安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
Same
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=740333147&tscn=1470713694
Incredible mod, and should have been in the base game in the first place. It is a "Hall of Shame" feature of skyrim that the game hit final patch without this being implemented.
Thank you for this essential mod, which has been compatible with everything I have ever used.
When a container or body is searched, it is labelled as "Empty" if everything is taken from it. But if even one thing isn't taken, there is no label telling a player that the container/body has already been searched.
This isn't a problem most of the time, but in other situations - like when bodies are piled up haphazardly after a battle - it can be annoying and time-consuming trying to find the ones you haven't searched without simple stripping every one and then dumping everything you don't want afterwards.
So it would be really great if containers and bodies that have already been searched but not stripped of everything were labelled as "(Already) Searched". And this wouldn't be a cheat at all, IMO, since in real life it would be pretty easy to remember which corpses you've already robbed.
Anyhoo...
@Joemomma360:
I've actually found it in both Produce & Reagent barrels. So it sometimes gets it right.
endorsing as soon as it lets me!
cheers+biglove!