Stellaris

Stellaris

Multiple Crises - Cepheus Edition (3.4.5)
597 kommentarer
Bandit (Delta) 20 jun @ 17:58 
o7
Silverstar124 10 maj @ 4:46 
o7
CallMeLoL3 8 maj @ 11:02 
o7
Benediction 7 maj @ 20:44 
o7
fryfamily1993 10 nov, 2024 @ 15:31 
o7
Slimehound 24 nov, 2023 @ 9:35 
o7
Klukai 9 jun, 2023 @ 4:58 
o7
Cúchulainn 20 mar, 2023 @ 0:59 
o7
Space Jazz 2 feb, 2023 @ 13:24 
tysm
Ryuichiro  [skapare] 2 feb, 2023 @ 12:41 
Don't use this for the current game version! The feature is now part of base game, this mod only exists for people who want to roll back the game version to the "Cepheus" update.
Space Jazz 2 feb, 2023 @ 11:26 
This still work? game crashed and am trying to single out which mod might have caused it since I now have a lot of out of date mods after not playing in literal years
Masato 22 jan, 2023 @ 0:15 
o7
Connacht 21 jan, 2023 @ 18:16 
o7
Skyver 16 jan, 2023 @ 5:38 
o7
RE:Deemer 11 jan, 2023 @ 23:08 
o7
Grimmech 10 jan, 2023 @ 21:11 
o7
ejbattlelord 7 dec, 2022 @ 6:41 
o7
Mystery 4 dec, 2022 @ 23:07 
o7
s0urdough 14 nov, 2022 @ 11:15 
o7
LykosNychi 24 okt, 2022 @ 17:20 
o7
Symphony 4 okt, 2022 @ 11:20 
Thanks for the good times brother, appreciated your work! :cozybethesda:
LemonKnight 30 sep, 2022 @ 22:04 
Definitely appreciated this mod. Thank you for making it and maintaining it.
3RG0PR0XY 28 sep, 2022 @ 19:18 
Fantastic job with the mod. Much love and keep up your good work wherever it may take you
Peter34 26 sep, 2022 @ 15:40 
Thanks for having maintained this mod while it was needed!
HappySack 26 sep, 2022 @ 9:59 
Good bye to one of the first mods I ever got.

Thank you for the good times.
Gyro 26 sep, 2022 @ 7:56 
Salute!
StoneColdSteveAutism 23 sep, 2022 @ 5:23 
one of my favorite mods for a long time, thank you for taking the time to make it
SM47 22 sep, 2022 @ 14:54 
Thanks for a great mod
ejbattlelord 21 sep, 2022 @ 14:18 
i salute you for your work comrade o7
Link3000XD 21 sep, 2022 @ 11:16 
so multiple crises got added into the basegame. what else got basically changed? :goggles:
Baltimoron 21 sep, 2022 @ 7:48 
Thanks for your work.
Ryuichiro  [skapare] 21 sep, 2022 @ 6:30 
Gentlemen, it has been a privilege playing with you.
The latest patch implements this mod's functionality into the base game, making it obsolete. I will leave it up for Patch 3.4 and rename it to reflect that. Have fun defending the Universe!
Umajianu 20 sep, 2022 @ 15:23 
Farewell old friend!
KirGeo 31 aug, 2022 @ 3:37 
Thank you for this wonderful mod, made the game fun for a long time. Will miss it with the next update form paradox.
Zockerhörnchen 10 jun, 2022 @ 7:46 
Ich möchte mich bedanken, dass du deine alten Versionen online gelassen hast im Workshop. Als Niven-Spieler (Tiles FTW!!!!) ein Wohlgenuss.
BlacKBurn 16 maj, 2022 @ 3:06 
Thanks
Ryuichiro  [skapare] 15 maj, 2022 @ 18:11 
It worked fine, but they changed a few timings in the crises triggers. I updated the mod with these vanilla changes and pushed up the supported version.
BlacKBurn 15 maj, 2022 @ 12:42 
does this still work?
Ryuichiro  [skapare] 7 apr, 2022 @ 10:24 
Ja, Deutsch is fine. Die Mods sind höchst wahrscheinlich nicht kompatibel. Eine Mod die es erlaubt simultane Krisen zu haben edititiert mit ziemlicher Sicherheit die gleiche Datei, die ich verändere.

Aber jede Mod, die simultane Krisen erlaubt muss logisch gesehen auch mehrere Krisen erlauben, also deaktiviere einfach meine Mod und alles sollte funktionieren.
Link3000XD 7 apr, 2022 @ 3:01 
guessing from the german text ...glaube ich das sich doch deutsch schreiben kann oder? writing german is fine right? .w.
Link3000XD 7 apr, 2022 @ 3:00 
huho.. what if another mod enables it that for example two different crisis CAN spawn at the same or similar time. does this mod overwrite or outright STOPS it from happening? ...weil da steht es können NICHT mehre gleichzeitig auftauchen, heißt das der mod geht sicher dass es NICHT möglich ist? oder heißt dass dass es "wie in vanilla sowieso nicht und auch mit diesem mod nicht" geht? :goggles:
Ryuichiro  [skapare] 11 mar, 2022 @ 20:29 
No, BUT the last time I checked midgame crises were not exclusive to begin with.
Antanael 11 mar, 2022 @ 8:48 
does this mod enable even multiple midgamecrisis ?
Brokkhouse 23 feb, 2022 @ 9:30 
Fantastic, thank you!
Ryuichiro  [skapare] 23 feb, 2022 @ 8:54 
Updated.
@Brokkhouse Both the updated and the previous version should be fully functional. There was a small code change that could affect people who used the "Only Unbidden" flag which I doubt anyone who has this mod active does.
Brokkhouse 23 feb, 2022 @ 7:08 
Hi, thank you for a great mod. Is this compatible with 3.3.1?
OldEnt 30 dec, 2021 @ 14:49 
Dynamic Difficulty - Ultimate Customization.
Ryuichiro  [skapare] 30 dec, 2021 @ 14:23 
@Oncosis The mod has no settings. I guess that a delay would be reasonably easy to implement, but I wont create a new mod for that myself, maybe you can find someone who would be willing to. I think the crises already scale, but that may have been in an older version. Adding or even changing scale is quite some work though, not comparable with adjusting the trigger system that starts the crises.
Vitatious 17 dec, 2021 @ 6:56 
tfw unbidden decides to invade right after the prethoryn scourge attacked while getting the contingency ghost signal event. 10/10 mod