Total War: WARHAMMER

Total War: WARHAMMER

33 new skills for lords
706 Comments
ClockWork Apples 2 Aug, 2024 @ 4:30pm 
For those of you who want to steamroll the world, play as Teclis. It's not something I do every game but tried it once and I was invincible... I was spawning level 6 arch mages to garrison every region I had, all with 30% hard working income bonus as, with teclis in command, they start at level 6 minimum. Combine this with custom lord generator and after youv'e bought a few of these you'll soon be buying a new one every turn and flooding the world with pointy hatted ladies with advanced economics degrees.
Ctrl_F_U_2 7 Oct, 2023 @ 6:56pm 
Don't update Norsca, let them suffer
XD
Nya Poka 7 Jul, 2020 @ 2:01am 
plz update for norsca
votoms 31 Aug, 2019 @ 7:14am 
plz update for norsca
Red Shift 21 Aug, 2018 @ 5:54pm 
plz update for norsca
Electric.Jay 27 May, 2018 @ 3:39am 
plz update for norsca
TheGenericMC 5 May, 2018 @ 9:10pm 
can you update this?
TheMyrmidonTV 2 Apr, 2018 @ 3:38pm 
Guildmaster engineer doesn't have all the new skills in mod
Hungry Lion 29 Mar, 2018 @ 1:59pm 
You say it works with the All tabletop lords mod but not quite my friend, the Guild Master Enginner lord for the Dwarves doesn't have the skills you add.
Raziel 1 Feb, 2018 @ 11:18am 
Will this be updated for Norsca? :)
Ansaruk 4 Nov, 2017 @ 12:59pm 
Update for Norsca?
AncientsLegacy 1 Nov, 2017 @ 11:43am 
Are you putting your three skills per level for lords and two for heros mod up for TW2?
Ash  [author] 29 Oct, 2017 @ 10:51am 
hey guys, Fatalis has updated this for TW2. You can find that version here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1164809130
Ashes 29 Oct, 2017 @ 7:12am 
Hey Ash. I loved this mod for game 1, and I'm wondering if you still plan on making the same mod for game 2 since Mortal empires is out now. I cant play TWW without this anymore :) Cheers from a big fan of yours
Wh♂♂par 29 Oct, 2017 @ 5:55am 
There...is an ME mod version for this already.
Marcus Antonius 29 Oct, 2017 @ 5:52am 
Its about time to make this work with mortal empire Ash
slapda11as 26 Oct, 2017 @ 3:02pm 
Will this be going to Mortal Empires this is a amazing mod its a must please make it for Mortal Empires....
Meneldil 17 Oct, 2017 @ 3:14am 
Hey, could you update this for Norsca and Winterhoof by any chance?
tomo.simon 16 Oct, 2017 @ 11:17am 
Is it also implemented for Norsca, because i cant see the extra skill for them.
jasonft 14 Oct, 2017 @ 3:19pm 
Question - If more than one Lord has something that affects (all territories), do they stack?

Case in point - Vampire Counts have Bloodline gifts that say '-10% construction cost all buildings' and '-1 Chaos corruption all Provinces'. If I have three generals that each have one of the above gifts am I now -30% and/ or -3?
philnesshunkin 10 Oct, 2017 @ 12:40pm 
Thanks ash
Silberkreuz 8 Oct, 2017 @ 1:00am 
Ahhh that's a shame. Well, I hope you get the game and release the mod soon! Keep us updated!
Ash  [author] 7 Oct, 2017 @ 8:08am 
Hey guys, I dont own warhammer 2 yet, and I wont be buying it until they release the "mega campaign" that merges the warhammer 1 and 2 maps. So when that happens I'll probably put some time in updating the mod so that it'll work with the mega campaign (assuming thats possible).
MagicMike 7 Oct, 2017 @ 2:29am 
Hey Ash, if you find the Time: could you make this compatible with mixus legendary Lords mod?
Would be mich appreciated ;)
Silberkreuz 6 Oct, 2017 @ 11:03am 
Please make this for Warhammer 2! My favourite mod!
Rebullet 5 Oct, 2017 @ 4:44pm 
addon to earlier comment:
this way the artillery and archers are not a hassle while the units that can benefit can still use the the increase.
Rebullet 5 Oct, 2017 @ 4:43pm 
well a certain way to fix it could be to find a sweet spot for range increase and actual range. that way you only increase the units range that can be increased. the skill works for my gunman and short ranged archers. it does not however work for most if not all artillery and long range archers.
AncientsLegacy 5 Oct, 2017 @ 10:43am 
Please say this will be made for warhammer 2
Alecthelm 3 Oct, 2017 @ 6:39pm 
Rebullet: wont happen, bcs its not possible. some workarounds are already posted in the comments here some months (year) ago, but nothing what really functional to 100% problem is hardcoded.
Rebullet 3 Oct, 2017 @ 5:31pm 
this needs an update for the range increase skill. long range artillery and archers cannot hit max range and end up shooting the ground. very annoying.
W4rChi1d 13 Sep, 2017 @ 11:45am 
Can this mod be made compatible with: Krell - Legendary Hero, so that he gains the extra skills for heros as well? Is that posible? Thanks.
MisterJTheCloned 8 Sep, 2017 @ 8:53pm 
is this radious compatible???
Bumberbog 8 Sep, 2017 @ 11:37am 
This is really a fabulous mod.
AncientEmporer 25 Aug, 2017 @ 12:43pm 
Great work on this mod! This may have been a discussion previously so apologies if this is a repeat question but is it possible to increase the arch distance of the projectiles for archers grudge throwers etc to mach the overall range distance? Its great to beef your range up to max but when you do the units cant seem to come close to hitting the limits of their range zone. Is this something that can be altered? Thanks again for your hard work!
Wh♂♂par 20 Aug, 2017 @ 12:23pm 
I would like you to look into, if it might be this mod causing it, that the Beastmen Gorebull can't use the second tier skill buffing his melee defense...I don't know the english name of the perk - when you're in the second block of the 4 skills, the melee defense perk is "locked out" with the requirement being "level 1". If you need a screenshot, I'll add one later.
Dimebag 20 Aug, 2017 @ 1:28am 
<3 this mod, waiting on le update
Overduyn 19 Aug, 2017 @ 4:28pm 
Thanks for the update, but it seems that Wulfrik and Throgg don't benefit from it yet.
Gary the Gaunt 19 Aug, 2017 @ 2:07pm 
Dude - thank you so much for updating this mod! I find the game almost unplayable now I've been spoilt with these skills, they are great! Much appreciated mate
Psych 19 Aug, 2017 @ 3:08am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1110550026

I've updated this mod to add the additional skills for Throgg, Wulfik and the lord chieftains.
aGingerCarrot 17 Aug, 2017 @ 1:57am 
Please update for the new DLC!!! I love your mod and I've had it for ages!! It feels super weird playing Norsca without your skills mod!! :(
Royal.Lannister 15 Aug, 2017 @ 10:28am 
very good mod!
Nova Samurai 14 Aug, 2017 @ 1:01pm 
Anyone messaged the creater?
MadGAD 14 Aug, 2017 @ 12:01pm 
And What about Boris? Do he use these skills?
Genki 14 Aug, 2017 @ 11:20am 
Please update this great mod!!
Neo_City 14 Aug, 2017 @ 9:39am 
Please update!
Leon 14 Aug, 2017 @ 12:36am 
One of the best mod i have ever used.
DarknesXAM 13 Aug, 2017 @ 10:10pm 
If its not gonna be updated thats fine, They've added new skills for lords anyways so It would be overclutter, gonna miss the extra campaign movement though.
the weeb police 13 Aug, 2017 @ 3:34pm 
Please update whenever you get the time, one of the oldest/best mods for TW imo.
Viking171986 13 Aug, 2017 @ 9:26am 
Heroes don't really need the skills IMHO if they were super powerful they would be lords :P I know the route you're going for though .
Renown 13 Aug, 2017 @ 12:36am 
@adjunt. I always had the skills with heroes too, maybe you had a conflict. Also, I like your idea about a skill dump. I understand the irritation.