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I'm sorry to say this, but I probably won't update my weapon mods since my work on the inevitable weapon megapack is nearly complete. However, this statement might change later in the future if I decide that progress on the weapon megapack is going nowhere.
Sorry for the inconvenience...
The changes should take effect, but I just don't understand why it isn't working.
I'm trying to get this weapon to function like a LW2 SMG, but it just won't work even though I do the changes to the ini. files. I did the following changes: XComConfig_S79AKS74un_Modifiers
S79AKS74UN_MOBILITY = 3
S79AKS74UN_MOBILITY_MG = 3
S79AKS74UN_MOBILITY_BM = 3
S79AKS74UN_DETECTIONRADIUS = 0.2f
S79AKS74UN_DETECTIONRADIUS_MG = 0.2f
S79AKS74UN_DETECTIONRADIUS_BM = 0.2f
and XComConfig_S79AKS74un_Primary
S79AKS74UN_BASEDAMAGE_CV=(Damage=3, Spread=1, PlusOne=0, Crit=0, Pierce=0, Shred=0, Tag="", DamageType="Projectile_Conventional")
S79AKS74UN_CRITCHANCE_CV=0
S79AKS74UN_AIM_CV=0
S79AKS74UN_ICLIPSIZE_CV=2
S79AKS74UN_ISOUNDRANGE_CV=28
S79AKS74UN_IENVIRONMENTDAMAGE_CV=0
S79AKS74UN_IUPGRADESLOTS_CV=3
I also used the SMG range values you included, the problem is that the changes won't go through. i.e. the changes does not show up in the game. Any idea how to fix this?
It worked fine for the P90 and MP5 from Krakah's weapon mod.
A little bit of both. It has its own stats, but the are a copy of the vanilla stats.
Don't do that! The weapon will not function correctly if you do that.
Use the LW2 Rebalace mod for my weapons instead: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=848352589
Your mod has just the one set of values per tier.
I assume they have changed the way range values are used in the LW2 mod.
If I delete or comment out the range values in your mod, will the weapon use the LW2 values by default?
Thanks
I'm gonna wait until I do the master pack for every weapon that I've released, which won't be until next year, or when LWS releases their final mod or when Firaxis releases their Expansion pack.
I'm not sure. I'll have to look into it.
I think I have a model from Firearm: Source (A Source mod that has been dead since 2013?). I'm not sure if I'll get to that, since I'm porting Millenia's Fallout New Vegas weapons'. I really would like a helping hand with model porting.
I added the links to the mods that I used in the description now.
Anyways, it's MGSV BDU Pack by Ninja Nub.
Thanks from russian player)
Thanks
MGSV BDU Pack by Ninja Nub.
You might want to ask Krakah about that, since he's the author of that pack.
Some of the helmets are from Capnbubs' mod and the others are from MGSV BDU pack by Ninja Nub.
It should use the default rifle class this time.
Not sure where I'll find a FN FAL OSW model. Black Ops 2 has it, but it's not an actual FN FAL OSW, it's a DSA SA58 Para Elite Compact.
@RaideR
It's from Capnbubs' mod and the others are from MGSV BDU pack by Ninja Nub.
Thanks!
Anyway can you find FN FALL OSW model ? I really miss that from Jagged Alliance.
Or a FN Scar 17.
This one shouldn't be plagued by the black weapon bug if you haven't subbed to my other weapons.