Garry's Mod

Garry's Mod

Toolgun Turret
33 Comments
🦴 MeloDoggy 🦴 (she/her) 13 Jun, 2023 @ 6:49pm 
love this thing, curious if there exists a similar wired turret for regular weapons/sweps, I can't find anything like it :p
DropKickedMurphy 15 Mar, 2023 @ 2:39pm 
Works pretty good. Came in handy while I was making a wiremod target. The bulletholes were annoying.
BEan 8 Jun, 2020 @ 1:11pm 
i can only see the turret from some angles
PiercerSword 30 Mar, 2019 @ 8:01am 
Script errors. But it's okay for me now, I am using Advanced Particle Controller for tracers.
Cap'n MacHaddish  [author] 29 Mar, 2019 @ 8:55am 
How so?
PiercerSword 29 Mar, 2019 @ 8:13am 
Crap... This doesn't work for me...
CateGhost 3 Nov, 2018 @ 6:13pm 
if this doesnt work, ill try reinstalling this mod. see you on the flip-side!
Cap'n MacHaddish  [author] 3 Nov, 2018 @ 6:12pm 
Oh right, you can probably do that. I didn't suggest that initially because I play with like 200 addons and going through them all one at a time would be painful...
CateGhost 3 Nov, 2018 @ 6:10pm 
yeah, ill try disabling them one-by-one to see which mod is stoping them working
Cap'n MacHaddish  [author] 3 Nov, 2018 @ 6:09pm 
Could be. Reinstalling and checking/reinstalling your other addons might help.
CateGhost 2 Nov, 2018 @ 3:56pm 
yeah, i don't know. probs a problem with my game.
Cap'n MacHaddish  [author] 2 Nov, 2018 @ 3:54pm 
Huh. I have no clue, it worked fine for me last I checked.
CateGhost 2 Nov, 2018 @ 1:39pm 
I checked, and I don't. the interesting thing is that none of the models show, so i dunno.
Cap'n MacHaddish  [author] 2 Nov, 2018 @ 10:39am 
From my experience there's a good change that's probably because you have a Physics Gun model replacement addon installed. Check and see if you do and if so try uninstalling it. That should work in theory.
CateGhost 1 Nov, 2018 @ 9:43pm 
The model doesnt show. Is there a way to change that?
shid 4 Aug, 2018 @ 3:38pm 
thanks.
Cap'n MacHaddish  [author] 4 Aug, 2018 @ 3:22pm 
Oh, just like with any action binds in GMod. You right click them. (make sure NOT to left click them first cause that selects them and will make right click execute the action)
shid 4 Aug, 2018 @ 3:08pm 
How do I change the action binds back to none?
The Trollge 20 Jul, 2018 @ 11:28am 
woah, that was... energetic, but I never really would have thought about that
Cap'n MacHaddish  [author] 20 Jul, 2018 @ 11:21am 
It's not so much the left click right click, its getting those behaviors to play out normally on an entity that isn't a player... WAIT! Maybe a simulated player, like a cheap "bot" but wire and keypad controllable will work... must investigate.
The Trollge 20 Jul, 2018 @ 10:13am 
Huh, you'd think the two codebases are pretty much the same, left click, that happens, right click, this happens, what the f**k is so much different?
Cap'n MacHaddish  [author] 20 Jul, 2018 @ 8:23am 
Hmmm.... I don't know, SWEP codebases are rather different than STool codebases. With things like TFA and CW2.0, I may not ever be able to integrate all SWEPS into it, but it may be possible for some though...
The Trollge 20 Jul, 2018 @ 4:11am 
can you make a turret that mimics the abilities of SWEPS?
The Trollge 31 Mar, 2018 @ 3:06pm 
yep, just saying
Cap'n MacHaddish  [author] 31 Mar, 2018 @ 12:11pm 
Personally I quite like Wiremod, but I still find it hard to understand a lot, so I understand why people might not like it.
The Trollge 31 Mar, 2018 @ 11:51am 
Agreed! and if you use wiremod parts, thats just taking it too far
Cap'n MacHaddish  [author] 31 Mar, 2018 @ 11:25am 
Indeed! That's a large part of the reason I tracked this down and uploaded it. (the other major reason being I wanted a way to automate building things, and also to be able to use the Headcrab Canister tool from the HL2 Tools mod automatically).
The Trollge 31 Mar, 2018 @ 11:25am 
Oh and there should be a Physgun turret stool
The Trollge 31 Mar, 2018 @ 8:45am 
if you use this, you can make a decoy player (and/or) NPC with a working toolgun!
MarbleMan 6 Apr, 2017 @ 8:05am 
well just consider me as a dependable person to give you bug reports
Cap'n MacHaddish  [author] 4 Apr, 2017 @ 11:40am 
I'll se what I can work out. Thanks for bringing this to my attention.
MarbleMan 3 Apr, 2017 @ 6:11pm 
granted, you probbly cant fix it like you stated above in the desc. which is a bummer, since i was depending on a fully working mod for my upcoming project, but it doesnt seem like that will happen. because of this bug, i am unsure if i should continue working on my project or not.
MarbleMan 3 Apr, 2017 @ 5:58pm 
good mod, however i bring you a rather serious bug report, it seems that the toolgun turret can only perform 3 welds MAX per prop. i dont know if the bug occurs with other actions, but it does welds. it either seems to not weld the associated prop(s) at all or it breaks a weld and forms a new one.