Cities: Skylines

Cities: Skylines

Railway-as-Metro Station =
21 Comments
-=\V/=- 15 Jun, 2020 @ 8:39am 
I love this asset but Colossal Disorder broke most of the train and metro assets with their latest update. So frustrating.
Yoshi 11 Aug, 2018 @ 12:51am 
Are you able to make 6 and 8 tracks underground? Thanks!
borekkacper1 3 Jun, 2018 @ 3:49am 
Hello, I'd like to have some help :) ^^ I installed 3 of your stations (with 6-, 4- and 2 tracks) and I cannot connect them to the rest of my railway network :/ I only succeeded with one (6 tracks) but I have no idea how. For the rest of them, I'm trying to connect but either I succeed only on one side, or I succeed compeletely but it makes me some kind od strange "connection", I mean it connected but it looks like the underground has to be connected on the surface and then suddenly it goes underground like I planned... Idk if I'm clear but I can reexplain or join some photos if needed... Pls, help! Thanks in advance! :) ;)
社恐怪  [author] 6 Jul, 2016 @ 6:16am 
@luacs1998 I've just converted stations to orange and tested them again. Unfortunately, things still not working. I am now pretty convinced that this is incompatible between ETST and MTSE.
yukahjt 5 Jul, 2016 @ 11:18pm 
I did some investigation on my side - BP's updated underground train station shows as orange (for heavy rail) while your stations show up as green (for metro). Could that have anything to do with the problem?
yukahjt 5 Jul, 2016 @ 10:29pm 
@liranius thanks for the help.
社恐怪  [author] 5 Jul, 2016 @ 7:34pm 
@luacs1998 I have tested all stations. All stations themselves work fine on my old cities. However, when building new stations, stops at underground stations with multi tracks cannot be set properly.
I reviewed the latest update of ETST and found that the tunnel station track is modified. I believe this modification causes incompatible between ETST and MTSE thus the stops cannot be set properly. We should turn to their authors for more help.
社恐怪  [author] 2 Jul, 2016 @ 12:08am 
@luacs1998 Sorry I'm busy recently and I'll check it when I'm free. Thanks for your responding.
yukahjt 1 Jul, 2016 @ 10:46pm 
I can't seem to place train stops in this station after the recent ETST update.
社恐怪  [author] 19 Jun, 2016 @ 7:13am 
@baronjutter Sorry for my offensiveness. I was in bad mood yesterday. Very thankful for your response.
When making these stations, invisible Pedestrian Connection are used to connect train station track and road. If these connections works improperly, passengers will not recognize this station (because when get off they cannot exit the station). This is one of possibilities.
Another possibility is that the train line routing is wrong. To check that you can simply tracking the station sequence to see if it is correct. Because underground train lines are invisible in game (dull glitch), it's very likely to happen.
baronjutter 18 Jun, 2016 @ 11:05am 
I'm not blaming the asset, I just specifically said it's probably nothing to do with your station or its design, it's probably a conflict or weird behavior going on with some of my other mods since I get this problem with trams sometimes too.

I just set up a test area with just your stations in a freshly built area where I built the stations first, then put in the roads and buildings. They all work fine. The problem seems to come from trying to fit the stations in already extensively built-up areas.
社恐怪  [author] 17 Jun, 2016 @ 11:05pm 
@baronjutter Thousands of subscribers but only you have got this problem. Where is your confidence from in blaming this asset (NOT MOD) ? I was thinking if you could provide your savegame and mod dependencies I would like to deep down to the problem. Now you are on your own buddy.
baronjutter 17 Jun, 2016 @ 9:44pm 
I doubt it's any fault of your station or its design, probably a conflict or weird behavior from another mod.
社恐怪  [author] 17 Jun, 2016 @ 8:27pm 
@baronjutter Well, I have not tested if the station is working where the station track is less than 12m to the ground. Maybe the earth above your station track is too thin that invisible passenger connection is not working properly? Try to flat the ground around your station and try again.

I deliberately set all station track under the road to make it more realistic, and in my all cities they work fine. It should not be the cause of your problem.
baronjutter 17 Jun, 2016 @ 7:58pm 
It could very well be a conflict with another mod. I had a similar problem with a tram line where I had built a tiny section of tram track using road anarchy to overlap over a square. The trams would route fine over this section, they'd stop at every stop, but cims would not get on or off at the stop that was on the anarchy built track. In fact all the cims would get off at the previous stop and walk past that section of tram to then get on again. This feels like the same sort of behavior, although I built all the rail tunnels without road anarchy or any sort of placement mod modes active. The train will travel the route, it will stop at every stop, but cims just don't seem to recognize the stations at all. I have a weird feeling it's due to the station to tunnel node being directly under a road. Is there any way I can easily switch where the track is via the asset editor? Make it "behind" the station rather than in front?
社恐怪  [author] 17 Jun, 2016 @ 6:40pm 
@baronjutter The underground railway station just don't spawn trains. That's how ETST work.
As to the train lines, I personally think that's the line design problem. All my cities are using these stations and none of them have any problem. Also, please confirm if you are using MTSE correctly.
baronjutter 17 Jun, 2016 @ 5:08pm 
I did a little more poking around. I can use the sunken rail station no problem, which seems to use the same "technology" as your converted metro station. In that case people use the stations and can access the lines. I can also spawn trains on the sunken stations, but not on your "R-Metro" stations.

The only big difference I can tell between the stations is that your station places the tunnel/station track directly in front of the station, which always puts its end nodes under a road. I don't know if this is some how confusing the cim's pathfinding?
baronjutter 17 Jun, 2016 @ 4:34pm 
i'm having a problem with all your underground stations. I can set up lines and the trains will travel along them and stop, but people aren't using most of the stops, it's as if they can't get on or off on most of them. Sometimes they can get on only one direction but not the other. Something is telling the cims they can't path through the station/line yet the train its self can manage.
CreatorOfWorlds 17 Apr, 2016 @ 5:25am 
Hi. If you have the time, I would like to request that you make another station like this, but with the tubes facing the other way.
Serenity Rune 9 Apr, 2016 @ 7:43am 
Please connect the underground train station with two sections of track less than 12 units each before using it. There is a glitch with etst.
MSey 4 Mar, 2016 @ 12:24am 
Great work! Waited long for something like this! Now i can delete all the normal Metro Mods :)