Total War: WARHAMMER

Total War: WARHAMMER

Blood Knights (Foot)
67 Comments
PopLocknHots 6 Jul, 2022 @ 4:59pm 
Plz Update ;)
✠Baron Von Dorf✠ (SF9912) 28 Oct, 2017 @ 4:25am 
thank you :D now Vlad can have a propper army :D
Heljumper117  [author] 27 Oct, 2017 @ 11:42pm 
i will
WarMaster GoreHowl 27 Oct, 2017 @ 4:33pm 
Please update your mod and bring it over to mortal empires in warhammer 2 I beg you... :)
✠Baron Von Dorf✠ (SF9912) 20 Oct, 2017 @ 2:53pm 
Hey lad will you make a version for mortal empires ?
InvictuS 4 Sep, 2017 @ 11:43am 
ah ok :/
Heljumper117  [author] 4 Sep, 2017 @ 11:40am 
i didnt make a blood knight archer unit
InvictuS 4 Sep, 2017 @ 11:40am 
I do not find them in your unit pack
Heljumper117  [author] 4 Sep, 2017 @ 11:38am 
it is
InvictuS 4 Sep, 2017 @ 11:27am 
is it possible to create blood knights archers? and heavy weapons?
Argyraspides 25 May, 2017 @ 9:27am 
@Whysofurious Thanks for the reply! I'll see what I can do about that, maybe play around with it a bit, and if it doesn't work... well, I'll just have to make do with this x3 Still really nice to have some proper heavy infantry for VC, along with the other faction mods I'm running.
Whysofurious 25 May, 2017 @ 5:31am 
@Argyraspides i think i can answer to you: you can't find the table because it's not included in his mod (the table is battle_entities_table). In land_unit_tables under man_entity column you can see under what entry in battle_entities_tables you can find the unit.
If you take a look you can see that he have set the stats to be the same as the blood knights in vanilla (of course they use the unmounted stats)
I don't actually know for sure how can you do it, but maybe you can add the battle_entity_tables and change the entry that you want. However this will modify also other unit's stat..
After that i cannot help you anymore as i am not so expert..maybe you can change the reference in land_unit_table to make this unit unique and then create your row in battle_entity...but i don't really know what this can do to other related tables
Argyraspides 23 May, 2017 @ 8:10pm 
Hey! Great mod, great addition. I have one question, though, and it has to do with modding the... mod. Heh. I have a personal and not precisely canon idea of how vampires should fight, and so I tweaked the mod so that the Blood Knights Foot are much stronger in melee but not nearly as numerous. I'd also like to make them faster than normal infantry, but I just can't seem to find the table that has the Blood Knights Foot walk/run speed value. Any advice? How can I make the pale buggers considerably faster than usual infantry? Thanks again!

~Psudo
trevorbergershank 23 May, 2017 @ 2:25pm 
Hey, thanks for the speedy reply. Going to try it as the other dismounted BK mod causes the game to crash. Cheers
Heljumper117  [author] 23 May, 2017 @ 11:51am 
They are basically vanilla but there is no bald guy any more
trevorbergershank 23 May, 2017 @ 11:30am 
Are they reskinned orm just vanilla in armor colour? Prefer vanilla
𝔹𝔼ℍ𝔼𝔸𝔻𝔼ℝ 29 Apr, 2017 @ 2:08am 
red gold plz
Heljumper117  [author] 11 Mar, 2017 @ 12:36pm 
yup
Jorlund 11 Mar, 2017 @ 12:19pm 
Does this work with Lokerian's Faction Unlocker for Mousillon?
Aron83 18 Feb, 2017 @ 7:19am 
thx mate
Heljumper117  [author] 18 Feb, 2017 @ 5:55am 
sure :)
Aron83 18 Feb, 2017 @ 5:02am 
hi Helljumper117, i made a mod for undeads https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=866271278 and i wanted ask if i can bring out a compatibility patched variant of your mod? Link to original mod and credits would be posted. do you agree?
Heljumper117  [author] 17 Dec, 2016 @ 5:47pm 
added for Mousillon in custom battle
The Running Man 17 Dec, 2016 @ 1:13pm 
whats the update?
ChrisMcMuscles 10 Dec, 2016 @ 6:35pm 
Awesome, Thank you!
Heljumper117  [author] 10 Dec, 2016 @ 6:16pm 
updated
ТюхтяМатюхтя 9 Dec, 2016 @ 9:26am 
Please update
ChrisMcMuscles 9 Dec, 2016 @ 8:10am 
please update this mod, thank you! :)
Moloch 30 Oct, 2016 @ 4:16pm 
thank you for the update =)
Khârn the Betrayer 21 Oct, 2016 @ 11:50am 
Could you update this mod, sir. If you'd please
BrutHammer 26 Sep, 2016 @ 10:37am 
Can you add benefits from lord's trees to blood knights as regeneration to them?
a3300134 3 Sep, 2016 @ 8:24pm 
I can confirm this mod needs some serious balancing and buff.
Atomek 1 Sep, 2016 @ 2:05pm 
I can also confirm this mod is causing crashes. Hopefully it will be fixed soon, this really is one of the best units in the game.
Massive Anorak 1 Sep, 2016 @ 1:10pm 
I can confirm this mod caused my game to crash when starting a new campaign, must be something to do with unit slots / tables clashing.
Thanks alot God of Urging and islanderz671 for saving me time having to check each mod manually
God of Urging 1 Sep, 2016 @ 10:33am 
The mod has started to cause crashes. I can't so much as hover my mouse over the unit card while choosing an army in custom without ctd. It seems weird to me, because I would have tought unit mods to be the last thing to have such an issue. Then again, I'm no kind of expert.
Hunter671 1 Sep, 2016 @ 10:04am 
Any reasons on crashes after update? It would seem that crashes tend to happen just by yours alone :(. I personally enjoy your mod ^^
a3300134 24 Aug, 2016 @ 9:00pm 
please balance Blood Knights
♀NoBaby♀ 24 Aug, 2016 @ 11:58am 
Nice mod
Laibach 16 Aug, 2016 @ 7:10am 
Have to agree with Shiyuza. I love the idea of Blood knights infantry. Unfortunately they are not that much of an elite unit with the current stats. Hopefully you'll find time to adress these balance issues. Thanks a lot for your efforts!
Cela 8 Aug, 2016 @ 6:43pm 
this mod needs some serious balancing :S
just tried them against a unit of black orcs and they got smashed to a bloody pulp.
for 1700 their damage is really bad , only 9 armour piercing and their +5 bonus vs infantry doesn't help much either. if they cost 1700 they should beat the crap out of any infantry in the game really.
Heljumper117  [author] 3 Aug, 2016 @ 2:30pm 
Thank you :D
xxbodezalphaxx 3 Aug, 2016 @ 2:25pm 
quality work loving your stuff keep it up.
ТюхтяМатюхтя 28 Jul, 2016 @ 8:36am 
Please update
Spartan Wight 23 Jul, 2016 @ 9:08pm 
I thought vampires in warhammer don't crumble? Why are they crumbling?
Archangel 6 Jul, 2016 @ 11:59am 
Can you change the name to Dismounted Blood Knights?
BING CHILLING 6 Jul, 2016 @ 9:35am 
@Heljumper117 thanks man keep doing what your doing
Heljumper117  [author] 6 Jul, 2016 @ 9:33am 
updated unit cards
BING CHILLING 5 Jul, 2016 @ 10:33pm 
Thanks for this great mod, however the unit card is distorted as hell for me. Anyways thanks again.
ForceEcho 5 Jul, 2016 @ 10:49am 
Nice mod, wonder if you could do some work on the unit card? Doesn't really match the style of the game and it looks all stretched and out of shape.
thanks again
Heljumper117  [author] 4 Jul, 2016 @ 9:41am 
All have helmets now so no more bald guy