XCOM 2
Permanent Overdrive
30 Comments
zin 9 Apr, 2023 @ 1:29pm 
Thank you!
zin 9 Apr, 2023 @ 9:08am 
I’d love an update.
Juravis  [author] 31 Aug, 2017 @ 1:59pm 
I wont be coding for a while im playing in vanilla wotc mode
darkzero 31 Aug, 2017 @ 11:33am 
I hope so. Advent Avenger makes some of the best quality of life mods for xcom 2. I'd bribe Advent with cookies but I dunno if that would work or not. :P
MantisUK 30 Aug, 2017 @ 4:23am 
will this be updated for war of the chosen?
Juravis  [author] 22 Aug, 2017 @ 1:09pm 
Why wouldnt it be?
Lampros 22 Aug, 2017 @ 10:45am 
Will this be updated to be DLC-compatible?
Juravis  [author] 23 Apr, 2017 @ 7:12pm 
If you have Fun War installed, corpses are a lot less rare. Secret mod unlocked, enjoy.

https://www.facebook.com/groups/152430948594726/
Anderson 23 Apr, 2017 @ 1:44pm 
Nice mod. LW recently changed it so that you need a Berskerker corpse to make (where you didn't before), rendering the item almost useless, since those corpsees are rare. Will use this once LW updates to 1.3
TheToric 23 Sep, 2016 @ 1:21pm 
maybye increase the cost a bit?
jackoftrades222 20 Aug, 2016 @ 5:48am 
Curious could this provide the Overdrive ability?
Juravis  [author] 15 Aug, 2016 @ 10:26am 
It prevents units when dying from being projected away by the blast and instead will die on the spot (because they are massive).
Phantom 15 Aug, 2016 @ 2:39am 
Hello what is knockback and what does the knockback immunity? thanks
Ser Lancelot 23 Jun, 2016 @ 8:47pm 
EU/EW stuck in my head, I guess.
Juravis  [author] 23 Jun, 2016 @ 8:43pm 
Combat Stims is the internal name. In game its Overdrive Serum.
Ser Lancelot 23 Jun, 2016 @ 8:40pm 
Weird how you call it Overdrive Serum when it's the Combat Stims in-game, right?
Juravis  [author] 15 Jun, 2016 @ 11:52pm 
@marshmallow Its used to check resistance to stun mostly on the XCOM side
marshmallow justice 15 Jun, 2016 @ 9:53pm 
What is "Strength"?
Juravis  [author] 15 Jun, 2016 @ 1:04pm 
I also updated the in game text for the item and effect.
Juravis  [author] 15 Jun, 2016 @ 12:17pm 
Added new option: Defense, Dodge or Strength bonus while on Stims. Check the INI file to enable.
Cornelian 15 Jun, 2016 @ 12:33am 
Oh! Thank you! :-)

And by the way, thank you too for the notepad++ tips for editing the Aliens Hunters DLC weapons i have read from you somewhere else, very usefull.
Juravis  [author] 14 Jun, 2016 @ 3:11pm 
@Cornelian Updated, you can now toggle whether you want it to be 100% free (like Evac) or if it requires at least 1 AP remaining (like Aid Protocol).
Juravis  [author] 12 Jun, 2016 @ 11:54am 
@Cornelian That is correct. It allows you to use it even if the soldier has no AP. Just press End Turn when you are done. I understand it can be a bit annoying, but it has saved me once to be able to give the armor at the end.
Cornelian 12 Jun, 2016 @ 11:24am 
Ok, i just tested it. When a soldier has this item equipped, his turn does not end, i have to press the end turn button each time, like when a soldier is on the evac zone.
Cornelian 1 Jun, 2016 @ 1:35pm 
Thanks, perhaps i will use this stuff more often now!
eclecticbibliophile 26 May, 2016 @ 6:23am 
Awesome!
Postmaster 25 May, 2016 @ 6:47pm 
That's pretty cool. How awesome would it be if there was also no knockdown upon death. I.e. your soldier dies still standing up like a badass. Anyway, nice work will probably use this on next playthrough.
Juravis  [author] 25 May, 2016 @ 6:40pm 
It's not a status, it's the way you die. If you are knockback immune, you will die on the spot instead of being projected away. Most big monsters have it, you have it too now.
Postmaster 25 May, 2016 @ 6:40pm 
When is the knockback status applied? I don't remember it from in-game.