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i have a nether mod eh.... called wedit anyhow i can noclip with "g" and the mod no worky.
I cannot promise this mod will work with FU due to how large of a mod FU is.
I commented on this matter in the discussion thread named "Is this compatible with FU?"
'Special 1 + jump' to reset scaling/rotation and use the distortion ball.
"Also, Special 1 is named "ActivateHeadTech" by default."
'Special 2' + 'down' to recall a size value
I could dm the zip to you if you contact me via the ILB discord.
Go to https://ilovebacons.com/ and then use the widget at the bottom right to join the discord.
I have not heard of any issue like that before.
I am not really sure what would cause that issue.
Currently, most of my time is dedicated to my academics since I am in college.
The keybindings for the functions are:
'Special 1 + jump' to reset scaling/rotation and use the distortion ball.
I have not patched out the sits or any of the functions listed in the description.
'Special 1 + jump' to reset scaling/rotation and use the distortion ball.
or if you are asking permission to use my mod in something you are creating for public use.
In either case, my answer is no.
FU is a huge mod and is notorious for having incompatibilities with other mods.
That being said, sorry but I will not be "opening that can of worms."
On the matter of using my mod's content, I prefer that people not publish my work as theirs.
I am not fond of the idea of people taking content from my mod for their own public mods.
Although, I do encourage people to learn how to mod and how to write code.
So if you mean to use it as a private mod for only yourself, sure go for it.
However, keep in mind what I said about FU.
It is not an easy mod pack to work with.
-Equip
-Bind keys
-Press applicable buttons for the tech
I'll look into this some more and see if I'm not just stupid
Well if you got rid of all the other mods and tested if it worked, then I have no clue what is wrong.
Assuming you have followed all the directions in the mod desc, it should have worked.
If you want further help, you'll have to send a log file in a pastebin or hastebin link.
If you've already bound all the keys, and there's no mod conflicts I have no idea what it could be.
Are you certain that there are no conflicting mods?
How did you check this?