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One (more) question: did you try "unbind mods" mod?
Did you go through recommended procedures for disabling mods?
Currently whenever I start a game with this mod active my starting HQ is completely gone on the Geoscape, the icon for waiting at HQ is invisible and can't be selected which makes it impossible to progress the game unless a mission pops up; it still spawns in the correct location but it can't be interacted with at all. I've never had this issue previously and ran a game where it worked perfectly just last week. I read that the QuickStart mod has compatibility issues so I started some games with it disabled, but it seems like that doesn't resolve the issue for me. Has anybody else encountered this before? If so, does anyone know a fix?
Just need to figure out how that works.
At least, that was the state of things with the last DLC before the expansion. I can't remember if the source code was distributed along with the finished mod, but if it is, feel free to poke around.
I've recently entered the modding scene myself, at least via INI edits. Perhaps I can take the mantle?
I know nothing when it comes to modding the .u files though...
Sounds like a good feature to me! LOL
Disregard that comment, it works 100% fine, I was just not far enough into the game.
Really sorry about not having a fix for this.
@Vaeringjar: You're probably getting the bug form similar reasons as the problem described above.
@BloodXIII: Sounds like a good idea. If nothing else, you can isolate the source of your issue.
I didn't really play any further, but it looks like it's working.