Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

(RT) SMAC Factions The Peacekeeping Forces
21 Comments
kkeday 2 Jan, 2024 @ 6:31pm 
"Out of my way you peace keeping SOB" (Quote from Alien Crossfire)
d_con_k 9 Dec, 2020 @ 5:39pm 
Love your SMAC sponsors - great work ! Please also do the Progenitors - Rising Tide badly needs intelligent Alien factions !
zArkham4269 22 Jul, 2020 @ 9:25am 
Also, I try not to use many other mods (except ones that deal with the graphics) but besides your culture mod, do you have any other mods you'd recommend or at least know won't have much of an affect on your factions?
zArkham4269 22 Jul, 2020 @ 9:24am 
I tend to play on Gemini or Vostok. It always seems to me that BE and Civ all seem to have a fine line before you rolling over the AI or they just crushing you. In this case, it seems like the higher the difficulty level, one faction seems to just beat everyone in tech and affinity.

However, with your factions (and also this applies to some of JFD's factions as well) they often just go military from the get-go. I mean I can understand Miriam doing it, but it's odd to see Pravin Lal doing it. Also, stupid question, but is there a list somewhere of all the things you can do to level up your Adventurers? I'm a big fan of the Nautilus Pirates
lilgamefreek  [author] 21 Jul, 2020 @ 3:16pm 
I'll find some time to run a few test games. My experience hasn't shown much difference between the modded faction AI and the vanilla AI, but it has been a while since I paid close attention to the AI's behavior. What difficulty do typically play on?
zArkham4269 21 Jul, 2020 @ 10:02am 
Con't from below

4. Factions spam military units which means they don't build certain buildings which help them attain affinity. Thus a lot of factions will really lag in affinity. Also, if you manage to crush their military, this makes them lag behind even more as they rebuild their military,
5. Factions seem to get to 3 cities and sort of quit growing. I've noticed this in other modded factions. It seems you either get factions spamming cities or just going for three. It's weird.
6. Factions still treat the weakest player like they are the biggest threat and rarely gang up on the strongest player who is the biggest threat.

I do wish there was an artist out there willing to take a crack at making even still versions of the different faction leaders as they change affinity. That would be sweet!
zArkham4269 21 Jul, 2020 @ 10:02am 
I just wanted to comment on your mods and chose this faction for it. First off, is Pravin Lal related to Gandhi because for a Peacekeeper, he is a relentless war-monger.

But here is some things I've noticed the factions do.
1. They attack for little apparent reason, often mere turns after getting their butt kicked and they are down to their capitol.
2. The factions show a large bias towards making water cities to the point of ignoring vast tracks of land with resources to found cities right next to other factions.
3. Factions often spend much of the game moving these water cities around for little purpose.
Gibrun Thane 30 Apr, 2020 @ 7:25am 
great mod thx, +1 german translation pls?
The Sun 24 Jul, 2018 @ 6:16pm 
Can you add compatibility with the CODEX project?
Paweu 10 Jan, 2017 @ 10:54am 
Hey man, great mods! I've got to talk with you when you'll got a minute ;).
KellyR 22 Oct, 2016 @ 11:58am 
Any timetable for when/if the other SMAC factions will be updated for RT?
Speed demon 13 Sep, 2016 @ 2:23pm 
I want the pirates. I love the adventures.
KellyR 14 Jun, 2016 @ 8:28pm 
Woohoo, finally! I've barely played BE since RT came out, because it's just not the same without the Unity Project mod. I can haz Cult of Planet plz sir?
DerpTheBugbear 3 Jun, 2016 @ 9:03am 
Can't wait for the rest of them!
EuJesty 22 May, 2016 @ 10:39am 
Oh boy, this seems like the faction I've wanted to play for a long time (BE Sweden!). I wonder what my favorite faction, Morganites, will be like. Great work!
Sidewinder Fang 18 Apr, 2016 @ 2:07pm 
Cool thanks for updating the SMAC mods for Rising Tide, or this one anyway, they're some of the most fun and interesting mods for beyond earth.
The Sharpest Image 18 Apr, 2016 @ 9:34am 
Great to see you updating you content for RT. I may finally be able to get back into BE again.
DarkFire 16 Apr, 2016 @ 5:07pm 
Thank you! I thought we were never going to see your most excellent AC mods updated to Rising Tide!!
BlackMage 16 Apr, 2016 @ 1:36pm 
FINALLY!
BaackTheBaptist 16 Apr, 2016 @ 9:08am 
Thank you
Mojave Wolfe 16 Apr, 2016 @ 8:21am 
Glad you are updating for RT!