XCOM 2
More Starting Supplies (Vanilla/WOTC)
28 Comments
turton.michael 26 May, 2022 @ 8:59pm 
It's easier to directly edit the .ini file to give yourself a massive pile of supplies. You can also edit it to disable the avatar project, and to give yourself more squaddies. Saves the trouble of mods that sometimes don't work.
Lyfaën 14 Jul, 2020 @ 12:41pm 
Thank you again!
Numbers  [author] 2 Jul, 2020 @ 11:49am 
xcomgamedata.ini -
XComHeadquarters_StartingValueSupplies[0]

0-3 maps to easy - legendary.
Lyfaën 2 Jul, 2020 @ 10:35am 
Hi, which ini is edited? Where can I find it? I would like another value than 350 :)
Thx
vandujr 3 Jun, 2019 @ 4:59pm 
ok thx
Numbers  [author] 3 Jun, 2019 @ 3:39pm 
This is compiled with vanilla so you're good to go. I updated the title.
vandujr 3 Jun, 2019 @ 2:48pm 
is there a vanilla version?
macelharen 2 Sep, 2017 @ 5:12pm 
cool. thanks for the information
Numbers  [author] 2 Sep, 2017 @ 4:46pm 
It depends. This one works because they didn't chagne the variable name. ini edits should all be dual-compatable as long as they didn't change the variable name or the file that it's located in. In a perfect world, Firaxis will not have done either of these two things but its hard to say for sure.
macelharen 2 Sep, 2017 @ 2:12pm 
can confirm. proof: "remove unique restrictions" mod also is dual compatible. i extrapolate from that other exclusively ini tweak mods are dual purpose.
Numbers  [author] 30 Aug, 2017 @ 9:06pm 
This mod works with WOTC.
Numbers  [author] 30 Aug, 2017 @ 3:58pm 
No idea. I'll update it if its not.
Boyrdee 30 Aug, 2017 @ 1:54pm 
wotc?
Numbers  [author] 20 Jan, 2017 @ 12:06pm 
I have not tested it as I am doing a playthrough with vanilla long war 2 but the document provided by Pavonis about mod compatability says that this should still be working with long war 2.
Numbers  [author] 20 Jan, 2017 @ 12:02pm 
I haven't even begun to dig into how long war works. Its a total conversion so I need to go find new ini files to edit.
Newt 20 Jan, 2017 @ 11:37am 
didnt work with lw2
SNAPCRACK 1 Jan, 2017 @ 10:07pm 
Thanks for this no digging in the ini required
Numbers  [author] 11 Nov, 2016 @ 3:56pm 
@xanbalest, It's all good. Feel free to use.
xanbalest 11 Nov, 2016 @ 1:32pm 
Hi, i'm planning on creating a conglomerate mod that contains the info from the multiple mods I already use, and creditting all the authors whose mods will be part of it. I just wanted to inform you and give you a chance to deny me permission to use your code specifically. If you do so, I shall respect your wish and remove your portion, and continue to use your mod personally for gaming purposes. There will be no additions or subtractions from your mod as I lack the knowledge and desire to change your work, with the minor exception of where the sdk considers it necessary in order for the mod to actually work. Thank you for your time, and good luck with your continued modding efforts. I shall check back in three days for a response, should it not exist, I shall move forward in the assumption that you are not denying me permission at that time.
Phantom 5 Nov, 2016 @ 10:15am 
nice. i experienced that it is unpossible to win this game on legend with fatigue without this or more starting soldiers mod.
Numbers  [author] 5 Nov, 2016 @ 9:53am 
Done.
Phantom 5 Nov, 2016 @ 9:19am 
Hello can you make it also for legend difficulty by default? thanks
Arkan 22 Jul, 2016 @ 4:55pm 
Ok. :cybereye:
Aklyon 20 Jul, 2016 @ 8:52am 
Ty for bringing this back up, convienient.
Ragewraith 15 Jul, 2016 @ 8:20am 
Thanks was half way through a campaign when this mod disappeared.
Jagonchen 11 Jul, 2016 @ 7:09pm 
Nice little mod that helps and doesn't break the balance of the game.
tlowey 9 Jul, 2016 @ 10:57am 
Thank you for this was using it but it disappeared.
Trooper 8 Jul, 2016 @ 11:13pm 
Thank you for this mod. I'll be using this mod with the Long War Studios Mods.