RimWorld

RimWorld

RT Solar Flare Shield
566 kommentarer
Ratysz  [ophavsmand] 14. juli kl. 14:53 
@Chaoticrow: Steam Workshop is having a normal one again. Unsubscribe and resubscribe to try and force it to re-download.
Chaoticrow 14. juli kl. 9:02 
It says here 1.6 compatible but in the game's mod menu it says the mod is for 1.5?
永远的赵日天 14. juli kl. 6:16 
Of course, there are many batteries,no mod batteries. bro,void batteries.emmm,I build it in wild, and the wires are also connected,i will check again.When solar flare erupts, it rotates very vigorously.but just no use i will check again,not your mod wrong,
Ratysz  [ophavsmand] 14. juli kl. 6:08 
@永远的赵日天: Or you don't have enough power. Do you have any batteries? Are you relying on a RimAtomics reactor? That one auto-scrams during flares, you should toggle that off.
永远的赵日天 14. juli kl. 5:53 
used,but still power down,maybe other mod wrong.
Ratysz  [ophavsmand] 14. juli kl. 5:33 
@永远的赵日天: Try again.
永远的赵日天 14. juli kl. 3:48 
need update
DuckGoosebear PrairieDogLover 13. juli kl. 16:15 
thanks so much
✨Darkeasterbunny 13. juli kl. 11:41 
We were hoping the necessary changes would be minimal and easily done. But thank you for the respons Ratysz and thank you for keeping this amazing Mod updated
Ratysz  [ophavsmand] 13. juli kl. 8:27 
Patience. You asking for 1.6 doesn't magically make the spare time I need to get it done.
LYan 12. juli kl. 22:07 
1.6plz:lena_woahh:
StemderS 12. juli kl. 4:56 
will be happy to get 1.6 :cat_kimi:
Ryuu 11. juli kl. 21:13 
we need it for 1.6 pls
oscarmdsh69 11. juli kl. 13:39 
1.6 update coming?
AikiAimi 10. juli kl. 5:07 
I have to reload save bc I got raid by huge amount of insectoid and get hit with solar flare and the shield didn't do anything (also during when I don't have any batteries lol)
AikiAimi 10. juli kl. 5:06 
@Ratysz when I post the msg I don't have any batteries but I already build a couple but have to wait for another solar flare and I only use the advance power generator (aka vanilla expanded stuff)
Ratysz  [ophavsmand] 10. juli kl. 4:56 
@AikiAimi: Gonna need more details to diagnose that. How are you generating that power, do you have any batteries, what other mods that may be influencing this do you have, etc.
AikiAimi 9. juli kl. 20:34 
idk why but whenever there solar flare and I have the solar shield my magnetic field will ran out of power even tho it only consume 25k while I can produce 36k of electricity
Teemo 4. juli kl. 20:55 
works in 1.6 could you please update compatibility
Papito 20. juni kl. 1:57 
Thanks for informing us
Ratysz  [ophavsmand] 18. juni kl. 17:39 
@Papito: Eventually.
Papito 16. juni kl. 12:41 
Will this be updated?
CurtimusPrime92 4. juni kl. 2:12 
@RiskyBuisness just because solar flare shield protect your base from shorting out, and theoretically allows you base to transmit Coms signal, everyone else would still be unpowered and effectively jammed by EM Interference... and even if they did have their own EM shields protecting their power grids the EM Interference still might be too strong to allow two way communication dues to jamming effect of flare/event
RiskyBusiness 3. juni kl. 13:27 
Ah ok, gotcha. Solid reasoning (also, many thanks for this mod, saves me countless headaches).
Ratysz  [ophavsmand] 3. juni kl. 10:29 
@RiskyBusiness: My take is that the way solar flares knock out electric devices is via, well, electromagnetic interference - we even have other sources of flare-like EMI now. Blocking out the bad EM radiation blocks out useful EM radiation, too - as in, radio waves.

Lightballs and speakers are kind of coincidental. Feel free to think of them as working over Bluetooth or something.
RiskyBusiness 2. juni kl. 23:52 
Also, my lightballs and speakers are also not protected.
RiskyBusiness 2. juni kl. 23:51 
Just out of curiosity, what's your reasoning for this not protecting comms consoles?
Ratysz  [ophavsmand] 11. maj kl. 5:15 
@望月: I don't know what "5w2" or "6w4" is, and I'm going to need more than "device malfunctioned" to go on.

Are you placing the shield inside the RV dimension and expecting it to affect the outside world? That won't work, sadly, and I currently have no interest in spending effort to make it work.
望月 10. maj kl. 20:43 
When I used the mod 'RV with built-in PD', the device malfunctioned. My power generation is 5w2 and the battery level is 6w4.
batatafritada 2. mar. kl. 15:57 
this mod is great, can't live without it. the amount of power it consumes give a a reason to have batteries. the mod is awesome, you're awesome.
[AN] Mad Scientist 17. jan. kl. 14:32 
@Ratyz damn aight, that or i somehow broke it with my game luck, i tend to do it A LOT
Ratysz  [ophavsmand] 17. jan. kl. 10:30 
@[AN] Mad Scientist: I can't reproduce that issue on my end, so it sounds like a mod conflict to me.
[AN] Mad Scientist 16. jan. kl. 6:18 
@Ratysz yea i have tried up to 10 full batteries and nothin happened
Ratysz  [ophavsmand] 16. jan. kl. 5:51 
@[AN] Mad Scientist: Define "plenty". Do you have any batteries?
[AN] Mad Scientist 15. jan. kl. 18:29 
for some reason it is not protecting my colony from solar flares despite having PLENTY of power
danzloblaha13 12. jan. kl. 3:53 
although i am sadly floating like 12500power + about 6000wd batteries ... that would save me :P sadly oesnt work unless build before emi¨field ...
danzloblaha13 12. jan. kl. 3:52 
doe it protect against quest EMI field ? D: ... i build it after i got the quest (for 20 days) and would need like 3h of gameplay to reload T-T
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i dont have EMP weapons nor high tier mechs build yet to fight mech cluster with 3x Alpha mech: siegemelter ... that splash monstrosity its attack is same range as these incerdinary launchers .. except that these are AREA OF FIRE ... literall hell
BoraDragon 24. dec. 2024 kl. 1:11 
@blazezierhiz it protects whole one map tile
blazezierhiz 20. dec. 2024 kl. 19:30 
does this have an AoE or just the whole one map tile?
CurtimusPrime92 14. nov. 2024 kl. 14:05 
yeah power demand is kinda up there, have to use larger batteries mods and with dub's rimatomics (solar flare S.C.R.A.M. set to off) + Rimatonics P.I.D. Autothrottle don't have to worry about solar shield sucking batteries dry in half a second lol
Ratysz  [ophavsmand] 14. nov. 2024 kl. 5:53 
@Eversor: When people reported this before it turned out they didn't have enough power. Your generators alone may not be enough, try putting a couple batteries on your power network.
Asgahn 14. nov. 2024 kl. 1:57 
Sadly it doesn't help against a EMI-Dynamo. First it went into 'working-mode' but shortly after turned off with the rest of electric stuff in my Base.
Ratysz  [ophavsmand] 7. nov. 2024 kl. 21:57 
@skizordrone: It should.
skizordrone 7. nov. 2024 kl. 20:34 
does this also protect agianst the EMI Dynamo?
TheLastThrumbo 29. okt. 2024 kl. 11:27 
@Ratysz awesome! thanks for getting back so soon! take care
Ratysz  [ophavsmand] 29. okt. 2024 kl. 8:22 
@TheLastThrumbo: The comms consoles are entirely intentional, the rest I'm not sure about - I know didn't do anything special for them.
TheLastThrumbo 28. okt. 2024 kl. 14:25 
Hello! This mod has been working great, thanks for all your hard work!

While using the V.O.I.D mod, when the raid initiates a flare, 99% of my electronics still work, which is amazing! I wanted to point out that any comms consoles, ideology loud speakers, and ideology light balls dont work.

Hope this was helpful, and thanks again.
Ratysz  [ophavsmand] 19. sep. 2024 kl. 6:08 
@Ch11lGh0st #TransRights: Disable "SCRAM on solar flares" or whatever it's called.
Ch11lGh0st #TransRights 18. sep. 2024 kl. 14:44 
I have 4 nuclear reactors and it's still not working during solar flares, cool cool
Derrick da Fox 14. sep. 2024 kl. 16:08 
25,000 watts of energy for a solar shield?! It better be worth it.