Total War: WARHAMMER

Total War: WARHAMMER

Chaos Magic Lores and Marks
176 Comments
KEN RAILINGS  [author] 31 Mar, 2019 @ 11:36am 
I don't have the time to play or update this anymore. Anyone who wants to take the assets into WH2 is free to.
Surothedeath 22 Mar, 2019 @ 11:25pm 
can somone send this mod to warhammer 2 i want this mod ther
Equivocator 17 Jan, 2019 @ 4:25am 
Update!
Dark Zagi 27 Jan, 2018 @ 9:06pm 
pls update this mod, i love this mod
matthi12 25 Sep, 2017 @ 5:18pm 
Update pls, it's an awesome mod :0
KEN RAILINGS  [author] 16 Aug, 2017 @ 10:07am 
Yeah I know jdharrow. He's welcome to incorporate this if he wishes!
Swerto 14 Aug, 2017 @ 4:46pm 
Any chance you could work with jdharrow to get this implemented into chaos and norsca specific 'all tabletop lords'?
Solace 4 May, 2017 @ 4:30pm 
Such an essential mod! Which Chaos god do you like to allign with duck_bird?
Steel 30 Mar, 2017 @ 11:12am 
Was awesome work duck_bird, really enjoyed working with your code. Great to see it in action on some proper themed god units!
KEN RAILINGS  [author] 30 Mar, 2017 @ 7:25am 
@Steelb_l_ade Sweet. Glad you could make use of it. I'll point the mod over to your page.
Steel 29 Mar, 2017 @ 4:24pm 
This mod has been discontinued, however it lives on in this one!
Ive taken up the coding done by duckbird and fully incorperated it into a complete Chaos Overheal mod, so enjoy!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=894230944
Mumion der Unsterbliche 23 Mar, 2017 @ 2:51am 
pls update
Shindara The immortal 21 Mar, 2017 @ 9:24am 
wish for someone to revive this mod. as it is a great mod.
Aku 21 Mar, 2017 @ 8:08am 
Is this Mod dead I:
Steel 10 Mar, 2017 @ 3:22am 
Hi there, great mod, ive incorperated into the one im buidling on which is becoming pretty huge, so thanks for the great work, Duck Bird.
It really helps in creating custom lords and agents for all four gods.
KEN RAILINGS  [author] 3 Mar, 2017 @ 5:32am 
Simply by downloading the mod you will have all the same files I do! But yes I'd love for someone else to take over the mod. Feel free!
Nickelob Ultra 2 Mar, 2017 @ 10:18pm 
Hey duck_bird, I'd be interested in at least taking a look at the mod source files. I have programming experience but no TW modding experience, I'd like to use your mod as a jumpstart to that! Lemme know if you can send them my way, or if all I need to do is just DL the mod lol
KEN RAILINGS  [author] 28 Feb, 2017 @ 5:40am 
Sorry guys I've had to discontinue this mod. However, feel free to reach out to your favorite modders! I'd be happy to let someone else continue the project or incorporate it into an existing one!
Ведмiдь 27 Feb, 2017 @ 11:19pm 
Update:steamsad:
Darth Tater 15 Jan, 2017 @ 1:22pm 
Wow this looks awesome...any chance it could be updated soon for the current TW version? (Not expecting anything...just wondering.)
zhouylf 10 Jan, 2017 @ 3:06am 
can you create a spell that the units can gain health from their attacks?I think this is very interesting
Ведмiдь 23 Dec, 2016 @ 5:23am 
take care of yourself. duck_bird
Zoidberg 22 Dec, 2016 @ 3:52pm 
Completely understandable! Good luck and congratulations with all the real life stuff, that's what really matters. Thanks for the fun you've already provided to me and many others!
KEN RAILINGS  [author] 22 Dec, 2016 @ 12:06pm 
Hey guys,

I am really sorry! Life has been hectic. Had another surgery on my sinuses, got married, and have new work stuff keeping me busy. I do not have the time to keep up with my mods right now.

HOWEVER: I am more than willing to let another modder incorporate my mod into theirs. Please reach out to some of the folks with other popular chaos mods to get in touch with me, and I'd love to hand my work over to someone who has the time to keep things up to date. Very sorry for the inconvenience you guys, life has simply been very busy and I have hardly had time to boot up my PC.
Mechavelli 18 Dec, 2016 @ 7:37pm 
I hope you guys know that Duck has a life and you're not entitled to a free mod. Be patient.
Ведмiдь 18 Dec, 2016 @ 7:06am 
When to update a mod, tired of waiting.
Zoidberg 17 Dec, 2016 @ 2:38pm 
Please update or let us know when you plan to!
Ведмiдь 17 Dec, 2016 @ 11:17am 
When to update a mod, tired of waiting.
☞ PrimarcH ☚ 16 Dec, 2016 @ 12:32pm 
update this mod plz :steamsad:
VanillaFrosting 9 Dec, 2016 @ 12:05pm 
If you have enough time to update please do I love this mod T-T
Nukular Power 8 Dec, 2016 @ 3:40pm 
Aww, hope that lost comment doesnt mean it'll be too long for this to be compatible with the update. Really dont want to play without it :(
KEN RAILINGS  [author] 26 Nov, 2016 @ 11:23am 
Hey guys, yes those are things I would like to do eventually but I have just not had time to do any modding lately. I'm pretty swamped right now with other stuff.

I hope to support my mods long term but right now I just can't spare the time T_T
ArmageddonAsh 20 Nov, 2016 @ 8:27am 
Looks really interesting, then i find out it maybe doesnt work with Lorehammer and Chaos Divided, shame as i run both - any chance to get it working with both?
Zigg Price 14 Nov, 2016 @ 8:48am 
I saw you mentioned looking into compatibility with Lorehammer. Might I also request/recommend you look into Steel Faith Overhaul? Same kind of overhaul mod, just a little less invasive than Lorehammer.
Kolsveinn 10 Nov, 2016 @ 10:59am 
Any plans to integrate this mod with the new lords from Chaos Divided?
TMXFroZeN 8 Nov, 2016 @ 11:21am 
@duck_bird
Man, thanks for taking your time to reply! Since I've never modded before, even an easy thing like this is hard when you don't know where to start. I really appreciate your help!
Mechavelli 8 Nov, 2016 @ 7:32am 
Hey duck, did you manage to see my comment? It's a minor suggestion but maybe some people agree that the exalted hero marks are kind of lacking when compared to all the stuff wizards get?
KEN RAILINGS  [author] 8 Nov, 2016 @ 7:13am 
Heya,

Alrighty: So you define new lores in special_ability_groups. Then you add your desired abilities in special_ability_groups_to_unit_abilities_junctions. Finally, you assign your new lore to a unit in special_ability_groups_to_units_junction.
TMXFroZeN 7 Nov, 2016 @ 2:24am 
Hi, I'm try to make a small mod for myself, but I can't find the way to create a new lore group. Can you please tell me how to do it? =) My mod won't be complicated, I just want to create a own lore group for Kemmler (kinda like Gorst has his own unique Lore of Vampires), where I can pick the spells for him without the need to separate them into 2 lore group in the battle UI. I've checked into your mod file, but couldn't tell how you created a new lore group.
Hetman Chmielnicki 1 Nov, 2016 @ 5:27am 
Fallout 4 it works with Lorehammer
Thank you for the mod, it is really amazing! It gives the more feeling you are playing with Chaos :) take care
Mechavelli 29 Oct, 2016 @ 6:17am 
Uh, ignore everything I said earlier. Something was wrong on my end. Thanks for making such an awesome mod!

I do have a suggestion to make though, could you find a way to make Exalted Heroes more interesting? So far wizards are the ones getting the brunt of the upgrades and the heroes get just stat changes and maybe one or two abilities. I don't want to give you more work and the mod is great as it is, so don't put too much weight on that :)
Rizkh 28 Oct, 2016 @ 11:56pm 
@duck_bird

Thanks for your input - I just tried your mod without Lorehammer and it's great. Really makes Chaos fun for me, I wasn't a huge fan of the playstyle before since it's just so melee-heavy, but this mod really takes it to a new level!
Mechavelli 28 Oct, 2016 @ 12:25pm 
Hey, does this mod work with the Adventuring Party mod for Chaos? I tried to run a game with just these two mods and the game kept crashing before the title screen.

EDIT: Just tried your mod alone and it crashed my game. I'll do some more testing but is there something going on with your mod?

EDIT 2: Yeah, it happened with another mod. I ran the game with just that one mod and it still crashed. I have no idea what's going on.
Not John 28 Oct, 2016 @ 7:21am 
@duck_bird: Uncivilized North seems to be the hottest topic right now in terms of norscan faction unlockers
KEN RAILINGS  [author] 28 Oct, 2016 @ 5:18am 
@Fallout: I could look into that, sure. I'll have to see what changes exactly Lorehammer makes.

@LeRetarde: That's also something I could look into. What are the most popular Norsca playability mods? I'd have to make sure it could be compatible with them, but not in such a way that it requires them. Again, it might instead have to be a compatibility mod.

I've been very busy with real life stuff lately though so I have not had much time to work on my mods. Sorry about that folks!
Not John 27 Oct, 2016 @ 10:44pm 
is there any way to make this compatible with norsca factions?
Rizkh 26 Oct, 2016 @ 9:41am 
Hey there, this looks quite amazing. Have you considered making it compatible with the Lorehammer Mod Series? I suppose it might work alongside it but since Lorehammer changes the Magic balancing I'm assuming it will be either grossly over- or underpowered.

Thanks!
KEN RAILINGS  [author] 20 Oct, 2016 @ 11:45am 
Alrighty, should up updated for the new DLC and patch.

As always, CA often makes behind-the-scenes changes to things they don't tell us about, so if you notice any strange behavior after the update, PLEASE let me know and I'll work on fixing it.

Enjoy!
Shiny Golden God 16 Oct, 2016 @ 3:29pm 
I might have found a small bug, while playing as the Beastmen, using a Bray-Shaman with Death Lore. If you choose Nurgle as your mark, you are still able to choose Tzeentch as well.

Image on my Profile:
http://images.akamai.steamusercontent.com/ugc/264976469341206879/5B1FE243F2D467900F7013ACDF070028731B7FD6/
steelmidnight 5 Oct, 2016 @ 10:42pm 
Cool. he is creating the Great Unclean one next, and having these greater deamons and god specific characters he has done, combined with unique skills created by you, well, THAT will be more exciting then any DLC thats come about yet!