Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I didn't do anything to England, and I don't know whether their bonus is coded to give them an extra spy when they get their first, or an extra one in the renaissance.
Also, I've wondered if England would get 2 spies in the Renaissance instead of one, or if you chose to space out the extra bonus spy and have it appear in the Renaissance for them instead.
I would like to see a classical age espionage, why wait to med era? Ah well, this mod is great and anyone who hasn't checked it out should do so.
But no worries, it is favorites and thumbs up'd - i will use it the second i can because i don't want to wait until "late game" to use espionage. I hated stalling in civ4 games just to use corporations, and i hate stalling in civ5 just to use spies at the end-game, but i suppose it was intended for games starting in that age - without an advanced start option, it makes me sick. +2 kudos to you, sir.