Arma 3
Advanced Urban Rappelling
390 Comments
TheDreamer 11 Apr @ 9:37am 
@TechnoTroglodyte Great. Just hoping Duda ever comes back to actually change it for the workshop file (never gonna happen) or someone makes a fork
TechnoTroglodyte 17 Jan @ 10:40pm 
For linux server peeps having issues, see this comment on git. I got sick of it, put together some info on the matter and made a workaround.

https://github.com/sethduda/AdvancedRappelling/issues/4#issuecomment-2599579060
TechnoTroglodyte 17 Dec, 2024 @ 6:49am 
@nimmersat
I've found the same issue. This mod apparently does that on Linux based servers.

I had a beautiful Killhouse script that worked great, AUR part of our modset. Then I migrated to a linux based server, AI stuck in safe, shooting the ground (bullets actually hit you though)

Owner please find a solution!!! Such a good mod, I'd hate to remove it.
Crisis_Wilosss 30 Jun, 2024 @ 1:40am 
sembra una valida idea... da rifinire ma valida!:steamthumbsup:
TheDreamer 19 Jun, 2024 @ 7:05am 
Is there a version of this that doesn't affect AI? Antistasi Ultimate actually disables this mod when it's installed together
Nimmersatt 29 Apr, 2024 @ 4:28am 
@LeeAnderson I've experienced the same bug on KP Liberation Lythium.
Nimmersatt 29 Apr, 2024 @ 4:21am 
Major Bug: Spawned AI can't move when this mod is active.
This happens with both mods: "Advanced Rappelling" and "Advanced Urban Rappelling". The AI will just stand still where they were spawned and "twitch" from time to time. They can't shoulder their weapon and will just fire into the ground. This can easily be tested with "KP Liberation - Lythium" (or other scenarios) and switching to Zeus mode.
Evan 29 Mar, 2024 @ 5:27am 
Please Update
TheDreamer 7 Feb, 2024 @ 8:37am 
Got mixed results using this in antistasi. Works fine when I hosted it manually, but hosted on a dedicated server it breaks AI that is scripted to spawn completely. Great mod though
Cpl. Cemodracy 27 Jan, 2024 @ 6:03pm 
Is there a way to go into a window and into the building? Or do you have to go to the bottom?
Wolfsong The Jester330 21 Jan, 2024 @ 8:04pm 
Could you make it so there's a keybind to start rappelling/detatch?
Daishiki 28 Sep, 2023 @ 6:16pm 
This mod made all the AI on the server stand in their spawn point and twitch, they still aim/shoot but they don't actually move/raise their weapons. Had to weed out this 1 mod out of 30+
𝖆𝖘𝖍𝖘⸸𝖝𝖗 3 Jun, 2023 @ 12:48pm 
Do not use as a server mod. Something must be broken because it makes all the AI freeze, breaks all missions.
MaxAntiMatter 30 Dec, 2022 @ 6:00am 
This may be a stupid question but why doesn't it show up as a option with ACE? or am I doing it wrong?
Sni⁧⁧ex 9 Oct, 2022 @ 12:59pm 
be carefull this mod sometimes broke AI, AI gonna be stuck at one place and canno't move when the AI is spawn with trigger or in mission like, Antistazi, Hearts and mines,
Cheeki Breeki 30 Sep, 2022 @ 8:35pm 
Pleased to see mod is working just fine on my dedicated server.
cyberman 28 Jul, 2022 @ 12:37pm 
What mods you using on blood?
Festivefire 22 Mar, 2022 @ 3:47pm 
I do not think this mod works in the current version of Arma. I just loaded up a mission and I can not repel off buildings and such anymore.
jgoul84 24 Jan, 2022 @ 2:35am 
It dosnt let me repel using scroll wheel
Rat Patrol 17 Dec, 2021 @ 9:38am 
SAS embassy siege!
ganymede 26 Nov, 2021 @ 12:39pm 
is the animation supposed to just be me sitting in the air with a rope
Devastator 27 Oct, 2021 @ 12:04pm 
still no version avaialable in which the ropes can be shared by players after someone attaches the rope to a roof?
Slinkman 21 Sep, 2021 @ 8:06pm 
everytime I rappel and shoot my gun I fall off. also I was able to make it so that I could only rappel with the ropes and gear but now that seems not to matter.
JGaz-UK 25 Aug, 2021 @ 3:49am 
Is this up to date? last was 5 years ago.
Jobee 24 Jun, 2021 @ 7:42pm 
Hey, it seems I am unable to rappel with units I am remote controlling in Zeus? Is there a way around that?
Hai_tsung68 4 Jun, 2021 @ 10:47am 
Kann mir Jemand sagen ob diese Mod ein Virus ist? Ich danke für die Antworten im Voraus
idk by this point 3 May, 2021 @ 7:35pm 
quick question, whats are the names of the maps in the screenshots? i kinda want to play them with this mod
Thomas - ASOT 29 Apr, 2021 @ 10:29pm 
Hey mate,
Love the mod. Would you be willing to grant me permission to repack this into our mod pack please?
I will give full credit as well as a link to all your workshop creations.
SatangLee 20 Apr, 2021 @ 11:51am 
Hello, thank you for making this Mods! Can i repack your mod please?
blablabla 29 Mar, 2021 @ 6:57am 
Can I just use waypoints for the AI?
epicpatrickyolo 14 Nov, 2020 @ 9:19pm 
Is it possible to enter a building through a window/door while rappeling?
Aito 9 Nov, 2020 @ 11:12pm 
However if you then use the normal Advanced Rappelling mod all the issues are fixed....

I don't even know what the hell is up with this mod haha
Aito 9 Nov, 2020 @ 11:06pm 
This mod is incredibly fucky and is broken in an extremely weird way.

Normally, when you are jogging and sprinting and you go to prone, there are different animations that show you diving into a prone state, one for sprinting and one for jogging.

When I use the mod on it's own, it's perfectly fine, works well with all the animations.

When I install ACE and ACEX, the animation for going to prone from a jog breaks. Meaning that the character will come to a complete stop *then* do the animation to go prone from a standing position.

With a few other mods installed (Unknown what exact mod causes it) I find that the sprinting animation breaks too. Meaning that when going prone your character comes to a complete stop and only then goes prone.

These problems are perfectly reproducable for me and I could help figure out whats going on, but until they are fixed I don't think I will be using this mod.
TaticalWarFare21 9 Nov, 2020 @ 6:07pm 
cana you make him actually walk on the building instead having them sliding on the wall
ThatLARPDude 13 Oct, 2020 @ 6:31pm 
Question, is there an animation with this that you could use for static animating at all?
markooff 12 Oct, 2020 @ 8:12am 
Exactly as Nicoman said. The main problem is in type of the "vehicle" (I mean the invisible object) you just 'ride on' when rappelling. In the past - modmakers used a rocket launcher (an invisible one) for this. But, after ACE core developers made the CSW system - WHEN YOU only turn on the option "ACE CSW | Save extra ammo " - it immediately leaves a rocket piles on your char position .

The solutions for this problems are
1) Dont use ACE with AUR at all :) :P (of course it's rather stupid for most of Us)
2) When use AUR with ACE3 mod - dont turn on an ACE CSW | Save extra ammo option !
3) When nothing above is possibile - use modified (fixed ) version of AUR - in which the "ivisible rocket laucher" is changed by another invisible object (there are few suitable, which can be used instead of the rocket launchers for instance : RoadCone_L_F )

Best regards.
Nicoman 8 Oct, 2020 @ 11:15pm 
Guys, the rocket piles occur when using ace at the same time. There is a solution for it...
Cake 19 Sep, 2020 @ 9:18am 
My group has been using Advanced Urban Repelling for some time, but recently we've been having issues with piles of rockets spawning at the top end of the rope when repelling down from a height. Have you guys had any issues with this?
OPFOR 17 Sep, 2020 @ 7:32am 
My group has been using Advanced Urban Repelling for some time, but recently we've been having issues with piles of rockets spawning at the top end of the rope when repelling down from a height. Have you guys had any issues with this?

yes we too
다크건707 2 Sep, 2020 @ 3:37am 
I'd like to use this mode at Clan. I'd appreciate it if you could give me permission to use it. It's for a lot of people.
Ooshy 26 Aug, 2020 @ 4:42pm 
My group has been using Advanced Urban Repelling for some time, but recently we've been having issues with piles of rockets spawning at the top end of the rope when repelling down from a height. Have you guys had any issues with this?
Delta 15 Aug, 2020 @ 7:14pm 
Keybinds?
Jarle 11 Jul, 2020 @ 2:29am 
Do your part!
-rep my profile!!
CLHTTV-ClassyHomicide 4 Jul, 2020 @ 10:42am 
Would just like to state, running version 1.98.146373, in Old Man just screwing off in the jungle, steep cliff side, rappelling still works wonderfully! Thanks guy!
MattTheTwat 21 Jun, 2020 @ 8:32am 
mod hates vr objects, tried a few blocks and the slope but i just instantly fall off
Zsombor0707 10 Jun, 2020 @ 10:42am 
is there a way to rapple up the buildings?
Slinkman 7 Jun, 2020 @ 9:40pm 
The rappelling harness and ropes no longer show up in arsenal
RickOShay 14 May, 2020 @ 11:22am 
Duda/Ruppertle - love your work. If there is a criticism it's the rope object - the RAV Lifter mod uses a better looking/functioning model - other than that - great work.
varrkan 7 May, 2020 @ 11:25pm 
Be warned - this mod had a serious bug on a Linux servers. It cause an inability to move of a bots.
https://github.com/sethduda/AdvancedUrbanRappelling/issues/11
LuceArt 19 Apr, 2020 @ 4:22pm 
Oh okay, so we're not the only ones experiencing the rocket spawn issue. Has anyone figured out a fix or know of another rappelling mod that has support?