Total War: WARHAMMER

Total War: WARHAMMER

Proper Combat + Cataph's Magic
87 Comments
Gato 23 Mar, 2018 @ 7:51am 
But what does it make? For what is this mod? Does it make battles boringly longer or not
( ͡° ͜ʖ ͡°) 10 Jan, 2017 @ 3:08pm 
i don't outdated version, it seems this mod is not necessary. "many of the previous conflicts between Kam's and Cataph's mods no longer appear to be present in the Pack File structure"
Yerbamootay 3 Jan, 2017 @ 1:47am 
Guys, do you all know if there's any issues with using the current outdated version of this?
Stephince 10 Dec, 2016 @ 3:51pm 
Use the 2 component mods separately until such time as this is updated.
hzh 10 Dec, 2016 @ 3:44pm 
"patiently"
jackito 10 Dec, 2016 @ 3:11pm 
...yes, we are patiently waiting...
hzh 10 Dec, 2016 @ 1:01pm 
this is probably the most important mod for update before playing again. Patiently waiting
Sinbuster 8 Dec, 2016 @ 9:17pm 
Hey Kosigan, just a friendly reminder that both Cataph and Kam have updated their mods to 1.05.
Kosigan  [author] 3 Nov, 2016 @ 12:57pm 
Got the updates out! Hectic week so my apologies ;).
Yerbamootay 29 Oct, 2016 @ 11:22pm 
My OCD is kicking in. Will this be updated soon? :D
Kosigan  [author] 28 Oct, 2016 @ 9:58am 
Yeah I'll get updates out later today. Thanks for the notice.
Yerbamootay 27 Oct, 2016 @ 11:22pm 
And Cataph updated his too again.
Yerbamootay 27 Oct, 2016 @ 5:02pm 
Proper Combat was just updated. Will this one be too? ^_^
Swords 26 Oct, 2016 @ 8:36pm 
Thanks for the update, can't play without this!
Kosigan  [author] 25 Oct, 2016 @ 5:39pm 
Mod is updated! No crashes and should be working just fine with patch 1.04. Please report any issues you find and I'll dig to see if I can find a resolution. Thanks for sticking with me everyone! :)
Yerbamootay 24 Oct, 2016 @ 9:06pm 
He also mentioned there's one more part that needs to be updated, i believe. So double check that too. :)
Kosigan  [author] 24 Oct, 2016 @ 8:23pm 
Yes I will. He just updated his so I'll have an update out tomorrow evening (CST).
Yerbamootay 23 Oct, 2016 @ 11:52pm 
So when Kam releases his new proper combat in the next day or so, you'll update this one and we'll be good to go? Thank you :)
Kosigan  [author] 20 Oct, 2016 @ 8:28pm 
I've got to wait for Kam and Cataph to update their mods to make it compatible with 1.04. I just tried to update the mod with Cataph's changes from October 17th, but the game crashes.
ShadyBhaz 20 Oct, 2016 @ 11:41am 
New update of the game is up. Would you kindly be updating this magnificent mod of yours anytime soon mate? I'm a big fan of this particular mod of yours. :mug::squirtyay:
KhorneFlakes 15 Oct, 2016 @ 12:26am 
Are the Grim and the Grave units balanced for this mod?
Kosigan  [author] 11 Oct, 2016 @ 12:51pm 
Skill point booster doesn't - I use Prometheus'. I'll check later if unit size still does - which one are you refering to?
Wolveras 11 Oct, 2016 @ 9:44am 
Do you still know if Unit size mods and Skill point booster mods create issues with this mod? Those are exactly the two mods I'm using besides Proper combat... :(
Kosigan  [author] 8 Oct, 2016 @ 11:26pm 
@DarkerCookie: This mod uses Cataph's edits to Molay's mod, and Cataph continues to release updates regularly, so this mod still has a use!
Kosigan  [author] 8 Oct, 2016 @ 11:21pm 
Finally updated. Sorry for the nearly 2 month delay everybody. I very much appreciate your enthusiasm and support for my little mod :).
☞ PrimarcH ☚ 24 Sep, 2016 @ 12:42pm 
no work need update:steamsad:
Ravager 5 Sep, 2016 @ 7:00am 
This mod going to be updated? Love it and hope you do!
M3SS3NG3R 4 Sep, 2016 @ 10:26am 
Hey there. Can you update this mod to include the latest PC + CTT so it would work with the new patch? Thanks!
|Pipe Dreams 1 Sep, 2016 @ 4:39pm 
DLC works with this?
DarkerCookie 1 Sep, 2016 @ 12:51pm 
Even though Molay discontinued his mod will you still be able to update and work on this?
omegaphoenix068 25 Aug, 2016 @ 11:02pm 
Hey I, I just started playing the Beastmen mini campaign and noticed that the lvl 2 spells don't have the increase of power reserves.
Kosigan  [author] 13 Aug, 2016 @ 1:54pm 
@jan.hattwig: I'm updating the mod with the latest version of Proper Combat. Let me know if you're still having issues after that.
jan.hattwig 12 Aug, 2016 @ 3:20pm 
It doesn´t work :-/ It worked well some days ago, but now, after I try another battle mod and want return back, it change nothing in the game (like move speed). I install / uninstall serveral times and delated all another mod, let check the game files in steam, but nothing helps...no idea, maybe u?! :-/
Kosigan  [author] 8 Aug, 2016 @ 5:12pm 
@Zwitter: Sure, here's a comparison screenshot. https://1drv.ms/i/s!AtnQCDWLe4FPgb5UP1lxWt6x864dew
As you can see, it shares many of the same table entries and has differing values in them to boot.
I'm Mr Meeseeks, LOOK AT ME! 8 Aug, 2016 @ 8:18am 
if you don't mind could you describe in what aspects did those two mods conflict? because i used them together and i didn't see any.
Default User 5 Aug, 2016 @ 11:07pm 
Thanks Kosigan for your hard work and excellent idea of merging these two mods.
Kosigan  [author] 5 Aug, 2016 @ 3:57pm 
Alright, update is out!

@Pilgore: No, animated combat is a battle mod and edits the same tables as Proper Combat. If you try using them together, it'll break aspects of both, so some things will be set to their vanilla values, while others won't - leading to wonky behavior in general. This is what Molay's and Proper Combat did before I merged them. If you learn to use the packfile manager, you can get a better idea of how the tables can conflict and figure out how to resolve those conflicts. That's how I started this mod! :)
Kosigan  [author] 5 Aug, 2016 @ 3:39pm 
I'll have an update out shortly.
Baja Blastodon 5 Aug, 2016 @ 2:03pm 
Update if you could man. There's a couple annoying bugs that were fixed in the most recent version of proper combat.
Pilgore 3 Aug, 2016 @ 2:26pm 
Does this work with animated combat?
Mobius_One 31 Jul, 2016 @ 3:27pm 
Thanks!
Inertia Status 31 Jul, 2016 @ 10:34am 
Thanks man!
Hilarion 31 Jul, 2016 @ 8:35am 
Thank you!
Kosigan  [author] 31 Jul, 2016 @ 8:15am 
It's later than I promised, but the update is out! Enjoy everyone.
Karl 30 Jul, 2016 @ 7:00am 
Glad to hear it man :>
Kosigan  [author] 29 Jul, 2016 @ 5:03pm 
@Cúchulainn The mod isn't updated yet, apologies! Please refrain from using it until I have an update out by tomorrow evening (CST)
Kosigan  [author] 29 Jul, 2016 @ 5:03pm 
@Messrs_JB I'll have an update out tomorrow, thanks for your support!
Cúchulainn 29 Jul, 2016 @ 4:22pm 
I'm not sure if this is making my game crash, but when I tried continuing my campaign, it would hard crash. I know I have a few other out of date mods but those were fine I believe. Can you confirm as to whether or not this would cause save games to crash?
Mobius_One 28 Jul, 2016 @ 4:30pm 
Love this mod, please update! Cataph's magic makes for more balance, thanks for merging with proper combat!
Drathmar 27 Jul, 2016 @ 5:11pm 
Oh nice. WIll definitely favorite this for once everything is updated to work with beastmen.