Total War: WARHAMMER

Total War: WARHAMMER

Tier 4 Minor Settlements
506 Comments
Hans Gerien 19 Mar @ 12:52pm 
Welp , What can i say? Works like a charm :shockedstar2022::steamthumbsup:
skrauskopf 29 Dec, 2023 @ 8:29am 
update!!!!
PopLocknHots 26 Apr, 2023 @ 3:27pm 
Get Kaedrin's Mod Manager v1.9.0, it works on the first Warhammer, makes generally all the mods work correctly again.
DyingWhisper 21 Mar, 2022 @ 10:03pm 
mod isn't working for me, does it work with OVN?
mastervovan 19 May, 2021 @ 5:23pm 
(sylvanias castle drakenhof)
mastervovan 19 May, 2021 @ 5:22pm 
also it shows some settlements ready to upgrade (lvl 4 >5 ) but the growth isnt gathered yet so cant upgrade
mastervovan 19 May, 2021 @ 5:16pm 
hello some settlements have ''TIER 6 available'' but no option showsu p when you click

namely

TILEA and some empire provinces (major settlements)
olivier.amiet 17 Oct, 2020 @ 6:04pm 
updated dude...thx...
Herodot2.0 13 Aug, 2020 @ 2:02am 
It's very helpful , it's a great mod
Мариус 13 Jun, 2020 @ 12:56pm 
Great mod! (: (:
leonthejohnny 30 Aug, 2019 @ 5:58am 
thank you! Works great so far
Wendersnaven 8 Aug, 2019 @ 4:56pm 
Haven't played WH1 in a while. Been messing with mod builds now that SFO and most modders have moved to WH2 exclusively. This mod works just fine. Players need to use the mod manager and enable out-of-date mods.
dayıcomics 19 Apr, 2019 @ 3:52am 
pls update
⛧ Morslyte ⛧ 16 Apr, 2019 @ 11:09pm 
Pls update :)
jazzim101 7 Feb, 2019 @ 2:41pm 
this is a really good mod to make everything feel more epic and give u enough space to make everything u need for your army
Bran Mak Morn 4 Jan, 2019 @ 1:57pm 
Mazz, this is the PERFECT, mod for this game! :)
Mazz  [author] 21 Oct, 2018 @ 6:55am 
Then dont use the mod? Why exactly is that something I would care about enough for you to post?
Freankh 21 Oct, 2018 @ 6:26am 
What not having Tier 3, Tier 4 and Tier 5 Cities? Every city at least Tier 4 is kind of stupid.
cableguy 10 Jun, 2018 @ 4:06pm 
Does anyone have a working tier 4 wall mod?
cableguy 10 Jun, 2018 @ 4:01pm 
It works for me with the 10 slot building mod
Timujin 23 Feb, 2018 @ 7:03pm 
I don't think it is compatibly with the 10 building slots mod. I am using the submod for cyransos faction unlocker 9 slot, 10 slot, 12 slot. And now they are back to 6 when this is active.
蛋定的老王 5 Feb, 2018 @ 5:14am 
thinaks for shareing~!
YuYevon 6 Nov, 2017 @ 7:17am 
It helps a lot thx for making !!
Nelandros 17 Oct, 2017 @ 3:48pm 
That seems really strange then. The two can't seem to run together for me. And the only other mods that I have that effect cities are the GCCM packs. And again they work with one but not with both. What kind of mods would interfere with Tier 4 Settlements?
Mazz  [author] 17 Oct, 2017 @ 3:27pm 
AFAIK they work together, no other comments and both mods have a lot of subscribers so it probably would have come up
Nelandros 17 Oct, 2017 @ 2:49pm 
Is this mod incompatible with the 10 Building Slots - All Province Capitals mod? If so is there any way to make them compatible? I've noticed my campaign map doesn't load when i'm using both of them and I just want to check if it's just me or not
Mazz  [author] 10 Oct, 2017 @ 10:32pm 
released it earlier today, like 20 mins after that actually, haha https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1165096283
Holynevil 10 Oct, 2017 @ 9:59pm 
people and their patience. Still KUDOS for you working for TW2 Mazz, cant wait for it to release
Mazz  [author] 10 Oct, 2017 @ 5:21pm 
lol this isnt even for TW2, I'm working on that version now, so if you have skaven in TW1 you've accomplished something incredible

seriously how did you even get to this page from the TW2 workshop, you had to go out of your way to be this wrong
Kruniac Zio 10 Oct, 2017 @ 3:06pm 
Crashes the game when playing as skaven.

Capture western elf port. Loot and occupy. Go to Repair option for the Port. Game will crash 100% of the time.

I tested 3 times with every mod except this disabled. Crashes every time.

Likewise, when this mod is disabled, this does not happen.

Fuck the fucking mod.
†Diablo† 7 Oct, 2017 @ 3:55am 
i need this mod for warhammer 2 too, pls ;)
Saisio 6 Oct, 2017 @ 10:05am 
Keep up the good work Mazz <3 :) Warhammer 2, have defo need for this mod :)
Mazz  [author] 5 Oct, 2017 @ 7:15pm 
im working on the new mod, it has to be remade for the new game and its bit of work, it'll come soon but no exact time frame
76561198072029147 5 Oct, 2017 @ 10:10am 
Мод будит для Total War Warhammer 2? Очень жду его от тебя :)
jpinard 4 Oct, 2017 @ 12:25pm 
@Mazz - nice response. Thanks for that.
Mazz  [author] 4 Oct, 2017 @ 6:07am 
this mod adds a bunch of buildings designed for the factions they're added to, so no you can't just copy it over directly. the basic template can be copied but theres probably some changes to syntax in TW2 so no guarantees even that works.

As to messing with the tiering of existing stuff, no i dont plan on doing that because it involves changing the existing buildings which requires overwriting existing files. Mods that do that are the ones that break badly during patch cycles and need compatibility files for a bunch of things. I don't do that if I can avoid it. the lumberyard change in this mod was an exception because its was unusable in the game without a fix.
Garland Greene 3 Oct, 2017 @ 2:38pm 
@sleeve Yeah I've tried and sadly it didn't work
sleeve 3 Oct, 2017 @ 4:52am 
has anyone here tried copying and pasting from 1 to 2's data folder? i know a fair bit of mods that work liek that
jpinard 2 Oct, 2017 @ 10:18pm 
This is a super wonderful mod. For the factions that don't get this option, could you maybe move one repeating building down a spot? That might make things a bit more "fair"? Basically just like @robert_james3 said.
Mazz  [author] 1 Oct, 2017 @ 7:34am 
Yeah that's what I expected but until I played it I can't say it was coming regardless. If they changed how the buildings capped (like w/ some of Norsca) I wasn't sure there would be a point. I see some things where T4s would be valuable and some stuff I might change from this version.
treborter 29 Sep, 2017 @ 7:59pm 
High elves dont "need" it, but there are a few tier 4 upgrades/buildings id prefer to have in a minor settlment rather than be forced to waste a slot a major one.

Simmilar story in for the other factions from what ive seen.
Mazz  [author] 29 Sep, 2017 @ 2:53pm 
its not a hard mod to make and I can make it in the PFM without the toolkit, the point is more I don't know if any of the factions even need the mod to be made and even if I made it right now there is no workshop to host it on.
The God Emperor of Mankind 29 Sep, 2017 @ 1:23am 
ca said it would be easy to convert mods from 1 to 2 if that helps
Mazz  [author] 28 Sep, 2017 @ 3:09pm 
It's a different game with no workshop support yet, also I don't know how the factions work. If I do make one for that game it'll show up on that workshop, not here.
abraxas365 28 Sep, 2017 @ 3:05pm 
Update for TWW2?
gongoozler 25 Sep, 2017 @ 9:29pm 
will you make a TWW2 verison for it?
猎媽人 22 Sep, 2017 @ 12:08am 
The city could not be rebuilt:steamsad:
treborter 31 Aug, 2017 @ 9:05pm 
Hey youve probably been asked this before, but is it possible to make certain minor settlemtns tier 5? And i wish to clarify i mean specific settlements, without having to make them seperate provinces or just removing the teir restrictions entierly.
Orobryn 23 Aug, 2017 @ 11:23am 
@Mazz I actually had the same issue not even 30 minutes ago. For some reason the mod was disabled in the mod manager. I havent touched the game until today so something happened with the patch to disable it. Now that I've re-enabled it everything works fine.
Mazz  [author] 22 Aug, 2017 @ 8:02pm 
@bora I'll look out for it happening again in my saves, it hasnt since I made sure I was on Dx11 in the launcher, and it liked to default back to Dx12 every time I restarted. Thats why I cant find anything more to work with.

@Kizaru it should be working if its enabled in your mod launcher, no other complaints like that so far