XCOM 2
Grimy's Hotkeys
110 Comments
Phrozehn 18 Sep, 2019 @ 8:08pm 
Hey, does anyone know how to get the shift+scroll for zooming functionality back? It's so crutial for me and I hav eno idea where to find it again.
IOException 30 Nov, 2018 @ 12:36pm 
Now your F2 is HunkerDown, F3 is general Overwatch, and Y is now PistolOvefwatch (which you can then bind to F4 in game).

For the F1, use Robojumper's "Yet Another F1" mod.

And for the camera angles, use Charmed's "[WOTC] Camera Rotation Config" mod. The Alternative Mod Launcher will complain, but that's a false negative!

Hope that helps.
IOException 30 Nov, 2018 @ 10:53am 
Then Just clear out all the code in that mod's XComInput.ini, and paste in:

.Bindings=(Name="F2", Command="onrelease CallHiddenAbilityOnSelf HunkerDown true",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,bPrimaryBinding=False,bSecondaryBinding=False)
.Bindings=(Name="F3", Command="onrelease CallHiddenAbilityOnSelf Overwatch true",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,bPrimaryBinding=False,bSecondaryBinding=False)
.Bindings=(Name="F3", Command="onrelease CallHiddenAbilityOnSelf LongWatch true",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,bPrimaryBinding=False,bSecondaryBinding=False)
.Bindings=(Name="F3", Command="onrelease CallHiddenAbilityOnSelf SniperRifleOverwatch true",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,bPrimaryBinding=False,bSecondaryBinding=False)
IOException 30 Nov, 2018 @ 10:50am 
I got it to work partially in WOTC, hiding HunkerDown, Overwatch, SniperOverwatch, Longwatch, and Evac (i use EvacAll )

Modify XComMoreHotkeys.ini to look like this:

;+HIDDEN_ABILITIES=Reload ; Needs to be commented out!
+HIDDEN_ABILITIES=Evac
+HIDDEN_ABILITIES=Overwatch
;+HIDDEN_ABILITIES=PistolOverwatch ; Needs to be commented out!
+HIDDEN_ABILITIES=SniperRifleOverwatch
+HIDDEN_ABILITIES=LongWatch
+HIDDEN_ABILITIES=HunkerDown
花兔 14 Jan, 2018 @ 6:53pm 
@GrimyBunyip
Come back!
ah
Liquid5n0w 4 Oct, 2017 @ 7:26am 
When I add this mod, all my hotkeys stop working, including the new F1 key. I can't use Q E to rotate, and things like Y for overwatch doesn't work.

I have tried deleting the config folder.

I suspect a conflict, but the 3rd party mod launcher which detects conflicts says there is no problem...
Drexl 11 Sep, 2017 @ 4:24pm 
Please bring this to WOTC. :D
Gerarderloper 5 Sep, 2017 @ 3:18am 
Yep, sadly needs updating to support the newer UI or something, shame.
Gerarderloper 5 Sep, 2017 @ 3:16am 
I spoke too soon, seems the overwatch function is gone, could be a issue with overwatch all however. Will do some more testing.
Gerarderloper 5 Sep, 2017 @ 3:12am 
From what I can tell so far it seems to work with WotC, I have had issues with other camera mods stopping working after a while and even causing crashing on soldier actions, so if this continues to work then I will be happy.
Idejder 31 Aug, 2017 @ 3:16pm 
Would love to see this for WotC. =/
Julian Skies 30 Aug, 2017 @ 3:19am 
Hey, Grimy, I know you were kinda out the modding scene for a while for personal reasons but if you do decide to come back i'm all for you updating this for the new expansion.
macelharen 23 Aug, 2017 @ 8:15am 
oh how many times have i passed on by thinking "i don't need no steenking hotkeys!" *shakes head* oh the irony
randomhan 2 Jul, 2017 @ 2:02am 
just one thing though. you'll probably run into an error which the mod randomly starts to not work even the normal keys like Y for overwatch and R for reload.

don't panic and just delete the XComEngine inii in the Username\Documents\my games\XCOM2\XComGame\Config

every time you update your input hotkeys i guess you will have to go this through
randomhan 1 Jul, 2017 @ 9:34pm 
this is compatible with LW2 now

you can actually get most of the long war ability names from SteamLibrary\steamapps\workshop\content\268500\844674609\Config\Xcomclassdata.ini and SteamLibrary\steamapps\workshop\content\268500\844674609\Localization\Xcomgame.int and
the perkpack folder
normal game ability from their respective classdata and xcomgame ini

just search for Ability or AbilityName. recommend using somthing like notepad ++

but be aware that some ability overidden by perk packs such as RunAndGun_LW or Suppression_LW dosent seems to quite work. i wonder why? any answer will be greatly apprecatied.

im currently using this mod to enable voicecommand
it feels awsome when you tell yell at your soilders to hack, coverfire!, take cover, suppress those F*kers!, stun!, reload, move, shoot, frag em, etc

one of the best QOL mod id say
Dukenukem117 23 May, 2017 @ 6:14am 
@Reaktor I'm having the same problem but I realized that it was 'reset hotkeys' that disabled it. I have no idea how to reactivate the override though. Tried everything suggested.
Schadenfreude 22 May, 2017 @ 12:07pm 
@Nictis, you can make all the hotkey and camera inputs singled out by opening the the ini file for the hidden abilities and the input commands, just a ";" infront of all the lines you don't to have affect your game except for the ini that handles the "F1" command.
Schadenfreude 17 May, 2017 @ 10:44am 
@Lord Yanaek
I was struggling adding certain commands as well, I also was once only able to hide evac, but not get the command to work, I recommend unsubscribing from this mod and then resubscribing so it get's loaded before everything else and then clear your configfiles.ini in Documents/MyGames/etc., do three clicks with the heel of your boots and pray to god it eventually worked.
Lord Yanaek 14 May, 2017 @ 2:19pm 
OK. I really need help to figure how to create additional hotkeys and hide abilities.
I tried to add hotkeys and hide Evac and Steady Weapon (LW2) but so far i have failed.

I managed to hide Evac with +HIDDEN_ABILITIES=Evac but the hotkey defined by .Bindings=(name="F", Command="onrelease CallHiddenAbilityOnSelf Evac") doesn't work.

I had no success to either hide or create a hotkey for Steady Weapon using Steady Weapon, SteadyWeapon or the ability names provided by Julian Skies some time ago Stock_LW_Bsc_Ability, Stock_LW_Adv_Ability and Stock_LW_Sup_Ability.

Any help would be greatly appreciated.
Nictis 1 May, 2017 @ 9:56pm 
Plus this way you can't see if you're burning a free reload or if you're out of them, I honestly only wanted the F1 bit when I grabbed this with Spectrum Green.
Nictis 1 May, 2017 @ 9:55pm 
While hiding hotkeyed abilities is nice, it would be even better if this was configurable ala Mod Config settings rather than rooting through the ini.
Lord Yanaek 23 Apr, 2017 @ 3:50am 
Or better yet, use the Alternative Mod Launcher to :
1)Have a shortcut to all installed mods folders
2)Be able to directly edit configs from the launcher and save backups of your edits
Schadenfreude 22 Apr, 2017 @ 9:01am 
@hermes Make a copy of the edited ini file, put it on your desktop, create a shortcut for the mod's folder, every time you (for whatever reason) have to wipe the edited ini file you can open the shortcut, copy & paste the copy and *BOOM*, done.
hermes 20 Apr, 2017 @ 11:41pm 
@RedPine - +1 very frustrating to suddenly not be able to reload my weapon, or overwatch. Also frustrating to have to re-edit this mod periodically when it gets overwritten. Would be nice if this were editable via the in-game options.
Schadenfreude 18 Apr, 2017 @ 7:17pm 
Trying to get a few abilities to work with this I can't make out, anybody know the name for the Fleche and Slash abilities, or even better let me know how to identify the right names in the code and/or where those might be located?
Schadenfreude 18 Apr, 2017 @ 4:26pm 
@Dunkzinski Easy fix, launch without mods, configure your settings, close the game, launch the game with all your wanted mods.
Julian Skies 2 Mar, 2017 @ 6:36pm 
@Jenny - It seems like the ability itself is actually three, Stock_LW_Bsc_Ability, Stock_LW_Adv_Ability and Stock_LW_Sup_Ability
Boisegangpc 19 Feb, 2017 @ 6:31pm 
How can I remove the XCOMTacticalInput class for LW Toolbox? I love the Grimy's Hotkey Mod, but I play with ABA 2 and Squad Sizes of 6-8 and all the other squadsize-increasing mods are really wonky.
Dark Phantom 12 Feb, 2017 @ 3:36pm 
I would like to hotkey Steady Weapon as I use it frequently on sharpshooters and such, but it seems "SteadyWeapon" is not the correct term. What is?

.Bindings=(Name="W", Command="onrelease CallHiddenAbilityOnSelf SteadyWeapon")
AstroNavigatrix 11 Feb, 2017 @ 4:35pm 
@GrimyBunyip - great mod, very helpful with LW2 especially! Any chance the F1 screen for XCOM soldiers could show their defence stat though? Useful to know which troops are more likely to get shot at!
RedPine 10 Feb, 2017 @ 9:33pm 
Please add the location of this mod to the mod description. Specifically, so that users will know that "Hunker Down" can be unhidden by editing XcomMoreHotkeys in C:\Program Files (x86)\Steam\steamapps\workshop\content\268500\667641397\Config I needed this information because the Hunker Down hotkey wasn't always working (possibly due to not being adjacent to cover?)
Reaktorbot 8 Feb, 2017 @ 10:41am 
@boisegangpc Thx for your suggestions :)
Unfortunatly I already tried all this and more. "Reinstalling" mods didnt do anything. Also tried resetting config and I even did a complete reinstall (deleted all coinfig/save and other files that are left after a standard steam delete local files, too).
Unfortunatly everything yields the same resault :(
1 thing I noticed is that if I go to options and reset the key assigments to standart, the Q and E buttons start working again.
No reaction when pressing B, and when pressing R and Y you can here the soundeffect the game normaly plays if you try something thats not possible (its a bit hard to describe, i hope you get what i mean).
No idea what this is all about but even with only this mod (no LW ore ANY other mods) exactly the same resaults.
Boisegangpc 7 Feb, 2017 @ 11:25am 
@Reaktorbot did you try doing a full uninstall by deleting the files in the Steam/Steamapps/Workshop/Content/268500(I think that's the right number)/667641397 folder and unsubbing and then resubbing to the mod? Also, have you tried cleaning your config folder in Documents/MyGames/XCOM2/XComGame/Config and launching it with the standard steam launcher to rebuild the files?
Reaktorbot 7 Feb, 2017 @ 6:57am 
I have a huge problem with this mod. It just stopped working. Yesterday i played with any issues and today after starting the game this mod is not working anymore.

I didnt change any settings or update anything, just started the game and loaded my save.
As long as the mod is active the Q and E buttins dont do anything and Y R B dont work either.
It still hides Overwatch Hunker down and Reaload.

Any Tips what might have happened?
Skurkanas 6 Feb, 2017 @ 2:39am 
I second the need for a pure F1 functionality without hiding any abilities
Dunkzinski 1 Feb, 2017 @ 3:12pm 
That being said, I'd give this mod an easy 4/5. Really well done, but it keeps resetting my config options
Dunkzinski 1 Feb, 2017 @ 3:11pm 
For you scrubble-dubbles who are whining about losing abilities and what not, you can disable that feature pretty easy by just navigating to the mod's config files and changing a path. Just go to the path below, open up "XComMoreHotkeys" and add semicolons (;) to each line. Save it, and relaunch XCOM, and then it should no longer hide those keys.

%SteamLibraryFolder%\steamapps\workshop\content\268500\667641397\Config\
V ! P 28 Jan, 2017 @ 11:12am 
same i just want the f1 function any way to do it in ini. file?
Malignant Peasant 28 Jan, 2017 @ 11:07am 
how can we get back hidden abilties? I just want the f1 function
marshmallow justice 25 Jan, 2017 @ 7:25pm 
hello Grimy, does the camera control changes also include the alt press functino of FCR where you can hold Alt, move the mouse around, and the camera pivots around like that?
cobracollos 25 Jan, 2017 @ 2:29pm 
I'm sorry to say but I had a game braking Problem whit this mod.

In my case the Overwatch and Reload icons disapear and the key's Q,E,R and Y did no longer work and F1 did not do anything for me.
No mather if the mods " Free Camera Rotation" and "Long War Toolbox" where on or off.

It took me a long time to find, that it was this mod that made the problem.
This even happend if it was the only mod active.
HarvHR 25 Jan, 2017 @ 11:34am 
The F1 doesn't work with Long War.
marshmallow justice 23 Jan, 2017 @ 8:07pm 
oh shit there's the old F1 information, didn't even know that was on this mod. Does the hovering over enemy icon do that in X2, or was it just the enemy stats?

@xNaquada I don't think it is, because it has Long War Toolbox integrated.
xNaquada 23 Jan, 2017 @ 4:17pm 
compatible with LW2?
Boisegangpc 10 Jan, 2017 @ 7:21pm 
@Postmaster And how exactly do I remove the override?
Boisegangpc 10 Jan, 2017 @ 2:40pm 
I have a quick question: Can I have abilities such as Overwatch All/Others, Evac All, Hunker Down, Ready Up, etc. added to Keybinds? If so, how do I do that?
Boisegangpc 9 Jan, 2017 @ 4:09am 
How can I get this to work with LW Toolbox? That's one of the mods I absolutely cannot play without.
Postmaster 2 Dec, 2016 @ 6:34pm 
This mod is awesome. 100% of everything it does should have been coded into the base game, shame on you Firaxis. For all you other hungry modders out there, you can make this work with LW Toolbox by disabling the toolbox's relevant override.
counterpart 25 Nov, 2016 @ 5:59pm 
can you list what these hotkey changes are in the description? description needs more info at least on where to find them.
thunderbeast 11 Nov, 2016 @ 2:18am 
Is it possible to make this mod work with controller?
I want to use this mod on controller, because there was controller support patch.
So I looked into it. But I couldn't figure it out how to edit XComInput.ini. :(