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It's possible of change the voice in french?
However there is a very simple way to make this mod SPARK compatible yourself as I explain here:
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/650101867/392184342870242424/#c1474222595304367589
Then if you ever want to revert back to use the mod of normal soldiers, either remove that added text or redownload the mod files from here. Hope that helps.
I was treated to the pure awesome of having her kill a chryssalid and hiss 'Insssect' xD
iZq: There is one of CABAL, Nod's AI from Tiberian sun.
- 46 new quotes added
- More actions on the battlefield will play a Shodan quote (Psi characters are now fully voiced, etc)
- Volume levels reduced as requested
Remember to support Nightdive Studios' remake of the original System Shock:
https://www.kickstarter.com/projects/1598858095/system-shock/
https://www.reddit.com/r/Xcom/comments/4qytp7/so_you_want_your_hk47gladoswheatleylegionwhatever/
Over on the MEC voice pack, they are working on something else, I think, to integrate voices with SPARKS units, and the people discussing it over there have more mod knowledge than I. You might inquire with one of them.
After some years and my investment in the first decade anniversary edition I'd eventually came to play through the tiberium saga and have to say that the lore in general is much more "serious" than that of red alert saga. (depends on how much "seriousness" a sci-fi enviroment could deliver at that time.) The cinematics felt and looked less childish in my opinion especially with the german dubs of ra2. If I were to decide between these two universes today, I could not choose a winner. I would definitly recommend playing the games or at least watch some Let's Play / the cinematics. Except Tiberian Twilight, thank EA for killing the series with the last installment.
Sounds pretty interesting though! Would you say Tiberian Sun is as good/better than Red Alert? I may have to play it if so.
I will have to go through that on my own if I really want to see this happening.
In terms of CABAL's lore: he made his first (visual) appearance in Tiberian Sun which came out in 1999. (2nd installment of the tiberium wars saga.) In the game he was used by NOD as their tactical, logistical and global communications coordinating console and as an advisor for the higher ranked personal. Unlike the GDI's AI E.V.A. CABAL was sentient and Kane gave him a mind of his own. After reactivating CABAL in the firestorm expansion he started to go nuts and follow his own plans which included killing off some of the highest ranked NOD members and assimilating every reachable human into his cyborg programm. (small summary with big lacks)
And since you went in that direction might I ask if you plan to make a voice pack of C&Cs C.A.B.A.L. too?
I know he might not have as many lines as System Shock's artificial intelligence but i think it would make a great addition to the game. Would absolutely love to see it.
Nonetheless you did a great job with the voice pack.