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Basically just go with the one that yields more food.
I'm guessing its a bug. Could you recommend which one is better to choose to ensure the game does not crash? Thank you.
All good then, I suppose. Sorry to bother you, but thanks for the help :D
Also only 5-6 vanilla Roman units are added to Germanic factions and not all faction get all the units.
Meanwhile the Ostrogoths will have generic Roman units via Western Roman barracks but those will be limited to low-mid tier as in vanilla.
I'll list the units I added to factions here, note that I didn't add vanilla units to Ostrogoths since they already have access to it :
Franks : Cornuti Seniores, Noble Foederati Javelineers, Foederati Spears, Levis Armaturae
Burgundians : Noble Foederati Javelineers, Foederati Spears, Levis Armaturae
Visigoths : Noble Foederati Javelineers, Levis Armaturae
Suebi : Levis Armaturae, Palatina Defectors
Vandals : Levis Armaturae
I do not have access to "vanilla" Roman units either though.
✪wildn1ght As far as I can tell, missing city description only happens with Ostrogoths because the amount of recruitable units in City centre is too large for game UI to handle. That's because I disabled upgrades for their units. So a single unit that used to have tier 2-3 upgrades now became 3 separate units. Hence the missing UI, I'll see what I can to reduce their number.
I wasn't really into TLR that much and as such didn't get the DLC, but rebuilding Rome as "Barbarians" seems like a wonderful concept that works fine with just the cities, but I was wondering whether the "vanilla" Roman units could be added anyway, just for us goons that didn't want the DLC?
Is such a thing possible?
If you've played The Last Roman, I think using building and tech tree from the DLC would fit that well. For now I can't figure out how to make a faction from base game to use tech tree from any DLC yet.
I think this could depict the use of existing roman structures by the conquering barbarians, but limit their ability to construct high tier roman buildings by their own efforts.
It just hate to have to turn advanced roman cities to wooden villages when playing the barbarians, but it also doesn't seem right having the same technology tree as the romans.