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Rapporter et oversættelsesproblem
These two mods make the powerful enemies in the game immune to execute and crits.
Pfft! AHAHAHA!!! WOW! That is amazing what an oversight that was on the developers! XD
Could you add ini to change repeater chance and bonus damage? IMO a 5% chance for a +1 damage would rarely be worth it. Would like it to be +2 damage regardless of tier, and the 5% chance per tier. Could also see it work with +1 damage per tier with a flat 20% chance.
Well that was fast. Thanks!
sure thing
Oh cool! I never saw that before since every other mod I installed had it in the description
Thanks for making me look up ^^
Learned something new today :-)
683125051
it's always in the URL of the mod page
Thank you!
You're right, I derped
I put in:
var array<UPGRADE_DATA> UPGRADE_INFO;
instead of:
var config array<UPGRADE_DATA> UPGRADE_INFO;
=( sorry guys, i dun fucked up
But I shouldn't have any mod active which alters repeaters or any other item...
(My installation is fine)
Thats impossible, this mod alters repeaters at runtime, it doesnt mess with anything that could affect mod class overrides or screen listeners. And I am pretty sure LWTB doesn't also alter repeaters at run time too.
Either there is something wrong with your installation or you have another mod altering repeaters at run time.
you should just remove them from your loot tables via INI edits you can do yourself.
if you want damage upgrades, my loot mod has those.
Nope, not yet.
yo dawg, calm ur shit, I still got other stuff to work on.
yes, but I'd rather not add more complexity at the current moment.