Total War: WARHAMMER

Total War: WARHAMMER

Knights Griffon
13 Comments
Heljumper117  [author] 10 Sep, 2016 @ 7:23am 
its possible but kust a little harder to do because you need to open up the variant mesh and delete all other shield entries that are not the one you want, rename the mesh, then put it where stated below
Sigmars_chosen 10 Sep, 2016 @ 6:47am 
also will you consider adding a officer wielding a hammer? i think it would look cool :D
Sigmars_chosen 10 Sep, 2016 @ 6:20am 
another question plzz
say i want to give them just the twin tail comet shield, to all of them, no variety, is that possible?
Heljumper117  [author] 10 Sep, 2016 @ 6:08am 
:)
Sigmars_chosen 10 Sep, 2016 @ 6:08am 
wow, thank u very much man :D
Heljumper117  [author] 10 Sep, 2016 @ 6:04am 
@Sigmars_chosen

<SLOT name="weapon_1" attach_point="be_prop_0" >
<VARIANT_MESH_REFERENCE definition="VariantMeshes/VariantMeshDefinitions/emp_empire_knights_lance_set1.VariantMeshDefinition" />
</SLOT>
<SLOT name="weapon_2" attach_point="be_prop_1" />
<SLOT name="shield" attach_point="be_prop_2" >
<VARIANT_MESH_REFERENCE definition="VariantMeshes/VariantMeshDefinitions/emp_knights_demigryph_shields_set1.VariantMeshDefinition" />
</SLOT>
<SLOT name="weapon_3" attach_point="be_prop_3" />
<SLOT name="weapon_4" attach_point="be_prop_4" />
<SLOT name="weapon_5" attach_point="be_prop_5" />
Sigmars_chosen 10 Sep, 2016 @ 12:36am 
hey man, say i want to give all knights the twin-tailed comet shield, what do i change in the variantmeshdefiniton with pfm?
mryupjup 6 Aug, 2016 @ 4:59am 
Would also be nice to have the unit information (upkeep and stats) as a picture :)
mryupjup 6 Aug, 2016 @ 4:58am 
i would love them to be an elite unit
mryupjup 6 Aug, 2016 @ 4:58am 
could you maybe do order of the wolf? They could cause fear and be a melee cav with staying force and armor penetration, with no bonus vs large and lacking charge.
david 5 Aug, 2016 @ 12:28am 
looks pretty good.
Heljumper117  [author] 4 Aug, 2016 @ 7:34pm 
:D
fireman_steve 4 Aug, 2016 @ 7:33pm 
looks good, love all your mods!! keep them coming!