Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Is it possible to change the reticle for a different reticle like a green triangle or an OKP7 triple dash type?
I worked it out by editing the vpk,I think I took an optic reticle from the OKP9 and changed the name to the sight name included here,all for my own personal use of course.It worked really well.Did same thing using a different reticle on another pistol.
After using this and another very similar mod (FN FNP (.45) for M9) I find it very difficult to aim when not using a pistol like this with an RMR.
Good stuff.
I'll try them again in a bit. Also the makarov at one point didn't render at all, just the suppressor.
It was interesting. I have some screenshots if needed.
Thanks for letting me know, I think incredible that no one has seen before. For me it worked normal because I still have some remnants of the FNP.
this issue. It's been about a week since I first tried the mods. I'll try them again.
The only problem is when these mods are in use(at least for me) the underbarrel attachments don't render. Neither the flashlight nor the laser render like they should, It just shows a white box shaped like the attachment. It's like this in the selection screen as well as in game.
I only play in Coop so I don't know if this issue is present in all modes.
APART from this red dot crap, keep up the good work.