Space Engineers

Space Engineers

MCM Merge Block Boarding Tube (Solid)
79 Comments
SunGod 18 Feb, 2023 @ 9:19am 
Throws error on world load.

MOD_ERROR: MCM Merge Block Boarding Tube (Solid), in file: C:\Program Files (x86)/Steam/steamapps/workshop/content/244850/697329663/270593642735200054_legacy.bin/Data/CubeBlocks_MCM Merge Block Boarding Tube (Solid).sbc
Resource not found, setting to error model. Resource path: C:\Program Files (x86)/Steam/steamapps/workshop/content/244850/697329663/270593642735200054_legacy.bin/Models/MCM_Merge_Block_Boarding_Tube_Solid_Large_Constr3.mwm
Rusted Droid 26 Jun, 2022 @ 8:07pm 
Z texture battle
LOD1 model is visible over dynamic one
Hope you update
MrFox 8 Mar, 2022 @ 12:55pm 
Dead Plz remove or update
Wygos 2 Aug, 2019 @ 5:26am 
No color
Reckless Laggard (Tirristhar) 30 Jul, 2019 @ 10:23am 
(380 days) thankful for your work, hopeful these will still work for DX9
Honza2268 16 Jul, 2019 @ 2:39am 
Last online 666 days ago lol
Exhilus 21 Jun, 2019 @ 3:47pm 
"Last online 651 days ago"
Can he get to 1K?
VS-lockon 12 Mar, 2019 @ 5:23pm 
need up dated
Robotic Rampage 7 Sep, 2018 @ 9:44pm 
"Last online 355 days ago"

I think It's safe to say this (and all of MCM's stuff) will never be updated. Instead, I hope someone else will upload a fixed version, like what others have done to his other mods.
J0K3R6397 15 Apr, 2018 @ 6:41pm 
209 days since last online... Unlikely this mod will get updated.
Golden Dragon 8 Feb, 2018 @ 1:27pm 
Broken.
Reckless Laggard (Tirristhar) 1 Nov, 2017 @ 5:35pm 
using full size open tube paired with an airlock block for use
J0K3R6397 19 Sep, 2017 @ 9:37pm 
moderncolin if you're not gonna fix your own mod, can I give it a shot? I really want this mod to work!
big_blue_4101 6 Aug, 2017 @ 5:05pm 
please update your mod
KES 26 Jun, 2017 @ 3:54am 
sad its broken
Pepethecat 27 Mar, 2017 @ 9:29am 
hey MCM can you make a 3x3x2 docking tube block for small ships instead of the 5x5x5?
Biomechannibal 6 Feb, 2017 @ 6:51am 
November, December, January, February...still no update. Unsubbed, thumbs down.
UnderFrogg 12 Jan, 2017 @ 12:04pm 
Do to the limited means i am corzra i would like to use your mod in my surival series... there will be no money involved as. i made clear to my team this will be free fun.. and i would loveshow your mod so im saking for your permission to use said mod.
Lt_Stash 7 Jan, 2017 @ 5:15pm 
Hey m8 the LODs are broken, go a short distance away from the doors and they appear closed and pink/purple
Biomechannibal 20 Nov, 2016 @ 7:57am 
2 months, no replies, and now the blocks won't merge at all. :steamfacepalm:
Biomechannibal 23 Sep, 2016 @ 3:54pm 
I'm having the same issue. When I detach my normal merge blocks to seperate my command capsule from its booster, these blocks explode even though they are not being used during that stage of the flight. I just have them for space station docking.
Laserak 15 Sep, 2016 @ 7:55pm 
Looks great, great idea, but the way the blocks do not copy merge block antics (slowly pulling together) and the damange my ships get when disconnecting. (Almost like they're pushed away very harshly) makes this unusable for me :(
Xecutor 14 Sep, 2016 @ 5:21am 
could this work for small ship
Krahazik 12 Sep, 2016 @ 12:59pm 
Would be nice if the tubes could have a pull to them to aid in aligning and docking with each other. Especially if the pull can be adjusted.
Krahazik 9 Sep, 2016 @ 6:39pm 
Idea for an additional merge tube. Could do another merge tube with an extending tube.
DedSec 31 Aug, 2016 @ 9:40am 
why the ships did not fit together?
jimbo1676 31 Jul, 2016 @ 11:18pm 
I respectfully disagree with Xen. I like the metallic look textures you have. No need to change them. Great mod. Thank you
moderncolin  [author] 29 Jul, 2016 @ 8:20pm 
Hey Nawolith try go to
( C:\Users\YOUR NAME\AppData\Roaming\SpaceEngineers\Mods ) and delete the mod { 697329663 } and redownload ...Hi Ошибка they are just construction errors.. Some model look for 3 stages of construction ..and some of mine only have 2..
Nawolith 29 Jul, 2016 @ 11:54am 
The mod isn't wokring! I can select it in the mod menu, but the blocks doesn't show in the game, just like your boarding ramp mod. I don't get any error report, or something like that.
______ 28 Jul, 2016 @ 10:46pm 
Ошибка: Loading cube blocks
MOD_ERROR: MCM Merge Block Boarding Tube (Solid)
in file: C:/Users/Lucifer/AppData/Roaming/SpaceEngineers/Mods/697329663.sbm/Data/CubeBlocks_MCM Merge Block Boarding Tube (Solid).sbc
Resource not found, setting to null or error model. Resource name: Models\MCM_Merge_Block_Boarding_Tube_Solid_Large_Constr3.mwm
2016-07-29 14:21:13.620 - Thread: 1 -> Created definition for: MCM_Merge_Block_Boarding_Tube_Solid
2016-07-29 14:21:13.646 - Thread: 1 -> MOD_ERROR: MCM Merge Block Boarding Tube (Solid)
2016-07-29 14:21:13.646 - Thread: 1 -> in file: C:/Users/Lucifer/AppData/Roaming/SpaceEngineers/Mods/697329663.sbm/Data/CubeBlocks_MCM Merge Block Boarding Tube (Solid).sbc
2016-07-29 14:21:13.646 - Thread: 1 -> Resource not found, setting to null or error model. Resource name: Models\MCM_Merge_Block_Boarding_Tube_Solid_Large_Constr3.mwm
XEN 24 Jul, 2016 @ 12:33pm 
Dude I LOVE Your Blocks. I have only one critique.
I HAAAAAAATE those bloody Shao Shiny texture's. Shao's blocks are outstanding but his textures are horrible.

Every block I add sticks out like a sore thumb. Here's some examples of Block mods that IMO get the texture's almost perfect:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=499117155&searchtext=
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=679212413&searchtext=
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=679212413&searchtext=

In my opinion these and a few others almost nail it. OKI Weapons and VCZ Small ship blocks are other examples new and old.

You could for example copy paste keens default armor and the flat grey texture and resize and shape them for your own blocks.
Maybe its just me. But if people agree, chime in. I totally think this is a massive issue with Block mods. ESPECIALY the shiny ones! fffffffffuuuuck I hate those.

Again I love your mod's dude no disrespect.
SVarg 15 Jul, 2016 @ 4:43am 
@moderncolin I can partially confirm Maple Reaper's message. Tubes not merging and not attracting if you try to connect them face-to-face, but if you approach side-by-side then attraction works.
BigRed1442 5 Jul, 2016 @ 10:20am 
had an issue a while back where the tubes would not merge. i was wondering if it had been addressed yet or if you had any trouble shooting tips
hael_p 13 Jun, 2016 @ 4:26am 
Amazing, I've always been searching for a connection tube. Thank-you !
Would-you consider making a piston-tube with the same design ?
moderncolin  [author] 13 Jun, 2016 @ 1:00am 
Um Hey Guy's ok ill have a look and i will reupload
SimplyBenjamen 13 Jun, 2016 @ 12:49am 
I'd like to report that this mod does not seem to work anymore. I run a stock new world with just this mod and the blocks won't appear in the build menu.
Biomechannibal 11 Jun, 2016 @ 6:49pm 
I've encountered an interesting bug. I modified the basic Atmospheric Lander with one of these instead of the usual door so that I can drop it from a doomed space station as an escape pod. A theatrical take on the standard 'Habitable Planet' Scenario. However, regardless of how far away I've gotten from the station when it self destructs, the merge block either gets destroyed (damaging the pod as well), or it causes me to hang up and begin drifting as if I weren't in a planetary gravity well. It would seem that even after the block has been turned off, it's still registering some kind of interaction with its previous partner.
moderncolin  [author] 11 Jun, 2016 @ 10:52am 
Hey Guy's Hey Shoustoul..(^_^)... Hey WarDaddy leave tube switched off till you are close to merging then turn on
WarDaddy 10 Jun, 2016 @ 5:44pm 
It started to Merge the first time i tryed it then my 30,000,000kg ship made the station one to explode wasnt come close to merging after that.
Shaostoul 10 Jun, 2016 @ 5:28pm 
Heeeeey, I see I helped someone make a cool mod! Woo woo! I dig it. Good job. :) (I really need to get a notification when I'm mentioned so I can see everyone that I've helped.)
System1024 10 Jun, 2016 @ 3:07pm 
erm
another deco mod, which will now junk up every server i join.
Not bad if it works
John Shepard 9 Jun, 2016 @ 11:38pm 
OMG THX SO MUCH THIS IS WHAT I NEED THX SOOO MUCH @moderncolin
Shogunst-nl 9 Jun, 2016 @ 1:46pm 
why aint this in vanilla anyways -_-
737✈Garrus 9 Jun, 2016 @ 10:17am 
THIS MOD WAs comfused!

i confused a door mod not having open/close switch.

These don't have it. Honestly.

a much more smooth use of these would be having an open/close switch as on a regular door.

Just a thought. Add it, if you wish.:steamhappy:
Agent Maine 9 Jun, 2016 @ 7:38am 
I think the "magnatic" effect of the vanila merge block might help. Great work and awsome mod!
Agent Maine 9 Jun, 2016 @ 7:34am 
not merging for me either
willie2000 9 Jun, 2016 @ 7:29am 
could you code the tubes to sence when there is no O2 and turns red
willie2000 9 Jun, 2016 @ 7:25am 
doesnt merge for me
Hart 9 Jun, 2016 @ 3:18am 
It doesnt merge man.
mouvar31 8 Jun, 2016 @ 6:22pm 
Keen add this mod to the game