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Rapporter et oversættelsesproblem
It was kind of a mess but I think I inherited from your component cost @Cheetah (though I re-tweaked them a little)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3226267910
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3034583162
Ravenbolt, please use updated files from your Compact Tools mod.
Data\CubeBlocks_CompactTools.sbc - exactly this file.
Compact Connectors needs to have their output point (for throwing objects) fixed : they currently release objects in the center of the Connector, not in front.
Otherwise awesome mod, I cant play without it :)
Feal like your missing the point here.
People in the comments ( inclueding me ) are not asking for a link to the 1x1x1 tubes, they are asking for them to be in the modpack itself.
Since there is no real reason for them to not be, the modpack is already rather cheaty, 1x1x1 tubes wont make much of a difference, and the fact that the 1x1x1 tubes are an intirely different mod, only encreases the modlist on peoples builds.
The whole point of this mod is to avoid clunky sized conveyor systems for small grid, and removing the 1x1x1 versions does not help that.
Boo. Technically, this entire mod is "cheaty". Good grief. Just put it back in and let us decide if we want to use it or not.
for 4 hours i tried to get the small grinder to connect to stuff. the adapter works for the small drill, but whatever i try on the grinders, i cant get them to connect to the rest of the ship, so they are just basically useless. i dunno... this mod would've been really useful, but this is just eh...
also, i dont really understand the point of having "compact" conveyors. its just totally redundant.
why not just make them compatible with the normal conveyors so it isnt such a wierd hassle?
too bad... would've been such a great mod....
Could I convince you to fix it? It's throwing a glitch upon load. Has me worried for other errors.
I mainly wanted them because I want to build an internal missile bay using the micro welders that RB also made, but the micro welders won't connect to the conveyors or anything and without the adaptors I can't connect RBs conveyors to it.
For me, everything is working fine (i tried with steam mod, not local one on my PC!): http://i.imgur.com/JdUuBXa.jpg
The trouble may be coming from the dev/stable scrap. I am using stable branch, what branches do you use? Also, can you look through SE log on loading your worlds with this mod, and post to Pastebin any warnings (except for "none file extensions") related to compact conveyors?
When I search up "compact" in the g menu, the adaptors don't show up. Ravenbolt specifically made the adaptors so that they could allow you to connect his stuff to the vanilla stuff.
Its not that they dont show up in G menu, but that they do not connect to any sort of vanilla connectors. I understand that the RB 1x1 and RB 1x3 ports should not connect to the vanilla 3x3 port, but the RB 3x3 should connect to the vanilla 3x3. Just to be clear, I am not talking about being able to place them at eachother, but that items can be transfered between them.
To answere your questions, yes they do show up in a search, and I have no older worlds to check it on (all deleted).
P.S. If they really just don't show up, it's a bug and I will fix it as soon as I have time to load and play SE.
Like Kokurokoki said, the connectors not joining up with vanilla is a problem. A standard setup for me (for small ships) is a vanilla connector with a vanilla medium container, a RB turret on top, with RB launchers on the side. With the old RB pack, this worked as it should, but now they don't connect.
Do you plan to add connection between RB and vanilla, or should I not get my hopes up?
The old RB modpack had these adaptors that allowed his stuff to connect to the vanilla conveyors and vice-versa. Without it you are completely unable to use RBs conveyors and the vanilla conveyors together. That includes anything that uses a conveyor system like cargo boxes, weapons, and connectors.