Total War: WARHAMMER

Total War: WARHAMMER

Bretonnia Templar Crusaders
110 Comments
Snotwasabi 23 Sep, 2018 @ 12:52am 
what ever happened to that 'Coming soon' unit that is in the screenshots?
klaysdnd 2 Feb, 2018 @ 1:59am 
@kelstr "this was my first mod pretty much lol so I didn't know wtf I was doing at the time haha

This mod is pretty much complete, as I'm not really modding at the moment... I'm waiting for tww2 to come out :)"

ok well it's out and i like but is this now balanced?
Riusu 2 Nov, 2017 @ 8:14pm 
port to me pls!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
matixitam 28 Oct, 2017 @ 10:08am 
could u make them more pricy? Instead of 1500 how bout 2500
kelstr  [author] 12 Sep, 2017 @ 7:51am 
@JFong this was my first mod pretty much lol so I didn't know wtf I was doing at the time haha

This mod is pretty much complete, as I'm not really modding at the moment... I'm waiting for tww2 to come out :)
JFong 12 Sep, 2017 @ 3:08am 
also, can you edit or merge both variants of the templar crusaders so they can both be recruited at the same time with the difference being that the other one is good at being anti-human/large/monsters while this one is anti-ethereal?
JFong 12 Sep, 2017 @ 3:01am 
love the appearance and blue light effect but why is the magic attack attribute removed?? as templar crusaders they need that to be effective against the ethereal units.
SuperSoyboy 12 Aug, 2017 @ 6:07am 
I could not recruit them for some reason in the campaign but everything else worked ?
SOA Reaper 6 Aug, 2017 @ 8:32pm 
Would it be possible for you to make a werewolf troop like varghulf?
kelstr  [author] 12 Jul, 2017 @ 9:05pm 
I made them to be OP... on purpose :)

Glad you have tweaked to your desire.
Sanguine Sovran 12 Jul, 2017 @ 5:14pm 
dude they are overpowered. weapon strength is way to high. 30 AP is fine but weapon attack is insanely broken. I dont think you took other units into account when you made them that strong. another issue is health, its way to high. keeping it in a range of 8000 would of been decent. luckly I have the tools and the skills to balance them for my game but not everyone can say the same. so please take note and balance them. amazing mod btw.
Hugh de Salle 18 May, 2017 @ 5:12pm 
Maybe as a side note get rid of the melee splash just give em faster weapons to balance them out and 600 hp is overkill atm even for there high cost.
Hugh de Salle 18 May, 2017 @ 5:08pm 
Nice units but didnt like the pure blue so changed em to white and blue , Good stuff.
Gift 10 Apr, 2017 @ 8:42am 
These are so good! Where do you learn how to mod units? I want to make one like this too but change their colour hehe. Alternatively if it's not much work, can you plase have them coloured like robin hood? I think they would look nice like that :))
kelstr  [author] 7 Apr, 2017 @ 3:47pm 
HAHAHAHHAHAHAHA !!!!!! Best comment so far :)
Madd Martigan 7 Apr, 2017 @ 1:33am 
I look up What PFM meant and all i got from urdan dictionary is Pure Fucking Magic ? This confuses me lol
Alex the Great 5 Apr, 2017 @ 10:58am 
@Madd Martigan
That is a rather easy fix, you just gotta add a line to the building block with PFM. Super easy!

@Syre Lancaster
View above. lol
Alex the Great 2 Apr, 2017 @ 7:17pm 
Aw man, I read the lore where you got these boys from. That thing is a gold mine for someone who'd want to make new units for Bretonnia! Especially the legendary lords/heros.
Madd Martigan 23 Mar, 2017 @ 8:23am 
this unit seems to vanish from game when the apropiate upgrades are made
Hunk 17 Mar, 2017 @ 6:47pm 
DEUS VULT
Fishi 17 Mar, 2017 @ 6:47pm 
AVE MARIA
Alex the Great 11 Mar, 2017 @ 11:42pm 
Holy crap, are they suppose to be that strong by lore or...maybe? Lol
50lb Bag of Butterscotch 8 Mar, 2017 @ 1:29pm 
eyo cool mod. your picture says "sneap peak" tho. neato:steamhappy:
Syre†Lancaster 6 Mar, 2017 @ 12:51am 
Understandable. No rush, get that report done, school/work is more important =P It's an easy bug to work around.
kelstr  [author] 5 Mar, 2017 @ 12:25pm 
Yes I can boost to 3, and the issue about them disappearing is easy to fix.... I just have a 60-70 page report due, and that's killing my spare time to mod
Syre†Lancaster 5 Mar, 2017 @ 2:52am 
Also, minor request here, could you kick the limit up to 3? So I can have one for each legendary lord for Bretonnia.
Syre†Lancaster 5 Mar, 2017 @ 1:37am 
Hey I just wanted to give you an update, there are several unit mods that have the same issue as yours does. (Namely the Footsoldier mod by Anatu) that once you upgrade the barracks, you lose access to the Templar Crusaders.
Syre†Lancaster 1 Mar, 2017 @ 8:05pm 
Because of the new patch, there seems to be a bug with this unit. You can only recruit them from a level 3 barracks. Provinces with a level 4 barracks no longer seem able to recruit them. (Of course I was also using the shield version that you have so the issue might be on that side)
kelstr  [author] 1 Mar, 2017 @ 7:44pm 
Hey Daniel I'll def look into it !!!
Daniel_Zabojca 1 Mar, 2017 @ 5:34pm 
Hello there!
I discovered a bug.

It is that when you recruit 2 of this unit, the rectuitment icon dissapears. So when I lose one or both of these units, I am not capable of recruiting new ones, making it an extreme pain to deal with. I do not know if it is your mod or a different one, but I felt it would be good to post it.

Also a good mod, Kudos to you!
kelstr  [author] 28 Feb, 2017 @ 7:31am 
Hey Jassai I'll def look into that :)
Archibaldkin 28 Feb, 2017 @ 4:33am 
I was wondering why this unit is not recruitable only in the last level of the military academy. Otherwise could be also an idea to put it in the abbey? (i mean the one very expensive in the right side of buildings catalog)
kelstr  [author] 14 Jan, 2017 @ 2:57pm 
UPPPPPPPPPPPPPDATED !!!!!!!!
Goatmanpig 14 Jan, 2017 @ 1:22pm 
Is it working yet?
guardianru 13 Jan, 2017 @ 8:28pm 
Superb! Could you do Radious Compatible Version?
TheStoked 2 Jan, 2017 @ 4:25pm 
Awesome. Cant wait to try it out!
kelstr  [author] 28 Dec, 2016 @ 3:55pm 
Hey Guys,

So I've spent days trying to fix this mod... and nothing is working. So... I'm currently rebuilding it from the bottom up... I have most of the hard work done, it's just finding some time to make sure it's perfect.

I currently have a working version running in game that doesn't crash, but I just need to edit unit cards, descriptions etc etc.

So should have this done soon :)
Ivan 10 Dec, 2016 @ 10:09pm 
Crashes
TheStoked 7 Dec, 2016 @ 10:05pm 
So is it working now????
Puddle 18 Nov, 2016 @ 11:34am 
is this working? or needs an update?
Topkek 13 Nov, 2016 @ 1:45pm 
Looking forward for your return :)
kelstr  [author] 13 Nov, 2016 @ 1:32pm 
I'm in London visiting CA for the next few days lol so it will have to wait until I get back :))) next weekend I'll fix this :)
Topkek 13 Nov, 2016 @ 4:54am 
Please fix your mod :|
For Chaos! 6 Nov, 2016 @ 3:00pm 
@kelstr I thought I did but i have the corrupted version.
TheStoked 5 Nov, 2016 @ 6:10pm 
So is this working now?
kelstr  [author] 27 Oct, 2016 @ 11:14am 
@ForTheEmperor you have a backed up version that works? Terribly sorry for my tardy reply lol
Roibr™ 14 Oct, 2016 @ 11:26am 
Plz update, thnx!
For Chaos! 17 Sep, 2016 @ 12:36pm 
@kelstr if you need the templar crusaders, either one shield or book version i can upload those too just let me know if you need them. I would be more than happy than to upload them on to mediafire for you
spar 3 Sep, 2016 @ 10:10am 
Has this been updated or is it okay to be enabled anyway?
Frutti 3 Sep, 2016 @ 1:23am 
@Kelstr, last pic of this mod with great weapon swordmen