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https://tf2maps.net/downloads/pl_roaring_flame.2441/
Incedently, that's one of the reasons why there are currently so many gaps in the tracks. Depending on feedback from the test, the path and/or length of the track could change immensely.
Also does the bomb look to blend, every map has it. Instead, if the bomb saying ''Dear RED, yer dead!'' is available as a prop, could you please put it on wheels and drive it to their base.
Also is one of the more awesome things of TF2 rocketjumping and the high mobility it provides, but also, the high some maps go. I'm kinda missing any second floors or basements in this map, exept the one in RED's advantage.
Haven't played it, just looked at the pictures so I will probably be wrong about some things.