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I don't need you to use the code. I'm just a Chinese. I promise to give you a 5 x5x3 turrets.
Now I make a 5 x5x2 turrets. Invite you to rob the first reply.
THE NAME IS Dreadnought turret 2 BATA 。
as i have already said, i know nothing about coding or testing of any kind
I made 5 x2x5 turret. In the BATA version. Are you willing to help me test the BUG?
go my workshop。You will see it.
already using the oki modpack
but none of them has the range or power of these weapons
also, where do i find the 7x7 version?
1.But in China the so-called MOD tutorial. But no MOD upload tutorial. I'm still looking for how to upload the MOD.
2.Then I need to find friends to use 3dmax making model. I will be out of the 5x5 turret you needed. But now my lack of friends. I only have originality.
3.Yesterday I have already handed the modified files to the writer but I didn't see the update.
4.So now I have to start from scratch for studying creation and uploading the MOD.
5Now there's a 7X7X2 turret. You can use.【MK3】
If I'm not mistaken the 【OKI 】turret package should have a 5X5 turret.
thats still rather limiting really
a turret should be able to fit pretty much anywhere on a ship
eh sorry mate, i know nothing about coding of any kind
i just want a 5x5x5 version, because it being 4x4x4 is really bloddy limiting for pretty much all of my ships, since you know, they have 1 center block, not 2
I haven't study and modify on3dmax model. So I can't change the model. I just let my ships increase a weapon.
If you like to cooperate with me to help me. I will write your name in the description.
while your at it
could you please change it to be 5x5x5?
it would be able to fit on alot more ships that way
I am under Agreement with Inferi "codecat" to use and modify the mods in [codecat]Dreadnought Weaponry pack and have it released in its modified form in my steam workshop.
Link to original: [add link to the original modpack here]
Link to Granted mods and modders list [add link to https://steamhost.cn/steamcommunity_com/groups/codecat/discussions/0/613956964599895396/ ]
If you need any help with linking, just contace me here or send a friend request.
HI
I change to reload time from 300000 modified into 3 or 0.03 all cannot achieve the missile launch again.
You can help me fix the BUG?
is it not just a quiestion of making a copy of the current models
move the conveyor port to the center, and exspand its hitbox to 3x3 or 5x5?
@kris220b: Sorry, I have stoped making mods for SE and am not sure if I will come back.
if you want to have them be 4x4 for what ever reason you feal makes sence, thats fine
but could you please add versions that are 3x3 or 5x5?
it would allow them to fit on to many more ships, since most ships are made with 1 middle block and not 2
and it's a little bit long.. How about 15sec?
it would be nice if there also was a 5x5 verson with a conveyor port in the center
this would simply open up more options, and allow retrofitting of ships that where made before this came out
Is it at this time possible to set some firing-volley for turreted guns? Like the barrels are firing in pairs, from upper to lower ones?
That would add a pretty nice effect to this massive thing of destruction equipment ;D
also i am missing a crosshair. no built protection around it, barrels are no object.
-decrease dmg radius or decrease dmg (also decrease ammo cost if u do so)
if u decrease dmg and dmg radius
-decrease rate of fire to 50 (1,2 secs between the shots) so u can use ur shots more useful.
i think thats all (dont like it how it is now its unbalanced and a little bit unfair in a multiplayer survival game it would feel like beeing griefed)
Inferi: I was messing with this a bit, and I found that the Ripper, having fired its first salvo of six shots, either has a reload issue or a VERY long reload time. I literally waited for 5 minutes and it still did not fire again. Comet is fine, however.