XCOM 2
Perk Pack Remix: Striker
7 Comments
Conefed 27 Jan, 2018 @ 8:41am 
This is a well-balanced class that handles range and short with explosives. Sprinting into position is good.
ChaosMadeFlesh 7 Mar, 2017 @ 1:48pm 
Thanks. Somehow I missed that.
Weebos  [author] 6 Mar, 2017 @ 8:35pm 
Haven't personally tested this, but in theory it should work. According to Deacon's list it is compatible: https://docs.google.com/spreadsheets/d/1e7YrjDSl95Hmt1ZPSlsBStvQk95uLX_KcmWS4OoDBak/edit#gid=0
ChaosMadeFlesh 4 Mar, 2017 @ 2:19pm 
Is this good to go with LW2?
Weebos  [author] 7 Aug, 2016 @ 4:55pm 
@Airstreamer Hello, happy to hear that you're enjoying this class. I am planning at least one more Perk Pack Remix class, but this one isn't Psionic.

I have some ideas for some Psionic mods, but I will have to figure out how to dig into those parts of the SDK.
birb on da pooter 5 Aug, 2016 @ 4:21pm 
Hey, just wanted to say this is a REALLY good class.
Do you think you will have any psionic based classes soon? I love the LW pack but hate Vanilla Psi-op, I prefer the Necromancer mod but sadly for me it does not work anymore.
Besides that, any plans for any more class mods? What can I expect?
Weebos  [author] 30 Jul, 2016 @ 12:28pm 
Hello all, this is my second mod. I always wanted to play with existing abilities to make weird classes and the Perk Pack was the perfect excuse for just that.

Let me know what you think about the class and if you have any balance concerns, thanks!