Total War: WARHAMMER

Total War: WARHAMMER

Chaos: Magic for Lords and LLs 2.0
13 Comments
Varashku 10 Sep, 2016 @ 4:27pm 
@Ekzel Would love an update for the new dlc so i can keep running your mod, Thx man!!
steelmidnight 3 Sep, 2016 @ 6:39am 
Plz update when you get the time....This is the last mod I am waiting on to get back to my save. Thanks, Ekzel.
Ekzel  [author] 1 Aug, 2016 @ 11:55am 
Definitely, just working on adding wild and beast to the other races, then I'll add in the beastmen and the other factions while I'm at it.
StAKmod 1 Aug, 2016 @ 5:35am 
hello,wonder if you plan to make one for beastmen?
Machacasaurio 18 Jul, 2016 @ 12:08pm 
can i ask for the same,or at least legendary lord for estalia? it is basically the empire in vanilla so from there...
steelmidnight 19 Jun, 2016 @ 10:37pm 
I have tried this with all my mods I currently use, and no conflicts...I REALLY thought it would conflict with the Chaos Viking sorcerer mod, or the one that gives Mounts to Chaos LLs, or even the one that gives lore of Heaven to Kholek, yet this works fine with ANY of them. Praises go to Ekzel for pulling it off that way!
Ekzel  [author] 19 Jun, 2016 @ 11:18am 
It certainly is. It's highly unlikely for this mod to conflict with any other mod out there, since I went so far out in terms of tier assignments, and this mod uses new skills to assign the spells.
Velber 19 Jun, 2016 @ 7:08am 
Is this compatable with the Lord of Change Mod? just curious since they seem to both edit the Lord of Changes usable spells
steelmidnight 19 Jun, 2016 @ 5:11am 
Yeah he was working on it when the game was released, but hasnt responded or updated since like day 4....I hope he is ok, but I dont think he is still working on the Chariot mod...And yeah, I MEANT heros, ect...Whoops, just read that I said Lord like a dumbass LOL!!! Been messing around with this mod and I like it ALOT! I also want to add, that it works great with two other popular mods-Mounts for Archaon and Sigvald, and Viking Sorcerers (both by fantastic modders in thier own right)....So unlike other mods that mess with the skill tree and clash with these, these 3 mods work together fine!!! Just incase anyone was using those and hesitant....Good job!
Ekzel  [author] 19 Jun, 2016 @ 4:25am 
@steelmidnight Not sure what exactly you mean by generic lords; this gives the generic chaos lords the option to obtain the magic as well. If you mean heroes like the exalted or the sorcerers, that'll be in a separate mod.

As to the chariots, that should definitely be doable, and looks like it's being worked on. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=691774347

@mkure It's definitely possible to give any (legendary)lord/hero of any race any magical skills, and that includes dwarves. There's no mechanical restriction to doing it.
mkure 19 Jun, 2016 @ 3:58am 
Ekzel excuse me is it possible to give dwarf runepriest a magic of light for example? or it is technically impossible by some builded in restrictions.
steelmidnight 19 Jun, 2016 @ 2:21am 
Fantastic! Could you do this for generic lords as well (I play Chaos if you only do one races generics XD)........Also, I have been looking for a modder to add either a chariot or manticores to agent-level chaos mages (they tend to get overshadowed by the Sorceror Lords/melee hero lords due to there horse-only option....Originally it was announced in CAs roster that all chaos characters would have chariots as a mount option...Sucks they dropped it)...In any case, thanks alot for this mod! Great stuff!
Ekzel  [author] 19 Jun, 2016 @ 12:09am 
Next in the pipeline I'll be going back and giving the Vampire Count Heroes the skills, then it'll be Chaos heroes and Empire heroes. Possibly will give the Greenskin Lords their Waaaghs in the same package deal afterward.