Total War: WARHAMMER

Total War: WARHAMMER

HP Regen Lords & Heroes
48 Comments
TemperedRyan117 6 Sep, 2021 @ 7:02pm 
im late to the game does this mod still work?
Unnamed_Shadow  [author] 14 Oct, 2017 @ 4:50am 
i actually already ported it over. I just added it together with the OP Lords mods.
Lumiere 13 Oct, 2017 @ 12:36am 
Any plans to port this over/remake this for WHII? Would love to see it. It's one of my favorite mods of all time.
jimmydeacetis 28 Sep, 2017 @ 8:02am 
I use radious mod along with this and elite units without regeneration is a big shame. If you could do a sub mod I would appreciate it.
Unnamed_Shadow  [author] 29 Aug, 2017 @ 9:11pm 
Dunno, it's probably a mod conflict. It's working for me. The chinese language update really didn't touch any table.
Lumiere 29 Aug, 2017 @ 12:24pm 
Doesn't seem to be working for me atm, not sure if need of an update, or mod conflict? (Nothing's ever conflicted with this mod before)
Overduyn 13 Aug, 2017 @ 7:34am 
Hey man, thanks for updating. Feel that Norscan Giant also needs regeneration, since he is top tier elite.
Lumiere 10 Aug, 2017 @ 11:04pm 
Wewt!
Unnamed_Shadow  [author] 10 Aug, 2017 @ 10:17pm 
It has been updated! Norscans now have HP Regen!

Also added the Rage Mechanic to some Chaos units.

And gave Kholek the unique Lightning Spell from quest battles of Norsca.
Lumiere 20 Jul, 2017 @ 7:30pm 
you da bestest
Unnamed_Shadow  [author] 20 Jul, 2017 @ 7:13pm 
Krell has been added to the mod! He now has regen!
Lumiere 26 May, 2017 @ 7:04pm 
OK! As long as things are working as intended. With every faction getting regen in one form or another I don't think it's unbalanced. Makes elite units a little more central to combat
Unnamed_Shadow  [author] 26 May, 2017 @ 3:52am 
I did update it to have some elite high tier units to have regen. Since CA nerfed regen as a whole.

You can check the change notes to see which units got regen. But generally only RoRs and the most Elite units got regen.

And i think i later updated it to nearly all Vampire units, since CA nerfed regen again.
Lumiere 25 May, 2017 @ 11:14pm 
I'm not sure if it's this mod or another, but I've noticed that most of the high tier units in the game, and most of the undead now have passively the regeneration ability. Not just lords and heroes. As I said it could be another mod, but at a glance this is the only mod that adds regen to characters that I think I have. Any ideas?
jimmydeacetis 8 Mar, 2017 @ 12:28pm 
it is possible to apply hp regen to some units of radious unit mod?
Unnamed_Shadow  [author] 28 Feb, 2017 @ 1:07am 
Updated for the new update!
Overduyn 8 Feb, 2017 @ 1:09pm 
Why shouldn't he give permission, it's good advertising if the only updated regeneration mod is fully usable with his All tabletop lords mod.

Keep us updated ^^
Unnamed_Shadow  [author] 7 Feb, 2017 @ 8:10pm 
Also added HP regen to the Kislev Lords and Heroes and also the the Marauder Chieftain.
Unnamed_Shadow  [author] 7 Feb, 2017 @ 7:38pm 
Technically speaking, i would need to mod the mod. And it would be a separate mod. It all depends if the author is open for that. I don't use that mod. But if he gives permissions, i can try and mod it. But i dunno, might be harder.
Overduyn 6 Feb, 2017 @ 8:19am 
Hey m8, I honestly wanted to ask the same question as Phelan Kerensky.
WulfDrake 1 Feb, 2017 @ 12:19am 
Hey, I wanted to mention that I absolutely love this mod and I feel it adds a great deal to the depth of the game. This mod has been a must have mod for my gaming lads and I and we appreciate the time, work, and effort you put into it.

I do have a quick question however, would it be possible to make this mod compatible with the lords from the All Tabletop Lords mod?

If not, that is cool, but it is somewhat annoying to see some lords healing and others that are incapable of doing so,

Either way, thanks again for this great mod!!!
Overduyn 4 Jan, 2017 @ 6:56am 
Marauder Chieftain from northern tribes doesn't have HP regeneration either. (A)
Unnamed_Shadow  [author] 30 Dec, 2016 @ 10:20am 
i noticed, thx! it has been updated!
Overduyn 28 Dec, 2016 @ 3:45am 
Hey mate, noticed that Orc Shaman doesn't have regeneration.
Unnamed_Shadow  [author] 17 Dec, 2016 @ 3:42pm 
So i tested it and it actually makes them OP. The Tree units will have to deal with a little damage. 10% fire weakness is going to be.
Brother Irish 14 Dec, 2016 @ 4:35pm 
Awesome! I don't think it will make it OP

Thank you for doing all this
Unnamed_Shadow  [author] 13 Dec, 2016 @ 7:43pm 
So i updated it and removed the Fire Weakness from Regen. It will appear in-game as 0% Fire Weakness. This actually makes Regen really strong.

Might have to test it to balance it later. I feel adding 5% or 10% Fire weakness should be fair, but further testing will be done!
Unnamed_Shadow  [author] 13 Dec, 2016 @ 7:29pm 
So i found a way to fix this.

I need to modify the actual Regeneration skill, and remove the Fire Weakness all together.

This means Regen no longer has a fire weakness. This will probably make regen super strong.

So i really don't know if i should do this. Might make the vampires OP.
Unnamed_Shadow  [author] 13 Dec, 2016 @ 6:04pm 
Yeah i checked my other mods, and the larger unit sizes mod does reduce Dryads, Treekin and Treeman fire resistance to -20

and the OP Lords mod reduces Branchwraith, Ancient Treeman and Durthu fire resistance to -20.

I really don't want to remove tables. Might have to create a new compilation mod that combines the 3 mods.
Unnamed_Shadow  [author] 13 Dec, 2016 @ 5:56pm 
i can edit the values of the treekin, treeman, dryads and durthu. But, that requires adding another table.

The other alternative is to use my OP Lords mod, that has edited the resistance of those units. Hate promoting my own stuff, but if i add a table it will conflict with my other mod.
Brother Irish 13 Dec, 2016 @ 5:02pm 
Thanks! its because the tree units have a trait that gives -40 fire resistance ( or +40% damage) and then the regen trait stacks on another 20
Unnamed_Shadow  [author] 12 Dec, 2016 @ 8:57pm 
hmm, i didnt change the fire resistance, will have to check. And sure, the Eagle will get regen
Brother Irish 12 Dec, 2016 @ 5:21pm 
Could you pretty please give the Eagle regen
Brother Irish 12 Dec, 2016 @ 5:18pm 
Wow you did a lot!

So I think the tree's now have -60% fire resistance, youch

Unnamed_Shadow  [author] 11 Dec, 2016 @ 7:40pm 
Edited some Heroes and Units too!
Unnamed_Shadow  [author] 11 Dec, 2016 @ 6:50pm 
Its been updated! You can read the change notes since i buffed some Lords.
Unnamed_Shadow  [author] 11 Dec, 2016 @ 5:33pm 
Yup. All the Tree Units except Dryads will get Regen. Also going to give Regen to the Sisters of the Thorn.

The mod should be ready soon, i am now just modding the base factions. The DLC factions are done.
Brother Irish 11 Dec, 2016 @ 7:07am 
Thanks for the effort! maybe give that forest dragon regen. He dies so fast. Same with the great eagles

maybe split those into a seperate mod?
Gideon Bast 10 Dec, 2016 @ 8:01pm 
update please!
Unnamed_Shadow  [author] 10 Dec, 2016 @ 4:00pm 
The new DLC included a lot of LL's. I was planning on releasing this today, but there are too many lords.

Also want to give the regen to the Spirits of the forest units, as i feel they get rekt too easily.
Brother Irish 10 Dec, 2016 @ 7:29am 
save me from the squishyyyy
Unnamed_Shadow  [author] 8 Dec, 2016 @ 1:41pm 
will do, seems this patched added new things, so its gonna take a while this time. Hope the Pack file managers dudes figure it out soon.

The Wood Elves definitely need this buff, their lords are incredibly squishy.
Brother Irish 8 Dec, 2016 @ 1:03pm 
Please update for wood elves! I love your mods. Thank you
jimmydeacetis 31 Oct, 2016 @ 9:23am 
thaks
Overduyn 31 Oct, 2016 @ 4:05am 
Thanks man
Unnamed_Shadow  [author] 31 Oct, 2016 @ 2:48am 
It's been updated!
jimmydeacetis 23 Oct, 2016 @ 8:27am 
plese update
Overduyn 11 Oct, 2016 @ 10:31am 
Thanks alot! :D