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This pack of LUTs has beautiful LUTs for vanilla and modded users https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1889738001&searchtext=
and this LUT is hands down one of the best for clarity and realism https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1605134064&searchtext=
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1652705711
Once I get the heightmap tweaked the way I want it I'll start playing with the terraforming to see if I can break up the walls a bit. I don't want to mess with it in World Machine any further since I'm, new to that as well and would most likely screw up what I already have. On the upside, that wall is outside the 25-tile area. So it isn't a huge issue.
Hope it looks good again for you!
The only way it's going to look better is with a lot more roughing up and trees interspersed on the sides, too.
Hold on a few minutes, I'll change that back, then share with you the original theme file so you can fine tune the theme to whatever sizing looks best for you :)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1646899407
The best place to start looking is this guide by Hadece: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=875340826&searchtext=map+theme
Then from there I've seen a lot of helpful stuff by Ronyx69. It was either on Reddit or Simtropolis, and he's made a great youtube video on making these textures by hand. That should be all you need to start fiddling with textures and making themex! :)
Sorry to bombard you with questions lol ... I've just been wanting to do something more productive as a change of pace from just gaming hours on end. :) Thought about trying to get into Visual Studio... but I haven't coded since 2003! Haha... I thought creating textures might be a bit easier.