XCOM 2
qUIck_FLO
15 Comments
Bonde do Mao 21 Nov, 2017 @ 2:45pm 
Too bad. Anyway bro, thank you for all your mods, they are awesome!
Zyxpsilon  [author] 21 Nov, 2017 @ 6:29am 
Sorry.. never could really find what "SquadSelect" broke in my panels & @Robojumper made it clear he wouldn't try adapting his code to mine -- which *IS* the only way to push the custom flags right where they should.
Bonde do Mao 21 Nov, 2017 @ 5:56am 
Still not working with squadselect? I use all your other LW mods, but squadselect is essential.
Zyxpsilon  [author] 27 Aug, 2017 @ 11:13pm 
Might work with WotC but still doesn't when using Robojumper's "SquadSelect".

If something needs to be done to the Listener script -- dunno when i'll get to it... exactly.
Zyxpsilon  [author] 7 Jul, 2017 @ 7:50pm 
Sorry.. no can do. Unless RJ alters its Panels structure.. the "Vanilla" setup requires my script to hook at each individual slots.
I've already asked him to modify the current X-Button state (remove) to make way for any Flag inserts, but he hasn't replied. So i have to assume he'll never accomodate my tiny device.

Sadly. :(
Boisegangpc 4 Jul, 2017 @ 4:36pm 
Does this work with Robojumper's Squad Select?
Zyxpsilon  [author] 19 Jan, 2017 @ 2:03pm 
Works fine with LW2. :)
Zyxpsilon  [author] 30 Dec, 2016 @ 8:07am 
Hard to tell without knowing if your Flags are correctly defined by the suggested INI settings. There's also an inherent flaw created if someone is using LW-ToolBox as that mod makes various changes to the LoadOut Vanilla/functions which i have no control over & these would prevent mine from working as intended even with regular rectangular Flags.
Sorry, can't help you any further than that.
76561198049919792 30 Dec, 2016 @ 12:00am 
Why I'm not a rectangular flag
Zyxpsilon  [author] 30 Jun, 2016 @ 1:59pm 
Compatible with Shen's Gift/DLC.
Zyxpsilon  [author] 16 Jun, 2016 @ 12:13am 
OH-- *that's* probably why. maybe TT's feeder is still insisting on dropping its two small Icons above or below (in layering terms) my Flags.
Now that i think about it... a very slight chance of HUD dispatch (by caching) could enforce the engine into a loop. BUT -- it's very unlikely unless *another* tricky mod dumps its own flaw into the bottleneck.

Lately, in the modding community -- there's a HUGE talk on the inherent errors caused by many Mods Loading-Order as sorted by Launcher(s). It's a simultaneous event that (frankly) we don't any real control over. If anything, it's because we just don't what under what conditions people play their games and along with whatever quantity (or quality!) of Mods. ;)
unikornus 16 Jun, 2016 @ 12:04am 
Mmmm odd. To clarify I didn't attempt to edit those two mods to have their assets to show up somewhere else. I'm sure you did edit your versions of those mods? As decribed above in the installation notes I mean. While I am not currently using the toolbox I am using Leader. Perhaps that's the culprit? Also I believe I am currently using most of loadout mods you listed and so far no issues.

PS Ah I just noticed that you did post a suggested edit to Upgrade Reminder. I think I'll give it a try and see if that helps.
Zyxpsilon  [author] 15 Jun, 2016 @ 11:59pm 
Strangely, *I* have both these mods installed and i don't get any stalls or crashes. A few more also are tackling the "LoadOut" assets; ShowMeTheSkills & Uniforms & AmmoVestSlots & ShowEnemiesonMissionPlanning... none of which are giving any troubles.

Although Mythrell & krj12 are trying to resolve a Panel delay flaw (LWS-Leader or Toolbox pack related) that *COULD* just be an indirect cause of what you're experiencing. No news lately about their attempt at collaboration to fix such an important issue.

Sorry - can't help out much further than the usual INI files reset or identifying other causes by any supplemental Mods you have.
unikornus 15 Jun, 2016 @ 11:00pm 
At the first my games kept on stalling or crashing until I disasbled Upgrade Reminder and Weapon Upgrade Indicators; then the game started to run much more smoothly. Just thought I'd share in case someone else mentions a similar problem.
Zyxpsilon  [author] 6 Jun, 2016 @ 8:55am 
They all have multiple Nationalities in a few other gameplay areas? Why not add them tiny Flags while planning to go on Missions as well! :)