Killing Floor 2

Killing Floor 2

Spaceport Perdition
48 Comments
Deck User (DarKVoiD) 3 Mar, 2019 @ 8:27am 
7 hours left $10,000 USD+ in prizes Tripwire mapping contest! Pls submit this map for entry it's kick-ass! Mt fave custom map! I love sci fi and space. Gogo! https://www.moddb.com/games/killing-floor-2/newgrounds
Frozenkhan 5 Apr, 2018 @ 5:31am 
This map is awesome.
Flammable 10 Feb, 2018 @ 11:21am 
It's a decent map
Spidey 25 Jan, 2018 @ 11:36pm 
I'm still very surprised that this map hasn't yet become official.
+1 Great map with great detail & 'always a way out' - veritably ready for legit map Rotation
exilextremis 15 Dec, 2017 @ 10:54pm 
****1/2
sHep 12 Jul, 2017 @ 9:46am 
nice work!
Storm_at_Sea 11 Jul, 2017 @ 5:19pm 
(now I can favorite it!)
Storm_at_Sea 11 Jul, 2017 @ 5:17pm 
Just found the change notes, so I removed the question- Thanks for fixing the timed door!!
Lunacinda  [author] 11 Jul, 2017 @ 3:18pm 
Version 2.0 added (finally)

We've spent more than 8 hours fixing and optimizing this old map to make it look and play a little better. For the full list of changes made you can read the map changelog, but here is a few highlights:

* Thousands of meshes have been optimized and combined to produced fewer Draw Calls, better collision calculations and improved blood splatter.
* The ZED navmesh has been heavily optimized allowing them to move more efficiently around the map.
* Blood splatters across the entire map has been completely reworked and now looks much better.
* Automated draw distance culling has been reworked on thousands of meshes, resulting in a significant overall performance increase.

And a LOT more!
dʒɔːrdən 20 Jun, 2017 @ 1:19am 
Quite a fun map. Played it with a buddy and had a blast.
We were server hopping to find custom maps people were playing, and it was refreshing to find such a detailed, well made map. It seemed a good deal larger than standard KF maps, which some players might not be in to. But it was well put together, and I enjoyed running around exploring the place.
Rad:horns:
Storm_at_Sea 11 Jun, 2017 @ 9:42am 
rated:tu1:
Storm_at_Sea 11 Jun, 2017 @ 9:41am 
Thanks, I'm glad to hear that. I really like the map otherwise. :)
Sean Sindahl  [author] 11 Jun, 2017 @ 9:28am 
There is an alternate route, no area is completely sealed off. That said though, the door was a retarded idea. The timed door is actualy a remnant of the original map concept, which was supposed to be a series of narrow hallways sealed by several timed doors, which the players had to defend while they slowly opened.

That concept was scrapped, and the map was made into a regular survival map instead, with the (poor) choice of leaving that timed door in. Once we are finished polishing version 2.0, that door will go away.
Storm_at_Sea 10 Jun, 2017 @ 12:18am 
First, just tell me if I'm missing something? The door that only opens 1x a minute- I've tried finding a way around it that didn't take too much time, but couldn't, it opened with just enough time to see the trader pod & open it, but not buy from it. So- is there something I've missed?
Lunacinda  [author] 30 May, 2017 @ 1:25pm 
Hi everybody I am just popping by to say THANK YOU very much for all your lovely comments and for reporting map issues!

During the past few days Sean and I have been putting in a lot of hours to bring the map up to speed with a version 2 release, as there are a LOT of things that needs fixing and improving. All of your bug reports have been fixed and the map will have much better performance very soon :steamhappy:

你的牛牛 无限猖狂 9 May, 2017 @ 8:51pm 
good
Mr. Walrus 4 May, 2017 @ 11:36pm 
This map is amazing, it's big and has an great theme for KF2. The map can get really creepy when all the lights have been blown out by explosives and sirens. Are you planning on making more?
[HKG]hkwh01 11 Apr, 2017 @ 4:02am 
This map cause version mismtach , The dedicated server could download the map , but for client it just download an empty folder and cause version mismatch error
Reyson Fox 17 Feb, 2017 @ 1:18pm 
Great msp this should be greenlit as a Official Map with the others.
shelter 22 Jan, 2017 @ 12:32pm 
Yeah, it's space, it's beautiful and it can fuck you over. 10/10.
gato cigarro 30 Nov, 2016 @ 1:58pm 
Great map, should be curated into the game. The only problem are some fog volumes, which are causing minor FPS drops. The map being too big isn't much of a problem, i tend to like maps in which i can run freely since i play mostly fragile classes.
{StayGold} HotShot 11 Nov, 2016 @ 1:14am 
Also, Vamp you are amazing! this map is gorgeous!
{StayGold} HotShot 11 Nov, 2016 @ 1:09am 
Fucking Beautifull! rising to only Seans standards!
Spidey 21 Oct, 2016 @ 8:55am 
What would be really cool is to have an Aliens mod replace the Zeds for in this map. I've been thinking this same thought for ages ever since I played this map. Just thought i'd finally share my thought : )
Myriad 5 Oct, 2016 @ 12:39pm 
@Fastile The doors can be opened but have timers to them in addition to one having a remote switch on the wall next to it. The size of the map is perfectly fine, I've had no problems with trader runs on HoE with a 30 player server at max capacity. Part of the skill to the game is having combat awareness.
Fastie 5 Oct, 2016 @ 6:31am 
There also seem to be two doors that the trader path goes through but are un-openable by players (but zeds can open them).
Fastie 5 Oct, 2016 @ 6:30am 
The map is good but it's way too big. Would be nice with a version that isnt this large. If you are in one end and the trader in the other you basicly won't get there in time no matter what you do. The size outstays its welcome and lets the quality of the map down.
t.gaze 25 Sep, 2016 @ 10:09pm 
Great Map!
Hosted on HplssDmcrcy|Ranked|HOE|50+CustomMaps|32Players
IP: 23.24.240.133:7777
https://steamhost.cn/steamcommunity_com/groups/hopelessdemocracy
Andras Zodon 4 Sep, 2016 @ 8:03pm 
A really great map with some interesting design choices, although a few are somewhat questionable. The size and room variety is fantastic, on par with official maps.

All in all, it's a very good map, but there are a few minor things I think need some work. Other comments point out some other issues I haven't discovered, as well.

[This review has been truncated. Full review can be found in the Discussions section.]
MeanderingBeing 14 Aug, 2016 @ 1:25pm 
Froze upon killing patty cakes, otherwise a very awesome map
Get Out 16 Jul, 2016 @ 4:26pm 
Woow that's amazing , how the hell this is not official map?
Myriad 30 Jun, 2016 @ 5:24pm 
Two things: First off, is it possible to make the blast door cloasable again, and make it deal collision damage? Or have it set so that it randomly opens and closes?

Second one is I found a map exploit where the players can get out of the map and be untargetable and undamageable by ZEDs. The spot is located in the cargo bay where the one cargo container that you can close the door on and get yourself stuck inside is. Next to it is a wall with crates on the ground but there's a small opening between the boxes you can crouch through to go behind and the ZEDs will just form up outside.
hollyrious 14 Jun, 2016 @ 9:12pm 
Did you seriously put a timer to getting in the trader room? Fuck that.
Ziggurat-06 6 Jun, 2016 @ 9:45pm 
Awesome map! Congrats
Sean Sindahl  [author] 16 May, 2016 @ 3:25pm 
Cheers everyone for the comments and bug reports! The map will receive a large update in the near future containing fixes, improvements and various additions.
oldmidget 16 May, 2016 @ 11:20am 
great map. found one bug, its an ammo crate you cant pick up https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=685853687

great otherwise though
EJD 6 Apr, 2016 @ 7:49am 
In space, nobody can hear you request more money
Hodayc 31 Mar, 2016 @ 10:22am 
A perfect job !
But Unfortunately some areas of the map...The Framerate decreases or weakened.
Bad Optimization ? to check :Batcat:
HollyHood 31 Mar, 2016 @ 8:52am 
Congrats! :) Thanks for the map.
vorpel2000 24 Mar, 2016 @ 3:30pm 
KF2 needs more maps / so...thank you!
Rocknack 20 Mar, 2016 @ 4:28pm 
I am so downloading that. Looks gorgeous.
*RvR* mR.rAPTOR 20 Mar, 2016 @ 6:33am 
Very nicely done, map with lots of room for fallen Zeds LOL, well thought out and pleasure to play on, thanks!
Object Of Terror 18 Mar, 2016 @ 6:12pm 
Nice job humans!
Certified Source of Hydration 14 Mar, 2016 @ 5:28pm 
just by the screenshot that looks really nice! :)
toKsyK_ 13 Mar, 2016 @ 9:17am 
this is amazing!
Swift_Brutal_Death 12 Mar, 2016 @ 10:37pm 
Awesome work. Some very unique and original takes on sci fi horror design. Like silent hill meets aliens.