Total War: WARHAMMER

Total War: WARHAMMER

DeStark's Ancient Orders - New Units
75 Comments
Celestial Artisan 5 Apr, 2020 @ 2:39pm 
Will this be ported to WH2? At least the Knights of the Verdant Field? Plz
RangerCamo 20 Nov, 2018 @ 10:24pm 
I have all the buildings required to build the units, but it still says I need those buildings to make the units, are the any suggestions on how to fix this?
The Single-Player 21 Jun, 2018 @ 9:35am 
Good gods people, someone be the hero we need and port this to Warhammer 2!!! The author has moved on.
Рихтер 11 May, 2018 @ 9:51am 
Warhammer 2??????????????????
Shas el 10 May, 2018 @ 6:12pm 
Please port this mod to warhammer 2. Please
nexusdrache 19 Mar, 2018 @ 11:21am 
mach bitte so eine mod für Total War: WARHAMMER
The Single-Player 17 Mar, 2018 @ 2:22pm 
Someone please port this mod; this was seriously one of my favorite mods for warhammer 1
Bovril Knight 14 Feb, 2018 @ 7:19pm 
any plans to port this to Warhammer 2? If not... do you mind if I have a go? :)
Рихтер 30 Jan, 2018 @ 8:42am 
Когда для "Смертных империй" будет?
Blade 31 Oct, 2017 @ 11:50am 
Is author still going to update this for the Nosca DLC?
frederic_wagner 6 Oct, 2017 @ 5:45am 
Is this going to be updated?
Zephyr 28 Aug, 2017 @ 1:33am 
@PsychoticSoul "The Knights of the Empire" would do you great. It has all the Knightly orders of the empire in it though, no overpowered and no powers as well. just simple normal knights.
轰掣天下 5 May, 2017 @ 5:47am 
dude, ur mod is real waesome.GOOD job.:steamhappy:
PsychoticSoul 12 Mar, 2017 @ 7:58am 
Do you know when the nerfed version will come out?

Just tried these in custom battles and it feels way too much like cheating.
In particular the verdant field knights can cripple a unit of Chosen with shields in one volley, and the rocket launcher knights can kite them forever with so much knockdown.

At least the melee knights do die if you send them straight into halberd chosen though.
Finist 7 Mar, 2017 @ 1:10am 
Thanks for update!
潜行尼玛冲去淦 28 Feb, 2017 @ 10:23pm 
please updata sir,thanks
garypd 28 Feb, 2017 @ 8:29am 
any update sir
hthartley 13 Jan, 2017 @ 10:28pm 
A www, no knights panther? Bugger. Oh well, still a great mod. Good job~
TheHippie 9 Jan, 2017 @ 4:23pm 
Do you have any references on how to make unit mods? Trying to figure out stuff myself, but the tools are so confusing.
Agis 18 Dec, 2016 @ 10:10am 
Thx its work
Agis 15 Dec, 2016 @ 10:10am 
ok thx very much I try this way
DeStark  [author] 15 Dec, 2016 @ 8:37am 
@Agis You can recruit them, you just need specific buildings to unlock them, to fully unlock everyone you need level 3 Forge, level 2 Smith and a Reikfort
Agis 15 Dec, 2016 @ 5:21am 
can you pls update
Agis 14 Dec, 2016 @ 12:20pm 
I get the message they are unlocked but idont can recruit the ancients order, no oone of them
Agis 14 Dec, 2016 @ 12:16pm 
dont work by me
Finist 8 Dec, 2016 @ 7:50pm 
Thank you for the awesome mod and updates!
Ioannes Avgvstvs 8 Dec, 2016 @ 10:33am 
UPDATE PLZ
DjesusUncrossed 30 Nov, 2016 @ 2:25pm 
appreciate ure work! Would you mind making a standalone version of ure griffon knights ?
geneticsman 5 Nov, 2016 @ 1:37am 
I love your Griffon Knights! Would you consider making a mod of just that unit with a low cap? Say maybe 2-3 units max? I'd love it if you did! :steamhappy:
Luthanor 31 Oct, 2016 @ 5:16pm 
great mod, is there a chance you could make a mod the same but with a different max unit counter? maybe set amount per army? the upkeep seems pretty even for the units that you are getting, but i would rather have 2-3 in each army to really strengthen each one rather than one badass army. Awesome mod mate, cheers.
Mafnmarsn92 22 Oct, 2016 @ 8:30am 
Would you consider making version without the unit max.? There are a bunch of great unit mods out there that add really strong flying stuff to all the other factions (Glory Mod, Chaos Divided etc.) but since even the continuation of Tuna's mod isn't continued anymore I 'm hoping for some griffin knights to deal with all the flying hippogryphs and wyverns.
DJae 10 Oct, 2016 @ 4:49pm 
lol these guys regeneration are crazy. They regen faster than crypt horrors!
Druen 24 Sep, 2016 @ 1:59am 
Hey there :) Love the lances your knights of the black rose use - is it a retexture you've made? If so, can you release it as an overhaul of the standar lances used in the game? :)
Môrthē 22 Sep, 2016 @ 8:08am 
DeStark, could you make mod that adds unit (UNLOREFUL) that is looking like giant chaos chosen/archaon(with no cape and shield) for all races?
Sigmars_chosen 9 Sep, 2016 @ 10:27am 
Great mod, any chance you will consider adding lore-accurate knightly orders of the Empire like these https://issuu.com/m4cr1ii3n/docs/warhammer_expansion_empire_knightly_orders
Just a suggestion :)
hardlinerain 8 Sep, 2016 @ 3:30am 
hello.these units look amazing,was playing a Empire camp.started over the weekend past.do i need to restart the campaign since I just tonight added the mod.i see them in my capital.if i recall for the long range rifle unit you made ,it says i need an Armoury or a Engineer's Workshop .i have both.but cannot recruit them ...any ideas.btw i bought the game and dlc last weekend..:)
zhaozilong93 3 Sep, 2016 @ 4:29am 
@DeStark thanks for the update!!! may I ask how did you update it? I have a few personal mod that I wish to update but i haven't figure that out yet.
DeStark  [author] 3 Sep, 2016 @ 3:32am 
@sollitto @AFGHAN PSYCHO Thanks for the heads up guys, :) I didnt even know new dlc got released, I will always update my mods as soon as I possibly can, forever :P
AFGHAN PSYCHO 2 Sep, 2016 @ 7:42pm 
Update please.
sollitto 2 Sep, 2016 @ 4:22am 
Do you have any plans to update this mod after Sept 1 ?
Jedi9986 1 Aug, 2016 @ 11:03am 
Nevermind I have figured it out. I didn't realize you need a reiksfort and a cathedral in the same province :s
Jedi9986 31 Jul, 2016 @ 7:48pm 
I can't seem to build the Templars and the Knights of Verdant Field even with a Cathedral. I'm running the radious total war mod bu I can build all the other ancient orders just fine. Please advise.
jjmalyen 28 Jul, 2016 @ 5:17pm 
Thanks for the update! You are a star!
zzz 19 Jul, 2016 @ 1:11am 
Keep up the awesome work! Can't wait for the one without unit limitations!
Charlie 19 Jul, 2016 @ 12:32am 
And +1 on SweetyNutmeg's request. I love your take on them. Sometimes, less is more.
Hunter 17 Jul, 2016 @ 3:33am 
Your mods are awesome, but can you make a standalone version of only Order of Knights Griffon mod for me? They are just what I want to add to my Empire units, but without the other ancient orders. Would be much thankful!
DeStark  [author] 17 Jul, 2016 @ 2:31am 
@Jury Thanks buddy :) This mod is mainly for empire players who are tired of have to use multiple armies in campaign mode, this alternative can let them just playing one extremely expensive elite army~
Nukular Power 16 Jul, 2016 @ 3:38pm 
wtb greenskins version
Jury 16 Jul, 2016 @ 1:23am 
Awesome mod but they are waay too OP(tho that's what's intended) They can easily wipe out even chosen chaos...
KimmyHed 14 Jul, 2016 @ 2:20pm 
how do i get the units? xD