Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
Sadly no
There is a Wotc version! please check my workshop to find it
i honestly dont remember but... off the top of my head from a few years ago i know that you had to use the blue channel of the non-diffuse texture.. the one with the AO and roughness (green and red) and thats how you got color.. you also had to play with the opacity of the blue (white) to make it more or less vibrant as well as the green and red (AO and Roughness or spec idk anymore) would have an effect on its vibrance
Best of luck <3
Go for it, If i ever come back and update the mod itll be a long time in the future and id want to remake the mod anyways with a higher quality
One of my different mods...
Halo Reach Helmets:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=635150344
I still provide suggestions and very surface level support for my mods, but the files are long gone i cant update the mod if i wanted to.
Thank you
First and foremost modders dont owe anyone anything.
Secondly on my profile it says im done with XCom2 modding, and its been posted on several mod descriptions. This mod hasnt seen an update since april of 2016. Sadly yes it is dead, i do not have time to work on mods as much anymore and XCom2 does not hold my interest anymore.
Thirdly there is no "give the mod up". Everything ive used are assets from the halo games themselves, there are capable people who can make this if they want. The only things ive done is rig the armors and retexture the armors and port them to work inside XCom2
Fourthly, i play games on steam in my free time. My freetime is not devoted you or anyone. If i want to work on mods for games in my free time i will, if i want to play some games and enjoy them i will.
I need damn armor for my guys
P.S. fantastic mod, keep up the great work!
what weekend
Yes, this mod didn't including any Helmets.....
About the same as they were a year ago
im sorry gif --> https://media.giphy.com/media/6HuDPjnIWcrvi/giphy.gif
Wotc added a new shader that is incompatible with regular XCom2 as well as changing the way some of the code works in some areas of the game. Most likely any cosmetic mod will encounter "black texture" which is actually the shader freaking out and making the models basically super black with shadows.
So an updated version with proper shaders are needed for Wotc versions to work. Just as above this wont work vice versa to regualr xcom2
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1124402764
Thank you guys for you continued support and patience and Spartan A291 for gifting wotc