Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Where you planning on doing any type of similar mod for some of the skaven units?
-Elite unit size decreased compared to previous versions, lower tier unit size increased (300 Gobbo unit!).
Better Garrison, Garrison commanders, Harder Chaos invasions, Rise of the Beastmen revised version, better camera mod, Stupid campaign Agents, Building progression icons. the GCCM Settlements maps.
Thats about it. When I disabled your mod, the mission went on normally...though come to think of it...Maybe I should have tried twice before I disabled. :(
Great mod. Just wanted to let you know that it makes the Dwarf slayer orc mission crash. I dunno why though :/
Anyway, would it be possible to make a slightly weaker version of this? The boss wave orcs are fun, but I'd like something a bit more even. I can't stand vanilla Orcs cause they really aren't that threatening in open conflict. "Dance round da stunties an' hit where dey izn't" yeah I get it, but it also makes it incredibly dull when I finally do intercept them and just blast them to hell with impunity. WAAGHs be damned.
maybe only 50% unit strength instead and keep the monsters at 1 per group not 2?
again love the mod and cant wait for the beastmen.
Maybe majorly boost their replenishment and have it where they can recruit while raiding? I saw a few mods that did that.