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Seems that LWT mod breaks the damage spread on weapons, regardless of damage roulette being used.
This is second hand info l'm just passing it on:
For anyone that has a weapon mod, the Author needs to add the following line to the end of their weapon template.
defaultproperties
{
bShouldCreateDifficultyVariants = true}
Does this mod fix that issue with CaptainO's original mod?