Space Engineers

Space Engineers

midspace Clean Crosshair Camera [EOL]
33 Comments
jandraelune 30 Apr, 2022 @ 7:08am 
This is finally vanilla
CaveDweller 2 Sep, 2020 @ 7:43pm 
Why is this mod no longer getting updates? =(
NeonDrip 11 Jun, 2020 @ 5:16am 
Is it just me or does this not work with interior turrets?
Ruffyedges 13 Apr, 2020 @ 9:25am 
where is mod ID?
cherpychicken 31 Jan, 2020 @ 11:02pm 
does this still work?
requiemfang 25 Oct, 2018 @ 10:15pm 
ah I see, should have listed that it would break for new downloaders then, it would have avoided the confusion. either way new update makes it a moot point now.
Screaming Angels  [author] 25 Oct, 2018 @ 10:09pm 
@pounce @requiemfang.
I marked it as broken, as the changes made to the game on October 24 would have broken it for new subscribers.
It would have continued to work for peolpe who previously subscribed downloaded the mod prior to Oct 24 would have been unaffected.

I've just uploaded a change which should fix this.

In addition, there is a new overlay. type C.
It's based off a moden fighter cockpit HUD.
requiemfang 25 Oct, 2018 @ 10:01pm 
I am wondering the same thing. Mod works perfectly why is it listed as broken?
Pounce 25 Oct, 2018 @ 9:23pm 
WHY IS IT LISTED BROKEN, IT WORKS...
Niko 24 Jul, 2018 @ 8:07pm 
Thanks that was it. It was subscribed and in my active mod list, but Steam never downloaded it. Re-doing everything straightened it out.
Screaming Angels  [author] 24 Jul, 2018 @ 2:31pm 
@Niko : Please check your game log. It will either confirm the mod has loaded, or an error was logged.
Look for the mod number 772650039.
Keen made significant changes to how mods are downloaded by Steam.

I had a case where another player found the downloaded file had been corrupted.
Niko 24 Jul, 2018 @ 10:06am 
Does this work after the MP update? I installed it, set it to load last, and nothing. Entering the options through chat does nothing. I did try a game restart and built a new camera and still, same old blurry blue edges on the screen.
Screaming Angels  [author] 4 May, 2018 @ 10:13pm 
Update to catch issue with modded turrets causing crash. It will also log which turret and mod is causing the issue in the log file. This sort of issue will no longer impact this mod.

In fact, the mod with the broken turret I found did not load properly, as a result you won't see the overlay at all.
Screaming Angels  [author] 4 May, 2018 @ 4:04am 
Update to fix possible issue with Modded turret causing crash.
Screaming Angels  [author] 17 Mar, 2018 @ 8:24pm 
Update: Massive update.
Added a another overlay type featuring the original game's target overlay which has been cleaned.
Added an intermediate width overlay for super-wide 21:9 monitors.

See the Description above for current details.
Mining15 6 Jan, 2018 @ 2:42pm 
awesome mod!!!
the default camera overlay sucks
Dacarian 25 Mar, 2017 @ 3:46am 
Thanks for fixing it so quickly =)
[B0SS_302] 25 Mar, 2017 @ 3:34am 
love the cam/turret look!!!!
Screaming Angels  [author] 25 Mar, 2017 @ 2:48am 
Update: fixed the broken textures (bright white and blue).

For those wanting to know what went wrong, I'm not sure, but I'm guessing the DX11 support changed. It could be an updated video driver did it, or a change in Space Engineers.
I have had to regenerate the overlay textures with a premultipled Alpha channel from my master copy.
Screaming Angels  [author] 24 Mar, 2017 @ 3:37pm 
@Dacarian : Thank you for the report.

It looks like the most recent update of SE has broken the textures, as I am seeing the issue also.
It will take some time to investigate the issue.
Dacarian 24 Mar, 2017 @ 7:45am 
I added this to my game and the texture is messed up, it shows up with bright blue and white sections
[B0SS_302] 10 Mar, 2017 @ 4:11pm 
nice look!!!
Screaming Angels  [author] 28 Dec, 2016 @ 6:20pm 
Update: Added stretched texture for multi monitor support.
I have added screenshots to show them above.
Please read the description on how to apply.

@KC Pilot : Yes, you can now use it on multiple monitors.
Screaming Angels  [author] 28 Dec, 2016 @ 6:13pm 
@markris21 : You can send me private messages through the Keen forum, or the Keen Discord channel. My username is midspace.
markris21 27 Dec, 2016 @ 4:57am 
I have a question to author, there is a chance go private chat?
Engi 18 Nov, 2016 @ 5:45pm 
i play on three screens can you make this so it does not stretch?
KosmX 21 Oct, 2016 @ 12:41pm 
Thanks
Screaming Angels  [author] 16 Oct, 2016 @ 12:29am 
@QWyzz : can you provide a copy of your world? I can test it locally then, to see if there is a mod conflict.
QWyzz 15 Oct, 2016 @ 10:07pm 
no i dont sorry. it just wont start the world when its loading

Screaming Angels  [author] 15 Oct, 2016 @ 9:42pm 
@QWyzz : You have any more details on the crash you are experiencing? Can you provide details from you SpaceEngineers.log file?
QWyzz 15 Oct, 2016 @ 7:51pm 
BUG!!!! Game will crash cant add to world
Screaming Angels  [author] 12 Oct, 2016 @ 9:25pm 
Texture resolution is 2048x2048. MIP 12.
Same as the original.
PhoenixTheSage 12 Oct, 2016 @ 5:35pm 
What's the texture resolution, if I may ask?