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Yeah this is very annoying, you have to click just below the planet icons to remove traits.
I did get a crash when trying to run the whole mod as-is, but the workaround was to go into the mod file and delete the other two interface files (interface/customize_species_editors.gui & interface/government_mod_window.gui). I was installing it on an in-progress game, so I didn't care about the empire creation screen anyway.
This is an alternative!
@Axeneth Ironswift
@Muzolf
Yesterday everything was running fine, today, the game would just crash at start, when the loading indicator gets to 100%.
And i have pinned it down to this mod, since when i deactivated it, Stellaris is running again. Deleting and reloading it, or checking the game file integrity was of not help either, the game only runs now, if i fully remove this mod, and only this mod.
An even bigger version of this mod would be very appreciated.
The crashing was because of the species creation changes since my previous update. The old customize_species_editors.gui in this mod was missing a lot of essential stuff, like origins. Removing this mod's customize_species_editors.gui would fix the crashing issue, if something similar comes up.
@TurtleShroom When I try 1024x768 everything seems scaled down rather than cropped, so the modded screens fit that resolution fine. Give it a try now that it's updated? If it doesn't work, let me know what needs to be fixed.
That's not really the same, it adds trait points. This just expanded the window.
steam://openurl/https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2045452089
and Is it possible to display preset empires and create empires separately?