Total War: WARHAMMER

Total War: WARHAMMER

Goblins (Swords & Axes)
30 Comments
Decomposed  [author] 17 Aug, 2017 @ 6:28am 
Updated for Norsca patch. Slightly decreased melee defence and charge bonus.
MaiaOfMorgoth 16 Jul, 2017 @ 11:39am 
Alrighty man.
Decomposed  [author] 16 Jul, 2017 @ 11:17am 
@Tanzdiktator Yeap, the way you described it is exactly what I had in mind when I made them :) I run some tests with 3 units of vanilla Goblin and 3 units of mine against Empire Swordsmen and they did slightly better (each unit had 5-10 more kills) which I consider balanced given they cost 50 gold more. But thanks for the tips, I may lower their defence a bit.
MaiaOfMorgoth 16 Jul, 2017 @ 10:58am 
I suggest you give them the same attack but lower their defense some to represent their ridiculously short stature, and ability to defend themselves from much larger opponents. They're crazy little buggers who should by all means be crazy little buggers in a charge, but not do so well in defense. Remember that goblins are half a man's height if that. I can see them being very vulnerable to be ranged, but in all honesty, they shouldn't be much challenge for a trained unit of swordsman. I could see them as fast infantry to flank or as fodder to soften up the enemy for the boyz but IMHO regardless of their lack of armor they shouldn't be doing so well against their equivalent. When I tested them out, they had gotten that swordsman unit down to like 3/4 health or worse and they were at about 90%. I only lost because a hero stepped in and stomped them.
Decomposed  [author] 16 Jul, 2017 @ 4:18am 
@Tanzdiktator Thanks for the feedback. I may consider nerfing them with an update later today.

Just remember this unit has no armor and no shields. Its numbers will be halved with 2-3 concentrated volleys from Crossbowmen. Plus they will lose morale and if it goes under 50% the Skittish custom ability kicks in that reduces their defence and makes them run amok. They may not even have time to engage before getting routed.
MaiaOfMorgoth 15 Jul, 2017 @ 3:55pm 
Yeah, I tried these guys out. Seemed pretty neat, but they stomp Imperial Swordsmen in 1:1, and that's just no good.
Defcon1 3 May, 2017 @ 11:25am 
ah the memories.......
Decomposed  [author] 1 Apr, 2017 @ 3:46am 
@Tschib Hi, thanks for the feedback! I'll run a few tests and maybe tone them down a bit.
Tschib 1 Apr, 2017 @ 3:29am 
great addition but they do seem overpowered :/
right now they rival orc boyz and easily crush empire infantry 1:1
maybe the the armor should go? and a slight debuff on leadership and weaponstrength? i mean; thyre tiny gobs with stubby daggers and should be the weakest unit imaginable (on par with zombies)... just a suggestion ofc
Solace 23 Mar, 2017 @ 6:46pm 
Thanks for testing. I suppose ill test out my other mods to find a problem.
Decomposed  [author] 23 Mar, 2017 @ 10:32am 
@Juggernaut I checked the 2 mods and didn't see anything that could cause conflict. I also played a custom battle and started campaigns with Skarsnik and Grimgore and all units are working fine. Maybe another mod you have caused the problem?
Solace 23 Mar, 2017 @ 1:43am 
Thank you :2016weiner:
Decomposed  [author] 22 Mar, 2017 @ 11:57pm 
@Juggernaut Really? Maybe I messed something up. I will fix it asap!
Solace 22 Mar, 2017 @ 7:59pm 
Love the mod, but its not compatible with Drazan's Greenskin Units Compilation. :2016imnotcrying:
GunKing 4 Mar, 2017 @ 2:13pm 
Great mod. Love these little green scumbags. With swords they remind me of classical, stereotypical D&D gobbos, which is great.
Decomposed  [author] 12 Jan, 2017 @ 11:46am 
I added this unit in Crooked Moon Tribe, but I don't own the DLC, so if someone could confirm it is working I would appreciate it.
Moorgeist 31 Dec, 2016 @ 6:31am 
This is not working for Skarsnik. His Musta Fieldz have a special Name "Skarsnik's Musta Fieldz" and only the Spear and Shield Standard Goblin infantry is available for recruitment.
Decomposed  [author] 30 Dec, 2016 @ 7:53am 
@Moorgeist Yes, I have set the parameters to make the unit available to Crooked Moon too. Though I haven't tested it myself as I don't own the DLC, so if you try it please let me know in the comments.
Moorgeist 30 Dec, 2016 @ 7:39am 
Are they available for Skarsnik too? I mean, this is where they should be recruitable right?
bo74k 30 Dec, 2016 @ 12:44am 
Now so I have anew installed(put in) everybody! 2 times and all stored scores extinguished, also everybody mods completely entfernd and then yours instal(puts in) mod! ichkann long still no ax? they have only different swords!

do you have all DLC one till present can have?
Decomposed  [author] 29 Dec, 2016 @ 3:40pm 
@bo74k It's really strange... It could be that some of your files are corrupted and you may need to re-install the game, but I can't tell you for sure. No-one has reported this to me, so it looks like it is working fine for other people. I'm sorry that I can't be of much help :(
bo74k 29 Dec, 2016 @ 3:33pm 
I have tested it! and all the others mod `s switched off. but I still see no ax! can it lie in a DLC? I have all it till present gives?
Decomposed  [author] 29 Dec, 2016 @ 12:54pm 
@bo74k It could be another mod interfering. I just tested it again and all weapons (axes and swords) show up properly.
bo74k 29 Dec, 2016 @ 10:26am 
Till present Yes I have appeared all DLC `see and they(she) are everybody instal(puts in) !
Decomposed  [author] 28 Dec, 2016 @ 10:29pm 
Hmm, they do use axes from a Beastmen unit, but I made this mod without having the Beastmen dlc without any problems. Do you have it installed?
bo74k 28 Dec, 2016 @ 10:21pm 
The goblin unity(unit) has no axes one can see? if there is mod him interferes!

it`s a nice mod !
Decomposed  [author] 9 Dec, 2016 @ 10:13am 
Updated and working with WE dlc.
Khazmo 12 Nov, 2016 @ 1:11am 
These look great :D
Decomposed  [author] 6 Nov, 2016 @ 6:18am 
@Seth Thanks! Eventually I plan to make all HeroQuest units, but some may require retexturing beyond my skills. Maybe I'll ask help from other fellow modders.
Seth 6 Nov, 2016 @ 4:01am 
looks great! love HeroQuest! can you do the warrior of chaos unit?