Portal 2

Portal 2

Champions Towers
31 Comments
Geneosis  [author] 3 Dec, 2017 @ 1:03am 
@snowhog: Maybe a bug with the auto-spawn mechanism then ^^ Nothing I can do about that sadly :/
snowhog 2 Dec, 2017 @ 1:47pm 
Well, for me, the franken cube didn't spawn while i was in that section, and I didn't see/find anything that one would use to manually do so. I had to restart the chamber.
Geneosis  [author] 1 Dec, 2017 @ 3:53pm 
@snowhog: According to my own update comments in the description, there should be a franken cube spawner to avoid that...
snowhog 29 Nov, 2017 @ 10:54am 
IF the franken cube walks into the fizzler field before you get him, you don't get another one and have to restart the chamber anew.
󰀉tempeh󰀉 12 Oct, 2013 @ 10:18am 
I ran into the panel glitch, too. Had to use a dead turret as a shield. Thankfully only one turret survived.
Geneosis  [author] 13 Sep, 2012 @ 8:40am 
Map updated! A few annoyances fixed... And some save points added!
Geneosis  [author] 11 Sep, 2012 @ 2:57am 
Oh, ok ^^
carl.kenner 10 Sep, 2012 @ 9:04pm 
Congratulations! Third place.
Geneosis  [author] 10 Sep, 2012 @ 1:40pm 
@all : Thanks for playing ^^

@mechtakendall :
About the ball + faith plate room, this is a bug of faith plate that sometimes happen when the trajectory is too "plate" so i can't really fix sorry, so you did it the right way ^^
About what you did with the second blue gel room, I sometimes also do that and paint all the turrets I already killed and make them bounce in the next room instead of using the gel flow to paint the living turrets ^^
About getting shot in this room when you enter it... I noticed that, and well it would be easy to fix if it's really too much annoying ;)
Not sure what to do for the alive turrets in the last level... I know pannels are a bit glitchy when they knock the turrets... But don't really see a way to fix them X)
I could also add a dropper for the franken cube without messing too much the design of the map...
Thenks for this detailed feedback!
mechtakendall 10 Sep, 2012 @ 8:40am 
Found a few things, want to point them out. The room bouncing the sphere around the room with the faith plates is buggy, and doesn't always work. I ended up just dealing with the turrets myself. After completing the room with the painted sphere taking out the turrets, you can carry it onward to the next set of turrets (I didn't use the 2nd blue gel, I just portaled in my still painted blue sphere). The dropdown to this room is right in line to get shot by surprise through the grating (criticism). The room with the panels knocking over turrets, it sometimes pins them to the wall and they return standing but just out of reach of the panels. That's annoying. If you accidently destroy the frankencube in that room, you don't get a replacement and are stuck. The last room was pretty inventive. Difficulty 6/10 Design 5/10
UnableRogue 9 Sep, 2012 @ 9:17pm 
Ohh the blue gel is the key. I tried something similar to what you said but it didn't wotk for me. I resorted to using the laser bridge to get me up there. >:D Your way would be easier though.
carl.kenner 8 Sep, 2012 @ 6:50pm 
Finally finished, but I had to read the spoiler. Good map.
Jade BGE 22 Aug, 2012 @ 1:45pm 
That was great fun. Thanks for your work.
Mr.Johno 16 Aug, 2012 @ 4:16am 
Thanks Genosis,

I'll put my thinking cap on
Geneosis  [author] 16 Aug, 2012 @ 3:38am 
Glad you liked it ^^ Feel free to create other maps on the same concept if you want ;)
Mr.Johno 15 Aug, 2012 @ 6:38am 
Nice map, the jump at the end was the hardest part imo.

I really like the ball as a weapon concept. i want to do a map based on it.
stormsend 10 Aug, 2012 @ 10:08am 
Loved killing all those turrets. was stuck for a moment at the end bouncing allmost high enough. then i remembered the trail of gel coming into the tower. Great map.
Le Petit Mort 4 Jul, 2012 @ 6:23pm 
Change of heart:
Apparently I had a bad stretch of luck the last time I played through this, but I had fun upon replaying it some time later.
Baadrix 30 Jun, 2012 @ 8:11am 
Again a very nice and challenging map. Good work! :)
Geneosis  [author] 28 Jun, 2012 @ 11:20am 
Want more turret destruction? Come to the Turret Fireworks !
Geneosis  [author] 22 Jun, 2012 @ 12:03pm 
The final section requier a minimum skill (or luck), I know that... And about dying in the last part... The idea was to kill the turrets manually before to try anything X)

Hem and you are not supposed to go through the bouncy-ball segment more than once... How did this happen?
Le Petit Mort 22 Jun, 2012 @ 11:26am 
I was on board with this map until the final sections, which is a bit of a shame.

Pros:
• Watching turrets die in several unique ways;

Cons:
• Being shot dead at the end while disparately searching for an exit;
• Having to go through the bouncy-ball segment more than once;
Geneosis  [author] 20 Jun, 2012 @ 9:58am 
@Penassa : Thanks for feedback ;) Will try it when I have a moment ^^
Penassa 20 Jun, 2012 @ 8:53am 
good map , harder on the way down than on the way up imo , if you wANT TRY OUT MINE https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=68631398
GIGN_James 15 Jun, 2012 @ 3:07am 
very good
Geneosis  [author] 6 Jun, 2012 @ 5:00pm 
@mood3rd : Perfect if you could find how to exit by yourself ^^ Someone already got stuck in this part and I gave him the hint to look up and find blue tag ;)
And I also tried the "11 ways to kill turrets", and proposed this map as a more challenging version of it in the comments :p
mood3rd 6 Jun, 2012 @ 2:03pm 
good fun
reminded me of another map:
11 ways to kill turrets
but this one is far more advanced
after killing all the turets on the second tower
I was stuck for a while
but the blue repultion goo, near the top
gave me part of the answer
managed to figure out the rest
thankyou
Constantine 1 Jun, 2012 @ 9:37pm 
That was so much fun, love the ending!! Well done :)
Ackbar 1 Jun, 2012 @ 10:51am 
Well, its ok now. I just subscribed to each individually. Took me like 10 minutes though.
Geneosis  [author] 1 Jun, 2012 @ 10:50am 
Sorry ^^ I could make a collection with all my maps if needed, but there isn't any relations between them ^^"
Do you really want me to do a collection anyway?
Ackbar 1 Jun, 2012 @ 10:47am 
I wish there was a subscribe to all button :/