Garry's Mod

Garry's Mod

gm_arenaflatgrass
45 Comments
Blue Snood Dude 17 Apr, 2020 @ 10:48am 
great for ragdoll combat
Jaid 24 Jun, 2017 @ 8:30am 
yea but I crash no matter what map I generate the navigation on I crash from the low fps
CmndrFello  [author] 24 Jun, 2017 @ 7:55am 
@A_player22, When i tried to make a nav mesh it crashed but when i opened up the map i generated it on. It was generated
Jaid 24 Jun, 2017 @ 7:52am 
ehh my game crashes when I try to make nav mesh
CmndrFello  [author] 24 Jun, 2017 @ 12:17am 
@A_player22 nope, its not ment for npc's but you can make you're nav mesh
Jaid 23 Jun, 2017 @ 4:12pm 
does it have navigation for nextbots?
jahpeg 12 May, 2017 @ 12:08pm 
there are already nodes
[Echo] 12 May, 2017 @ 11:41am 
can you add nodes please?
The Bi-Bastard 1 Mar, 2017 @ 1:42am 
usually you can create a nav_mesh with the command itself. So even if it doesn't have nav, it can still be added.
Jimmy Bob 18 Dec, 2016 @ 12:01pm 
does this map have nav_mesh??
TL_Hail 28 Nov, 2016 @ 2:45pm 
Nice dude.
Mike_M400 9 Aug, 2016 @ 10:51am 
all i hear in my mind right now is... Team death match *the words TF141 show up on screen*
Arctic 28 Jul, 2016 @ 3:35pm 
... O K LOOKS GGGGOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOODDDD
UHM 20 Jul, 2016 @ 5:52pm 
Ok "Fag fornification factory"
UHM 20 Jul, 2016 @ 5:50pm 
ok what eves
CmndrFello  [author] 20 Jul, 2016 @ 9:14am 
What is the platform breaks? then take a unbreakable platform
jahpeg 20 Jul, 2016 @ 8:47am 
OHHHH NOOOO -1 DOWNLOADER FFUUUU!!!111
UHM 20 Jul, 2016 @ 8:31am 
just add the button or i will un sub
jahpeg 20 Jul, 2016 @ 8:28am 
Why would it?
UHM 20 Jul, 2016 @ 7:59am 
yea i guess. BUT WHAT IF THE PLATFORM BREAKS??!?!?!
jahpeg 20 Jul, 2016 @ 2:33am 
Good idea,thanks.
CmndrFello  [author] 20 Jul, 2016 @ 12:00am 
You can actually have a platform that is thick enough to not die when on the ground. You can build on the grass or on the platform that way.
UHM 19 Jul, 2016 @ 6:47pm 
Yes but maybe i want to create stuff on the ground to use on the top ;)
jahpeg 18 Jul, 2016 @ 3:49am 
Why
CmndrFello  [author] 18 Jul, 2016 @ 3:29am 
Nah
jahpeg 18 Jul, 2016 @ 3:22am 
Please make the grass hurt npcs too
CmndrFello  [author] 17 Jul, 2016 @ 10:27pm 
I removed it for a reason and that reason is the purpose of the map is to stay on the buildings and not on the ground.
UHM 17 Jul, 2016 @ 2:28pm 
Good map but can you add the secret button back to disable the ground damage?
Mizumiya Kuromu 17 Jul, 2016 @ 3:44am 
It's good map))
jahpeg 17 Jul, 2016 @ 3:16am 
Favourited
jahpeg 17 Jul, 2016 @ 3:16am 
OMG I'M PLAYING IT THEN
CmndrFello  [author] 17 Jul, 2016 @ 12:05am 
There are are info_nodes, Only in the middle because its not necessery to put all around. And ZINV does work on the map
something something house 16 Jul, 2016 @ 8:52pm 
can you add nodes for ai?
jahpeg 16 Jul, 2016 @ 9:13am 
You mean info_node
Sierra 16 Jul, 2016 @ 8:14am 
That map have ai_nodes ?
Lucky Money 15 Jul, 2016 @ 11:39am 
cool
KillowLAD 15 Jul, 2016 @ 6:43am 
ahh okay
CmndrFello  [author] 15 Jul, 2016 @ 6:33am 
its not a hidden door, it was. but its just a wall
KillowLAD 15 Jul, 2016 @ 5:58am 
but then why is there a hiidden door then?
CmndrFello  [author] 15 Jul, 2016 @ 5:53am 
the secret was ment to be to disable the death on the ground. but i removed it
KillowLAD 15 Jul, 2016 @ 5:38am 
nice map btw
KillowLAD 15 Jul, 2016 @ 5:38am 
how do you open the secret?
CmndrFello  [author] 14 Jul, 2016 @ 12:33pm 
@VibrantPyro#TeamPyro
Well i tried to make it bigger by placing more buildings. i wanted to keep the flatgrass theme and middle.
[[Frimpimy]] 14 Jul, 2016 @ 11:36am 
Could you please make it bigger? I mean not huge huge, but just bigger than it is now.
jahpeg 13 Jul, 2016 @ 10:54am 
This.