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PSION_WILD_SURGE_BURN, PSION_WILD_SURGE_FREEZE,
PSION_WILD_SURGE_SHOCK, PSION_WILD_SURGE_POISON
You will notice them as you will have the status effect applied to yourself
The ones that are only positive:
PSION_WILD_SURGE_FIRE, PSION_WILD_SURGE_ICE, PSION_WILD_SURGE_ELECTRIC, PSION_WILD_SURGE_FEAR, PSION_WILD_SURGE_CONCUSS, PSION_WILD_SURGE_HEAL, PSION_WILD_SURGE_HURRICANE, PSION_WILD_SURGE_MANA
Not all the graphics may make it obvious when they fire except for hurricane which is very obvious to see. When any of them fire, I believe there is a "Surge" text that appears briefly over the character.
Also about insect swarm, it says the armor shred improves with player level but the value does not change in the description, only adds the skill level bonuses to the description. is this a false readout? Normal armor shred on hit mechanics dont stack but it says each hit degrades more armor, there only looks to be one application of armor debuff on mobs, is the armor shred stackable from every hit of swarm?
@flully2sphere, glad you enjoy it. I'm curious, do you use the shapeshifting, nature, summoning or a mix?
THANK YOU VERY MUCH ♥♥♥
Ive tried to do it myself, but my dumb brain can't handle modding lol
Mostly tested and balanced, but probably could use some more. Hope you enjoy
Thanks for your help with figuring it out with the subscribing thing!
Something must be corrupting the install and I think a mod conflict is the only thing that makes sense. I don't believe there is anything I can do on my end to help troubleshoot it. You can provide the mods you use and the order you load them and that can help diagnose the cause.
With it's buff aura, I guess this class becomes perfect in nearly all aspect. Supporter, Attacker, Tanker. And BEAUTIFUL EFFECT HAHA THIS IS WHY I LOVE THIS CLASS SO MUCH. Flawless class. A+ class.
(Hope Druid class gets updates , its been a 1.5 years)
A new class has been uploaded: Blighted One
It was inspired by the Nethermancer class. I saw that it was not balanced for Synergies and therefore decided to write my own class affected by ember blight.
The class is a hybrid of all 4 core classes. The charge bar reflects usage similar to the engineer. I is probably the most versatile class I've written, with flat damage, DPS damage, good for melee, ranged or use as a summoner build.
This is the beta version. I got a bit burned out during its balancing testing, so I'm not sure yet how it will function in end game synergies. Right now I'd say it may be a bit more powerful than some of my other classes, but I would not call it OP. I still need to do more testing, but need a break.
So to not let this sit on the shelf I'm releasing it now. Please let me know of your thoughts with balancing.
Thanks and enjoy
-Drew
I guess that requires collaboration with the TorchModders however I can wait as long as required!
Thanks. :)
This is a major set of changes to the monk. There are now purchasable fist wraps. The monk damage no longer autoscales. This was not done by choice as much as forced since the way the TL2 engine works for damage. The way I was doing things was not working.
I have done some balancing, but not as much as I normally do (over several days). But it is close.
See the change notes for more information
I've been going back and trying to fix some issues with the monk and make some improvements. What I found was that skill damage was not being enhanced by focus and damage types. For example solar flare is a "% of Weapon DPS as Fire Damage" skill. Using normal weapons, the character's focus and bonus fire damage % would enhance the damage done by this skill. But using fist wraps, it doesn't work. The way I implemented the damage has limitations with the game engine unfortunately.
I'm trying to find a solution, but to get everything working right I may end up having to turn the fist wraps into "normal" weapons that have to be bought to upgrade their damage. More to come as I try to see if there is a more elegant solution
PSION !!!!
Hope you enjoy. Took me a long time to write it, but hopefully worth it. I've already enjoyed it as a full play through
If that isn't the issue, but I need details. For example, single or multiplayer, what specifically didn't work (applying to your character, pets, summons or allies)?
Also always turn off all other mods when testing bugs as TL2 provides no way to isolate mods (they can easily step on each other breaking them)