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BTW: I noticed that one particular feature is missing: the player cannot build any turrets on the upper exterior concrete platform around the central structure (the battlements, so to speak).
Is there a way to add snapping points for turrets in FCS / World Editor or change the structure properties so that the player can freely place any turrets around the outer ring?
I believe these snapping points are called "turret nodes" under Instances in Building properties in FCS.
There are already nodes for lamps on the exterior walls and they work flawlessly (tested with both Ancient Lab and Ancient Citadel).
Or only the lab ?
2) hover mouse around until building turns green. You may want to try to rotate the building to get it straight or unlolck green spots
3) once you find a suitable spot click so the green building layout stays in place. View all sides to make sure you like placement.
4) Click on "confirm" button when satisfied. Your building should no longer be green but have the red construction grid.
5) Now click on "Ancient lab Ramp (gate)" in the building tab
6)mouse over to the skeleton of the building you just created and hover around till it turns green.
7) Confirm Construction, let your workers build ramp first
8) Furnish your lab and throw a party