Total War: WARHAMMER

Total War: WARHAMMER

TW:WH1 - 59 Skill Points
63 Comments
Ais  [author] 3 Oct, 2017 @ 2:11am 
I ended up making changes to the mod for TW:WH2, i decided to go up to 69 skill points instead of keeping it at 59. I am not going to upload the raw file since workshop should be back up soon.
Lofwyr 28 Sep, 2017 @ 4:10pm 
Yes thank you
Star-X 28 Sep, 2017 @ 3:52pm 
Thank you. Now Mazdamundi is actually, yknow, usable.
Ais  [author] 28 Sep, 2017 @ 3:38pm 
Hi all, I believe they actually turned off the workshop shortly after putting it up that is why it shows as private. I will put up the raw file shortly for anyone who wants to manually download it and put it in their data folder.
Lofwyr 28 Sep, 2017 @ 3:34pm 
The link you have above for TW:W2 is private. Please I love your mod I really would like to install it. Thank you.
Star-X 28 Sep, 2017 @ 1:45pm 
Any chance you could post the raw files for the TW:W2 mod on a google drive link or something? IMO wizard lords are beyond useless without this mod, as they can't get both spellcasting abilities and the absolutely vital upkeep reduction skill simultaneously without getting to level 30 AT LEAST in the Vanilla game, and as Lizards are highly reliant on Wizard Lords thanks to Mazdamundi...
Felix The Uncle 11 Aug, 2017 @ 3:34pm 
Hey man, this is by far above one of my most favorite mods for Warhammer. Just want to say thanks and looking forward to it being updated!
Steel 26 Jun, 2017 @ 4:21am 
@Aisriyth, hello there, Great set of skill balancing. This is actually the mod that ultimate chaos is deisgned to run alongside so I confirm ti definatly works. It's next update will be utterly huge. Unfortunatly as part of it im doing the coding to allow the AI to tech up the chaos characters with thier unique skilltrees and that now means I must incorperate the skill coding into the mod itself or else it will not function.
This won't affect compataibility for those that have both subscribed though, so thats something.
azumi 23 Jun, 2017 @ 11:42am 
I wanted to say thank you for this mod, it is much appreciated and keep up the good work.
Ais  [author] 13 May, 2017 @ 10:17pm 
Unfortunately i do not know the cause of that. I have not experience that issue, its possible your game files might be corrupted so could try to verify cache or reinstall. I know that isn't very elegant but I am unsure of what else it might be.
Kayy 13 May, 2017 @ 9:14pm 
Yes! I narrowed the CTD happening to this mod. When I unclick it, the game will actually load and start up. If I have it clicked, or any other skill point mod clicked, the game will load the the intial logo screen then CTD.
Ais  [author] 13 May, 2017 @ 8:34pm 
Any way you can let me know what you did when the CTD happened? I have tried out orc combat mod and ultimate chaos mod with mine and haven't experienced any issues.
Ais  [author] 13 May, 2017 @ 8:15pm 
I will play around with the mentioned mods and see if i can emulate the issue.
Kayy 13 May, 2017 @ 8:12pm 
I have the Orc Combat mod and Ultimate Chaos mod downloaded-- overhauls. And I do have a mod that edits the stats of legendary lords, but I've used those previously with this mod and worked fine.
Ais  [author] 13 May, 2017 @ 8:08pm 
It is hard to say without knowing what mods you are using. I have a selection of other mods on and haven't run into any issues with it. Are you running any overhaul mods like Steel Faith or anything that impacts skills?
Kayy 13 May, 2017 @ 8:04pm 
Hi! Yes, I've been using this mod for quite some time and it makes the game so much more fun. But for some reason, the mod seems to be conflicting with something in my list that causes a ctd? Any idea of what it could be? I don't think I've changed much, or downloaded something that can conflict.
Ais  [author] 13 May, 2017 @ 7:59pm 
It does.
goodlucklxwwin 13 May, 2017 @ 7:50pm 
Affects both player and the AI?
Makkhariel 7 Apr, 2017 @ 5:33am 
there is no skill points mechanics in multiplayer battles.
If you mean coop or versus campaigns, it works if both have subscribed to the mod.
Skarwael 5 Apr, 2017 @ 9:29am 
does this work for multiplayer?
Makkhariel 10 Mar, 2017 @ 4:29pm 
From what I saw, some people solved this by adding an empty skill to him and putting all the points into that. But it requires some aditionnal modding, I guess people won't be mad if you don't do it :)
(Would be a good idea of side mod though, I might look into that)
Ais  [author] 3 Mar, 2017 @ 10:37am 
I will look into it and see if there is anyway to remove the skill points from him, but I doubt it.
Billy the Warrior 2 Mar, 2017 @ 9:19pm 
Oh yea, lol thats true. My misunderstanding. It doesnt have a skill tree but the mod gives him 9 skill points to place. Explains it, thanks.
Ais  [author] 2 Mar, 2017 @ 4:04pm 
From what i've read the green knight doesn't have a skill tree, i could be wrong, it will be some time before i can put the time in to test it out for sure.
Billy the Warrior 2 Mar, 2017 @ 3:54am 
Heya! Seems to be a small bug for the Bretonnia patch. The green knight Heror you can spawn after x amount of chivalrry has no skills to put points in, at all. This mod seems to be the problem.
OliTiv 27 Feb, 2017 @ 3:26pm 
awesome, great work!
Ais  [author] 27 Feb, 2017 @ 3:25pm 
Should be good to go!
OliTiv 27 Feb, 2017 @ 1:42pm 
will this be updated for the new Bretonnia patch?
TomW 18 Jan, 2017 @ 6:31pm 
Can you do a points mod where lords and heroes get 6 skill points at first level, and then level normally after that?
Naso 22 Dec, 2016 @ 3:22pm 
This works great with the Old World! Radious is too crazy, but Old World and this mod work great
Hammer 10 Dec, 2016 @ 5:21am 
I am just here to write a big thank you, I should do this more often on other authors as well who deserves my undying gratitude, so without further fanfare, thank you!
(Sorry for pasting this all over but given the sheer amount of mods I subscribe to writing a uniquely targeted message for all of you would require a time machine, but the intent is genuine, I really do thank you all)
BubonicIndie 9 Dec, 2016 @ 10:49am 
Works perfect, thanks!
LilGoose 8 Dec, 2016 @ 5:03pm 
Yes it works thank you
Ais  [author] 8 Dec, 2016 @ 4:19pm 
Take a look now, seems all set.
LilGoose 8 Dec, 2016 @ 3:43pm 
It doesn't to work with the wood elves
Ais  [author] 8 Dec, 2016 @ 3:38pm 
Mod is updated, to work with the new update, I haven't checked yet to make sure it works for the wood elf lords and heroes yet.
Ais  [author] 8 Dec, 2016 @ 11:39am 
As soon as I get home from work I should be getting the update out. Should be in ~ 3 hours assuming they didn't give wood elves any unique lord tables, which so far no dlc has. If they did it might not be till tomorrow night.
BubonicIndie 8 Dec, 2016 @ 10:32am 
Any update on an update for this mod? :)
Destroyosaur 28 Nov, 2016 @ 3:15pm 
it does, i checked
Ais  [author] 28 Nov, 2016 @ 2:33pm 
I do not know if they do, i don't us that mod personally. It is possible it does though, if you try and it works let me know.
Destroyosaur 28 Nov, 2016 @ 1:37pm 
Do these affect the All Tabletop Lords characters?
Balder7 24 Nov, 2016 @ 9:22am 
Works for my regular Lords and Heroes, haven't tried the DLC Grombrindal yet. Thanks ! ;)
Seebaer! 21 Oct, 2016 @ 1:53am 
Hey, I tried manually editing your mod (as I was using Prometheus' More Skills Points Version before and his mod isn't updated yet and sadly not working for me anymore). I got the newest PFM files for the patch and tried editing your table as well as the original data.pack table, but I can't seem to get it to work.
However your original version does work perfectly fine for me.
Any chance you might know, what I'm missing?
Ais  [author] 20 Oct, 2016 @ 6:25pm 
Thank you! I was super excited to get home from work to play some Skarsnik!

So far I want to test the ancestral heroes just to make sure they work right, but everything else seems to!
Xhal 20 Oct, 2016 @ 6:14pm 
Works great with the new DLC, good job on the fast update, I love this mod.
Lokerian 1 Sep, 2016 @ 4:54pm 
Thank you! :)
Ais  [author] 1 Sep, 2016 @ 4:52pm 
It is now updated.
Lokerian 1 Sep, 2016 @ 3:40pm 
Any light on an update for the new dlc?
Ais  [author] 29 Jul, 2016 @ 6:45pm 
It should work for all Beastmen Lords and Heroes. Please let me know if you find otherwise.
Ais  [author] 29 Jul, 2016 @ 6:22pm 
It is now updated, i have to double check to make sure it works for Beastmen lords and heroes still but it is up to date for the patch.