Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
SOOO.... I'm slowly rebuilding this mod for Warhammer 2. No idea when I will get it finished, as it will take a lot of time... but I've started tinkering ;)
https://steamuserimages-a.akamaihd.net/ugc/932688545216105137/E50934C34910CB7445F0BBBB8FEEE3D69EFFCDE4/
>(
it doesn't need an update - my game runs fine with it
On the ground what about Spinx. (half humans with lion bodies) ;)
can I use a few of your fantastic texture as base for these deamons?
I'm fairly proficient in editing textures, yet haven't been able to figure out what's the problem.
I ended up changing the code that was referencing WSmodels and replaced it with the rigid models.... both files utilize the exact same .dds textures which were not altered... so not too sure what could be causing it on your end :(
"might say out of date, that's just because I've updated it for Bretonnia as well"