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As I am using SFO along with this mod, I can confirm that it does work with SFO.
@D. I can see that the AI does recruit more melee units than artillery or missiles, however, is it a given that once they gain access to cavalry-- that they start composing their armies of "mostly" cavalry more than infantry?
even with this mod only activated the ai still make too many missiles and calvary
Any updates coming to this awesome mod?
Thanks for the explanation. It makes sense. But as someone earlier mentioned, what about the Wood Elves then?
Also good tacticians would prioritize certain unit destruction. Like if I am fighitng an Undead army and they have 6 Zombie units and a terrorgheist, I would focus on the terrorgheist with my artillery.
All of the aformentioned the AI usually doesn't do, thus making their use of Artillery and ranged units overall not as effective. This mod serves to bolster what the AI is good at -- swarming and flanking with melee untis.
Please do look into the chariot spam issue with norse.
Almost half of their unit army is made of chariots.