Total War: WARHAMMER

Total War: WARHAMMER

Ironsiders: Men Of The Empire (V3.0 Beta)
451 Comments
Gman 23 Sep, 2022 @ 8:28pm 
Pity, looks like this was a good mod. Hopefully the author will come back to update it.
acv55555 25 Nov, 2019 @ 1:45pm 
Viewing the Ironside Veterans in high detail appears to crash my game, though I know not why. It's the only mod I have loaded atm.
Sketch 10 Aug, 2019 @ 1:47pm 
Yo. Update this shit. It's an amazing mod.
Clyde Frog 24 Jun, 2019 @ 6:49pm 
is this not updated :0
MMD1992 15 May, 2019 @ 1:16pm 
Update?
Quigmman the Turkey Vulture 15 Dec, 2018 @ 12:02pm 
It tells me that I cant recruit any more units cause I reached the cap, how do I increase the cap?
NotATF76 5 Dec, 2018 @ 9:15am 
is there any way this could be made compatible with the "+150% unit size mod"? I prefer larger scale battles and so I use that mod; however that makes mods that add units, such as this one, a bit useless because they are always outnumbered massively by vanilla units
Benlexlin 7 Oct, 2018 @ 1:18am 
Some of the textures are broken, which caused some chaotic scenes during battles
Encountere so far: ironside seigebreaker
Angry Welder 31 Jul, 2018 @ 12:38am 
How do you recruit them?
𝒦.ℒ.ℬ. 11 Mar, 2018 @ 10:02am 
hey man any chance you could pass me your reshade preset please?
Minitialize 3 Feb, 2018 @ 5:44am 
@Grunt4life
It could have been like that, could have, if only life in the world of Warhammer was a bit cozy... Providing armor for each and every soldier of the empire was quite a task, especially since there were plenty of soldiers that needed to be provided with weapons and armor and that most of these soldiers come and go, if you get my gist...

Even with the technology that the Empire possesses and the skill of the Engineers they employ, I don't think it's an easy task to smith the finest weapons and armor for each and every soldier that serves the Empire all of which, to me, explains why the Empire's state troops are equipped as they are. Being put in the middle of a shithole is not the best situation to be at. Especially if you're getting ganked up-- not only from the outside, but from the inside, to make matters worse.

The Empire has truly endured. And right as we speak now, "The Empire Endures!"
Grunt4life 31 Jan, 2018 @ 7:36pm 
This is how the empire shoould have looked , gritty,plated bad azz not some pajama wearing red and white pajama warriors
Celorico De Basto 20 Jan, 2018 @ 5:32am 
When wil enginer and warmaster come really cant wait
✠Baron Von Dorf✠ (SF9912) 22 Dec, 2017 @ 3:08am 
I am aware of that and so is this lad he was kind enough to bring himself t odo it for us :D https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1237759710&searchtext=
Lt Apollo  [author] 21 Dec, 2017 @ 9:39pm 
Yes it is, and no I have not brought this to TWH2. I am busy with real life and other projects and this is a low prority.
mythos999 21 Dec, 2017 @ 10:10am 
what is this mod , new units??
✠Baron Von Dorf✠ (SF9912) 21 Dec, 2017 @ 9:42am 
they already did it :D
RC-1138 Brother Boss 16 Dec, 2017 @ 6:22am 
Any progress updating/porting to Mortal Empires?
perl 13 Dec, 2017 @ 2:41pm 
Bring it to WH2 please?
alex_fan 3 Nov, 2017 @ 12:06am 
it was very successful mod for WTW. why there is no version for WTW2? looks strange... :wasted:
Shadowknight47 30 Oct, 2017 @ 9:53pm 
Warhammer 2 version please?
RC-1138 Brother Boss 30 Oct, 2017 @ 9:38am 
Please update for Mortal Empires/Warrh Hammer 2
christophe.verreaux 27 Oct, 2017 @ 12:39pm 
hi

can you update for Warhammer 2 please?
highest_man 26 Oct, 2017 @ 9:49am 
please update for mortal empires
Ascopa 13 Oct, 2017 @ 4:02am 
I loe this mod - please bring this for WH2 (Mortal Empires)
gregwbcho 13 Sep, 2017 @ 1:28am 
I would have really liked it if there wasn't a recruitment limit... I really want a more modern human faction with tanks and all...
Shiba 2 Sep, 2017 @ 1:36pm 
Awesome units but can you mabey add some variety in terms of faces cuase I keep seeing the same bearded and non bearded empire soldier
l0rf 18 Aug, 2017 @ 9:26am 
At first I was not convinced by these, they seemed really weak compared to Radious units with a much higher Upkeep (and that is something I would really enjoy to see adjusted) but after fielding them in a few battles, I really came around to them. The models are high quality, fitting the Empire well and they have their use against anything using heavy armor, like the Chaos Warriors and the Dwarves tend to have.
φ Black Stag φ 17 Aug, 2017 @ 9:17pm 
So I don't really get the point of the units besides the Stormbringers... The other units are completely outclassed by regular troops by putting just two points into honest steel. Besides the armour and wierd charge bonus on the seigebreakers, shouldn't a Lord who buffs them be prudent?
Celorico De Basto 14 Aug, 2017 @ 12:40pm 
thought it was already a unit but great mod by the my fav unit mod
Lt Apollo  [author] 13 Aug, 2017 @ 8:35pm 
Not comming for a long while. Devlopment is suspended due to on going projects.
Celorico De Basto 13 Aug, 2017 @ 2:01pm 
Where is the enginer?
thaygiaomap2000 11 Aug, 2017 @ 6:28am 
do this mod can work now ?
Roque the Rogue 10 Aug, 2017 @ 9:57am 
Are these Reikland only? when they're getting the "Reiklander" patterned gear?
svlla 4 Aug, 2017 @ 2:54pm 
is this for all human/empire type factions?
Teppic 4 Aug, 2017 @ 2:02pm 
any chancce the ironsides can be added to the nuln faction?
Mordecai 1 Aug, 2017 @ 7:55am 
Is this compatable with SFO or will you make it compatable with SFO?
Big Boss 24 Jul, 2017 @ 10:04am 
You should rename the siege breakers to storm troopers, to match their german-esque nature
Moyo 23 Jul, 2017 @ 9:02am 
Either way good job!
Lt Apollo  [author] 21 Jul, 2017 @ 11:00pm 
I wanted them to be a bit more unique (I.E the maces) and mechanically I find them to be more intresting. But I will take your recomendation into consideration for future units.
Moyo 21 Jul, 2017 @ 9:13pm 
Very well done mod!! If it could be possible I think it would be very cool to have the Ironside Siegebreakers have swords. I really love the armor :)
lufeeeee 21 Jul, 2017 @ 7:42am 
This is really awesome! Just wow.
steelwarrior77 20 Jul, 2017 @ 9:33pm 
Love the Reiklanders mod - already in use ;-D Whats the number count for the ironsiders...?
Lt Apollo  [author] 20 Jul, 2017 @ 1:15pm 
The mod is now released, please see Reiklanders: Imperial Vanguard for more information
Dino 20 Jul, 2017 @ 12:18pm 
Where's the teaser and when is it expected?
Lt Apollo  [author] 15 Jul, 2017 @ 3:22am 
Teaser for my new project is up, taking a stab at a total imperial reskin, cosmetic only atm.
Lt Apollo  [author] 8 Jul, 2017 @ 8:38pm 
I have, and I may release a lore frendly verson in the future. Atm I am looking into making a lore frendly witch hunter unit pack, and as such this mod is on hold. I fully plan to expand upon this mod further, but devlopment might need to wait until warhammer II.
Jurras 8 Jul, 2017 @ 11:20am 
Have you ever thought of making a more lore friendly sub mod to you have to have Nuln and its foundry building to get these units? would make more sense since they are supposed to be from nuln. Hell if you wanted to go all out you could even make Jubal Falk a leader or lord since they are supposed to be his men.
JerreyRough 30 Jun, 2017 @ 1:57pm 
Hey there! I'm wondering how you got the models to work in-game? I've found a tool to get models out of the game, but not back in (which you seem to have figured out).

I'm just doing something super basic (rotating/repositioning the repeater rifle models so a dwarf can use it).
CriticalM@ss 29 Jun, 2017 @ 1:05am 
does decapitation work with these units?